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@ -2340,15 +2340,17 @@ static void R_StudioDrawPoints( void ) |
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// NOTE: rewind normals at start
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// NOTE: rewind normals at start
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pstudionorms = (vec3_t *)((byte *)m_pStudioHeader + m_pSubModel->normindex); |
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pstudionorms = (vec3_t *)((byte *)m_pStudioHeader + m_pSubModel->normindex); |
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tr.fFlipViewModel = false; |
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GL_Cull( GL_FRONT ); |
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// backface culling for left-handed weapons
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// backface culling for left-handed weapons
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if( R_AllowFlipViewModel( RI.currententity )) |
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if( R_AllowFlipViewModel( RI.currententity )) |
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{ |
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{ |
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tr.fFlipViewModel = true; |
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tr.fFlipViewModel = true; |
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GL_Cull( GL_NONE ); |
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GL_Cull( GL_NONE ); |
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} |
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} |
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else |
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{ |
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tr.fFlipViewModel = false; |
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GL_Cull( GL_FRONT ); |
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} |
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for( j = 0; j < m_pSubModel->nummesh; j++ ) |
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for( j = 0; j < m_pSubModel->nummesh; j++ ) |
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{ |
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{ |
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