559 Commits

Author SHA1 Message Date
Alibek Omarov
c8035c1adf host: fix implicit declaration on Win32 builds 2019-01-12 02:53:41 +03:00
Alibek Omarov
5fda638edf host: fix compiling error 2019-01-12 02:48:56 +03:00
Alibek Omarov
ed05519c60 host: rearrange conditionals in Host_CalcFPS for better readability 2019-01-11 23:20:35 +03:00
Alibek Omarov
ac77bab967 sound: opensles: same fix applied for OpenSLES/Android backend 2019-01-07 04:17:40 +03:00
Alibek Omarov
9935e2c8d3 sound: sdl: set pulseaudio environment variables regardless of target OS, because PA is crossplatform 2019-01-07 04:09:55 +03:00
Alibek Omarov
80fc7209ed sound: move related function declarations to platform header. Remove unused. 2019-01-07 04:07:06 +03:00
Alibek Omarov
b8c4c31e02 Merge 4344 update 2018-12-30 01:51:02 +03:00
Alibek Omarov
bf07a9e61e Apply 4344 update 2018-12-30 01:43:07 +03:00
Alibek Omarov
626df3673c Fix missing newline after exec userconfig.cfg 2018-12-25 06:12:01 +03:00
Josh K
422e511aac Added the 'sleeptime' cvar and behavior from the 'Old Engine'. 2018-12-23 07:32:13 -05:00
Alibek Omarov
621cdba53c engine: android: restore OpenSL ES audio 2018-12-20 10:22:04 +03:00
Alibek Omarov
e7ddc6d6c5 engine: android: restore dlsym hack for old Android(<5.0) 2018-12-20 10:15:44 +03:00
Alibek Omarov
b1a06baf83 wscript: link -llog on Android 2018-12-20 10:15:08 +03:00
Alibek Omarov
463a339a09 wscript: initial support for building on Android 2018-12-20 09:48:22 +03:00
Alibek Omarov
95ce9fc00f wscript: explicitly set language when checking library 2018-12-16 17:10:01 +03:00
Alibek Omarov
62995b0769 engine: wscript: refactor, use sdl2.py to get configure SDL2, use shared get_subproject_name 2018-12-13 08:03:26 +03:00
mittorn
17b0c23f2e Show engine arch in version 2018-12-06 04:28:19 +07:00
mittorn
4b58b0b168 Fix console background aspect ratio 2018-12-06 03:00:39 +07:00
mittorn
298393b653 Initial amd64 port 2018-12-05 23:57:05 +07:00
mittorn
aed53c4fda Do not spam in console if vsync not availiable 2018-12-05 23:56:41 +07:00
a1batross
7ad7af76dd render: register r_showtree cvar 2018-11-30 22:56:20 +03:00
a1batross
0964fb11e4 sdl: partially fix maximizing window on Windows 2018-11-29 21:43:51 +03:00
a1batross
f173ce11f7 console: fix version drawn all the time which engine runs 2018-11-29 20:43:53 +03:00
a1batross
137836348b client: fix GetCenterWindow engine call 2018-11-29 20:24:25 +03:00
a1batross
05eab0b5b0 system: fix win32 build 2018-11-29 19:48:16 +03:00
Alibek Omarov
3fe737058f buildinfo: add host_ver cvar 2018-11-29 01:54:25 +03:00
Alibek Omarov
9c3e8f7e48 buildinfo: remove XASH_RELEASE 2018-11-29 01:54:09 +03:00
Alibek Omarov
dcf64c6b33 Fix build, update menu 2018-11-27 16:38:22 +03:00
Alibek Omarov
b9945d62a3 Apply 4312 update 2018-11-27 16:15:24 +03:00
Alibek Omarov
622de7a7f1 Apply 4312 update 2018-11-27 16:11:26 +03:00
Alibek Omarov
776d1cb52c wscript: try to fix windres searching for game_launch, fix osx 32 bit compiling 2018-11-19 01:58:40 +03:00
Alibek Omarov
81e142936d wscript: use lower-case win32 libraries names for crosscompiling from Linux 2018-11-19 00:46:29 +03:00
Alibek Omarov
1b9bfd8906 platform: sdl: fix compiling 2018-11-18 23:04:47 +03:00
Alibek Omarov
7852192fc4 wscript: replace include/SDL by include/SDL2 2018-11-18 22:56:30 +03:00
Alibek Omarov
7b806add63 wscript: fix SDL2 include path 2018-11-18 22:48:52 +03:00
Alibek Omarov
27ee4337fe travis: fix building sdl2, fix libpath in wscript 2018-11-18 18:52:57 +03:00
Alibek Omarov
28471aee97 cl_game: get rid of int* to float* conversion 2018-11-18 18:19:31 +03:00
Alibek Omarov
deb537c1bb common: fix NULL redefine(do we really need NULL definition?) 2018-11-18 17:52:01 +03:00
Alibek Omarov
9d93eca572 platform: linux: fix descriptor leak 2018-11-18 17:50:15 +03:00
Alibek Omarov
66d1a632a7 net_ws: fix possible garabe in return value due to uninitialized value 2018-11-18 17:14:38 +03:00
Alibek Omarov
9d156b4285 crclib: md5: fix memset call 2018-11-17 01:40:35 +03:00
Alibek Omarov
edde871eb5 console: fix console font scale for Quake I fonts, fix drawing arrows in console for Quake I 2018-11-17 01:26:57 +03:00
Alibek Omarov
7c772d6bfd engine: rework timer stuff, move to platform. Move debugger present checks to platform 2018-11-16 16:32:16 +03:00
Alibek Omarov
f0d0861160 PhysicAPI: fix callback list initialization 2018-11-16 15:34:33 +03:00
Alibek Omarov
1ef0b44a41 filesystem: allow setting extras.pak by env-var for everyone 2018-11-16 15:34:02 +03:00
Alibek Omarov
25d8a94c1c engine: fix implicit declaration, remove dead MsgDev now, fix const modifier loss in host.c 2018-11-16 15:25:04 +03:00
Alibek Omarov
b60b3f7d18 GameUI: avoid const modifier loss 2018-11-16 15:12:43 +03:00
Night Owl
d4e5e609af Do not break video subsystem initialization. 2018-11-05 15:39:00 +05:00
Night Owl
f36d1f5621 Use execv instead of execve, because environ symbol breaks compilation with -Wl,--no-undefined flag under FreeBSD via Waf. 2018-11-05 15:39:00 +05:00
Alibek Omarov
d18708acf5 keys: fix indentation 2018-11-02 01:09:09 +03:00