16 Commits (0aa57854cad9363180bf4b44683e23d7935dc9ec)

Author SHA1 Message Date
mittorn 7f3ee9ca71 input: merge touch support again. Fix m_ignore, fix EngineAppendMove 5 years ago
Alibek Omarov fa68108907 engine: input: adapt gamepad code for new engine, remove gamepad ids, as it was never used and probably will never be, small optimizations 6 years ago
Alibek Omarov 413882a8d5 sdl: fix typos 6 years ago
Alibek Omarov 99bd7c81da ref: render code moved out of engine, doesn't compile, first API prototype 6 years ago
Alibek Omarov 80fc7209ed sound: move related function declarations to platform header. Remove unused. 6 years ago
a1batross 0964fb11e4 sdl: partially fix maximizing window on Windows 6 years ago
Alibek Omarov 1b9bfd8906 platform: sdl: fix compiling 6 years ago
Alibek Omarov 25d8a94c1c engine: fix implicit declaration, remove dead MsgDev now, fix const modifier loss in host.c 6 years ago
Alibek Omarov 96e0167e47 platform: add GetMousePos, SetMousePos calls, fix typo 6 years ago
Alibek Omarov 7390d11505 platform_sdl: adapt SDL backend code to new platform backends system 6 years ago
Alibek Omarov 0681209114 Remove useless host.type set, replace HOST_DEDICATED checks by Host_IsDedicated 7 years ago
Alibek Omarov becd0eba03 Possibility to use dedicated version with SDL(it's used only by internal timer) 7 years ago
Alibek Omarov 3f2a8f7704 Remove vid_mode. VID_GetModeString now returns only supported modes from SDL2 7 years ago
Alibek Omarov a3c90248a7 Remove unneeded argument in SDLash_KeyEvent. Remove copypasted code 7 years ago
Alibek Omarov 63513ec475 Small refactoring of EnableTextInput 7 years ago
Alibek Omarov be4b885254 Merge common SDL port changes 7 years ago