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@ -28,6 +28,7 @@ typedef enum |
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touch_joy, // like a joystick stick, centered
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touch_joy, // like a joystick stick, centered
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touch_dpad, // only two directions
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touch_dpad, // only two directions
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touch_look, // like a touchpad
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touch_look, // like a touchpad
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touch_wheel // scroll-like
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} touchButtonType; |
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} touchButtonType; |
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typedef enum |
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typedef enum |
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@ -51,7 +52,7 @@ typedef struct touch_button_s |
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// Touch button type: tap, stick or slider
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// Touch button type: tap, stick or slider
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touchButtonType type; |
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touchButtonType type; |
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// Field of button in pixels
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// Field of button
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float x1, y1, x2, y2; |
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float x1, y1, x2, y2; |
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// Button texture
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// Button texture
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@ -98,11 +99,22 @@ struct touch_s |
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touchbuttonlist_t list_user, list_edit; |
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touchbuttonlist_t list_user, list_edit; |
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byte *mempool; |
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byte *mempool; |
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touchState state; |
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touchState state; |
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int look_finger; |
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int look_finger; |
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int move_finger; |
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int move_finger; |
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touch_button_t *move; |
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int wheel_finger; |
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touch_button_t *move_button; |
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float move_start_x; |
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float move_start_x; |
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float move_start_y; |
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float move_start_y; |
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float wheel_amount; |
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string wheel_up; |
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string wheel_down; |
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string wheel_end; |
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int wheel_count; |
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qboolean wheel_horizontal; |
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float forward; |
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float forward; |
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float side; |
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float side; |
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float yaw; |
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float yaw; |
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@ -538,12 +550,9 @@ void Touch_SetTexture( touchbuttonlist_t *list, const char *name, const char *te |
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Q_strncpy( button->texturefile, texture, sizeof( button->texturefile ) ); |
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Q_strncpy( button->texturefile, texture, sizeof( button->texturefile ) ); |
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} |
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} |
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void Touch_SetCommand( touchbuttonlist_t *list, const char *name, const char *command ) |
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void Touch_SetCommand( touch_button_t *button, const char *command ) |
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{ |
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{ |
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touch_button_t *button = Touch_FindButton( list, name ); |
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Q_strncpy( button->command, command, sizeof( button->command ) ); |
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if( !button ) |
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return; |
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if( !Q_strcmp( command, "_look" ) ) |
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if( !Q_strcmp( command, "_look" ) ) |
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button->type = touch_look; |
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button->type = touch_look; |
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@ -553,8 +562,8 @@ void Touch_SetCommand( touchbuttonlist_t *list, const char *name, const char *co |
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button->type = touch_joy; |
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button->type = touch_joy; |
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if( !Q_strcmp( command, "_dpad" ) ) |
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if( !Q_strcmp( command, "_dpad" ) ) |
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button->type = touch_dpad; |
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button->type = touch_dpad; |
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if( Q_stricmpext( "_wheel *", command ) || Q_stricmpext( "_hwheel *", command ) ) |
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Q_strncpy( button->command, command, sizeof( button->command ) ); |
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button->type = touch_wheel; |
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} |
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} |
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void Touch_HideButtons( const char *name, byte hide ) |
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void Touch_HideButtons( const char *name, byte hide ) |
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@ -652,10 +661,16 @@ void Touch_SetCommand_f( void ) |
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{ |
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{ |
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if( Cmd_Argc() == 3 ) |
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if( Cmd_Argc() == 3 ) |
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{ |
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{ |
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Touch_SetCommand( &touch.list_user, Cmd_Argv( 1 ), Cmd_Argv( 2 ) ); |
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touch_button_t *button = Touch_FindButton( &touch.list_user, Cmd_Argv(1) ); |
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if( !button ) |
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Con_Printf( S_ERROR "no such button" ); |
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else |
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Touch_SetCommand( button, Cmd_Argv( 2 ) ); |
