712 Commits (12ed0924463c8cd6c405bde397e263c4534a3871)

Author SHA1 Message Date
Alibek Omarov 07afbd64d4 engine: common: host: force set HOST_FRAME status for dedicated as it finished initializing 2 years ago
Alibek Omarov af7d6f6fa8 engine: common: no point to allow if and else commands in unprivileged mode since scripting is available only for privileged 2 years ago
Alibek Omarov cb0f513bf0 engine: common: allow cvar substituion in privileged mode only to prevent leaking sensitive data 2 years ago
Alibek Omarov a3ef6c955c engine: don't double register rcon_password cvar 2 years ago
Alibek Omarov 18c94b6ec4 engine: common: add network address comparator function 2 years ago
SNMetamorph 840283d6e5 engine: netchan: fixed fragbufs very high memory usage 2 years ago
SNMetamorph d72481e5ac engine: netchan: fixed downloading files output directory 2 years ago
SNMetamorph dbe9309475 engine: netchan: fixed wrong compressed file size calculation 2 years ago
Alibek Omarov d50ed1c087 engine: common: host: don't prepend # to command arguments when changing game to dedicated, it wasn't used and implement anymore 2 years ago
Alibek Omarov ea3bfd969c engine: imagelib: img_wad: dirty hack to fix black holes in console background images 2 years ago
Alibek Omarov 0e9106685b engine: imagelib: img_png: fix Mem_Free on null ptr 2 years ago
Alibek Omarov 9b001987e9 engine: imagelib: fix crash when chunk length is more than file size 2 years ago
Alibek Omarov 5c2c02c317 engine: common: custom: use IL_LOAD_PLAYER_DECAL flag when loading custom player decals 2 years ago
Alibek Omarov 21c898d796 engine: imagelib: validate player decal image size (max 512x512) 2 years ago
Alibek Omarov e48b708fa6 engine: imagelib: img_png: validate image size through common engine function 2 years ago
Alibek Omarov ccf7619ae5 engine: imagelib: refactor image loading function 2 years ago
Alibek Omarov 7d0d6b8e0d engine: common: host: implement adaptive sleeptime, log time to first time for debug purposes 2 years ago
SNMetamorph 58465c3727 engine: common: fixed dedicated server bug 2 years ago
Andrey Akhmichin 177ed2c603 engine: common: simplify strings operations. 2 years ago
Andrey Akhmichin 7bb994f7bc engine: common: imagelib: img_png.c: fix wrong palette decoding. 2 years ago
Alibek Omarov 51161004eb engine: common: simplify string operations 2 years ago
Alibek Omarov 270e2a76a8 engine: soundlib: simplify string operation 2 years ago
Alibek Omarov c61442e960 engine: imagelib: simplify string operation 2 years ago
Alibek Omarov ebf3877cda engine: common: throw an error message into log in normal mode too! 2 years ago
Alibek Omarov e97310c441 engine: common: net_ws: fix uninitialized family in IPSocket 2 years ago
Alibek Omarov f30f23ba51 engine: common: validate and load PNG images in customization 2 years ago
Alibek Omarov 9cbf5ab6a6 engine: client: streamline constructing master server scan request through common function 2 years ago
Alibek Omarov aa6a1db0a9 engine: remove duplicate svc_strings definition 2 years ago
Alibek Omarov 8b6f12418e engine: common: make few network cvars privileged 2 years ago
Alibek Omarov 93b2f535e2 engine: client: tune max commands/max backup commands values for legacy protocol 2 years ago
SNMetamorph 084fac3606 engine: common: hpak: fixed rest of bugs in HPAK_AddLump 2 years ago
Alibek Omarov f377461fdf engine: common: made a filter for a filter (lol), so it's possible to play selected games with cl_filterstuffcmd enabled 2 years ago
SNMetamorph 65671d8788 engine: common: minor code fixes in hpak.c 2 years ago
SNMetamorph 49fc6143ab engine: common: imagelib: fixed loading 32 bits per pixel BMP files 2 years ago
SNMetamorph 8717843333 engine: common: imagelib: fixed BMP files estimate size calculation with NPOT textures 2 years ago
SNMetamorph f6d8996968 engine: common: imagelib: added missed BMP compression type macros 2 years ago
Alibek Omarov 9389305072 engine: common: set cl_filterstuffcmd to 1 by default 2 years ago
SNMetamorph 49d93c0e76 engine: common: custom: increased custom decal size limit to 128Kb, added wrong size warning 2 years ago
SNMetamorph 707c93c32c engine: common: hpak: all file operations made to use gamedir only 2 years ago
Alibek Omarov 17d0b19f9e engine: use generic S_USAGE macro everywhere 2 years ago
Alibek Omarov d13f7f06e4 engine: fix framerate being capped to 60FPS with vsync, remove vid_displayfrequency cvar. Never sleep with vsync or timedemo, for accuracy 2 years ago
Alibek Omarov f469b56b93 engine: host: only sleep once between frames 2 years ago
Alibek Omarov 0a49e69818 engine: introduce Sys_DebugBreak function to raise an exception for debugger 2 years ago
SNMetamorph d1309c3aeb engine: common: backported "set" command from old engine 2 years ago
Andrey Akhmichin d237114962 engine: common: imagelib: img_png.c: unroll loops. 2 years ago
SNMetamorph ee8098839e engine: common: pm_trace: fixed non portable code in PM_ConvertTrace 2 years ago
Alibek Omarov 1a09d297ee engine: minimize SetCursorType calls count 2 years ago
Alibek Omarov 360dc4f7ed engine: try to make hashpaks more compatible between 32-bit and 64-bit platforms 2 years ago
Alibek Omarov 0645402946 engine: fix crash when reading GoldSrc hashpaks 2 years ago
Alibek Omarov f571a41cf3 wscript: allow to setup engine default gamedir during configure 2 years ago