|
|
@ -812,7 +812,7 @@ void GL_InitCommands( void ) |
|
|
|
gl_wireframe = gEngfuncs.Cvar_Get( "gl_wireframe", "0", FCVAR_ARCHIVE|FCVAR_SPONLY, "show wireframe overlay" ); |
|
|
|
gl_wireframe = gEngfuncs.Cvar_Get( "gl_wireframe", "0", FCVAR_ARCHIVE|FCVAR_SPONLY, "show wireframe overlay" ); |
|
|
|
gl_msaa = gEngfuncs.Cvar_Get( "gl_msaa", "1", FCVAR_ARCHIVE, "enable or disable multisample anti-aliasing" ); |
|
|
|
gl_msaa = gEngfuncs.Cvar_Get( "gl_msaa", "1", FCVAR_ARCHIVE, "enable or disable multisample anti-aliasing" ); |
|
|
|
gl_stencilbits = gEngfuncs.Cvar_Get( "gl_stencilbits", "8", FCVAR_GLCONFIG, "pixelformat stencil bits (0 - auto)" ); |
|
|
|
gl_stencilbits = gEngfuncs.Cvar_Get( "gl_stencilbits", "8", FCVAR_GLCONFIG, "pixelformat stencil bits (0 - auto)" ); |
|
|
|
gl_round_down = gEngfuncs.Cvar_Get( "gl_round_down", "2", FCVAR_RENDERINFO, "round texture sizes to nearest POT value" ); |
|
|
|
gl_round_down = gEngfuncs.Cvar_Get( "gl_round_down", "2", FCVAR_GLCONFIG, "round texture sizes to nearest POT value" ); |
|
|
|
// these cvar not used by engine but some mods requires this
|
|
|
|
// these cvar not used by engine but some mods requires this
|
|
|
|
gl_polyoffset = gEngfuncs.Cvar_Get( "gl_polyoffset", "2.0", FCVAR_ARCHIVE, "polygon offset for decals" ); |
|
|
|
gl_polyoffset = gEngfuncs.Cvar_Get( "gl_polyoffset", "2.0", FCVAR_ARCHIVE, "polygon offset for decals" ); |
|
|
|
|
|
|
|
|
|
|
@ -831,16 +831,6 @@ void GL_InitCommands( void ) |
|
|
|
|
|
|
|
|
|
|
|
gEngfuncs.Cmd_AddCommand( "r_info", R_RenderInfo_f, "display renderer info" ); |
|
|
|
gEngfuncs.Cmd_AddCommand( "r_info", R_RenderInfo_f, "display renderer info" ); |
|
|
|
gEngfuncs.Cmd_AddCommand( "timerefresh", SCR_TimeRefresh_f, "turn quickly and print rendering statistcs" ); |
|
|
|
gEngfuncs.Cmd_AddCommand( "timerefresh", SCR_TimeRefresh_f, "turn quickly and print rendering statistcs" ); |
|
|
|
|
|
|
|
|
|
|
|
// give initial OpenGL configuration
|
|
|
|
|
|
|
|
gEngfuncs.Cbuf_SetOpenGLConfigHack( true ); |
|
|
|
|
|
|
|
gEngfuncs.Cbuf_AddText( "exec opengl.cfg\n" ); |
|
|
|
|
|
|
|
gEngfuncs.Cbuf_Execute(); |
|
|
|
|
|
|
|
gEngfuncs.Cbuf_SetOpenGLConfigHack( false ); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// apply actual video mode to window
|
|
|
|
|
|
|
|
gEngfuncs.Cbuf_AddText( "exec video.cfg\n" ); |
|
|
|
|
|
|
|
gEngfuncs.Cbuf_Execute(); |
|
|
|
|
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
/*
|
|
|
|