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@ -78,10 +78,10 @@ extern poolhandle_t r_temppool;
@@ -78,10 +78,10 @@ extern poolhandle_t r_temppool;
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#define RP_NONVIEWERREF (RP_ENVVIEW) |
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#define R_ModelOpaque( rm ) ( rm == kRenderNormal ) |
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#define R_StaticEntity( ent ) ( VectorIsNull( ent->origin ) && VectorIsNull( ent->angles )) |
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#define RP_LOCALCLIENT( e ) ((e) != NULL && (e)->index == gEngfuncs.GetPlayerIndex() && e->player ) |
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#define RP_LOCALCLIENT( e ) ((e) != NULL && (e)->index == ( gp_cl->playernum + 1 ) && e->player ) |
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#define RP_NORMALPASS() ( FBitSet( RI.params, RP_NONVIEWERREF ) == 0 ) |
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#define CL_IsViewEntityLocalPlayer() ( ENGINE_GET_PARM( PARM_VIEWENT_INDEX ) == ENGINE_GET_PARM( PARM_PLAYER_INDEX ) ) |
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#define CL_IsViewEntityLocalPlayer() ( gp_cl->viewentity == ( gp_cl->playernum + 1 )) |
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#define CULL_VISIBLE 0 // not culled
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#define CULL_BACKSIDE 1 // backside of transparent wall
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