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return; |
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return; |
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} |
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} |
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Con_Printf( "Usage: touch_command <name> <command>\n" ); |
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Con_Printf( "Usage: touch_setcommand <name> <command>\n" ); |
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} |
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} |
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void Touch_ReloadConfig_f( void ) |
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void Touch_ReloadConfig_f( void ) |
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{ |
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{ |
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@ -665,7 +680,7 @@ void Touch_ReloadConfig_f( void ) |
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if( touch.selection ) |
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if( touch.selection ) |
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touch.selection->finger = -1; |
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touch.selection->finger = -1; |
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touch.edit = touch.selection = NULL; |
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touch.edit = touch.selection = NULL; |
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touch.resize_finger = touch.move_finger = touch.look_finger = -1; |
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touch.resize_finger = touch.move_finger = touch.look_finger = touch.wheel_finger = -1; |
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Cbuf_AddText( va("exec %s\n", touch_config_file->string ) ); |
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Cbuf_AddText( va("exec %s\n", touch_config_file->string ) ); |
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} |
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} |
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@ -686,17 +701,8 @@ touch_button_t *Touch_AddButton( touchbuttonlist_t *list, const char *name, con |
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button->flags = 0; |
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button->flags = 0; |
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button->fade = 1; |
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button->fade = 1; |
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// check keywords
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Touch_SetCommand( button, command ); |
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if( !Q_strcmp( command, "_look" ) ) |
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button->type = touch_look; |
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if( !Q_strcmp( command, "_move" ) ) |
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button->type = touch_move; |
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if( !Q_strcmp( command, "_joy" ) ) |
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button->type = touch_joy; |
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if( !Q_strcmp( command, "_dpad" ) ) |
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button->type = touch_dpad; |
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Q_strncpy( button->command, command, sizeof( button->command ) ); |
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button->finger = -1; |
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button->finger = -1; |
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button->next = NULL; |
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button->next = NULL; |
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button->prev = list->last; |
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button->prev = list->last; |
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@ -833,8 +839,8 @@ void Touch_EnableEdit_f( void ) |
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{ |
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{ |
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if( touch.state == state_none ) |
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if( touch.state == state_none ) |
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touch.state = state_edit; |
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touch.state = state_edit; |
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touch.resize_finger = touch.move_finger = touch.look_finger = -1; |
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touch.resize_finger = touch.move_finger = touch.look_finger = touch.wheel_finger = -1; |
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touch.move = NULL; |
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touch.move_button = NULL; |
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touch.configchanged = true; |
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touch.configchanged = true; |
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} |
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} |
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@ -846,7 +852,7 @@ void Touch_DisableEdit_f( void ) |
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if( touch.selection ) |
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if( touch.selection ) |
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touch.selection->finger = -1; |
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touch.selection->finger = -1; |
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touch.edit = touch.selection = NULL; |
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touch.edit = touch.selection = NULL; |
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touch.resize_finger = touch.move_finger = touch.look_finger = -1; |
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touch.resize_finger = touch.move_finger = touch.look_finger = touch.wheel_finger = -1; |
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if( CVAR_TO_BOOL(touch_in_menu) ) |
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if( CVAR_TO_BOOL(touch_in_menu) ) |
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{ |
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{ |
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@ -892,8 +898,8 @@ void Touch_Init( void ) |
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return; |
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return; |
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touch.mempool = Mem_AllocPool( "Touch" ); |
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touch.mempool = Mem_AllocPool( "Touch" ); |
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//touch.first = touch.last = NULL;
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//touch.first = touch.last = NULL;
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Con_Printf( S_ERROR "IN_TouchInit()\n"); |
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Con_Printf( "IN_TouchInit()\n"); |
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touch.move_finger = touch.resize_finger = touch.look_finger = -1; |
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touch.move_finger = touch.resize_finger = touch.look_finger = touch.wheel_finger = -1; |
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touch.state = state_none; |
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touch.state = state_none; |
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touch.showeditbuttons = true; |
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touch.showeditbuttons = true; |
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touch.clientonly = false; |
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touch.clientonly = false; |
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@ -1317,7 +1323,7 @@ void Touch_Draw( void ) |
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ref.dllFuncs.Color4ub( 255, 255, 255, 255 ); |
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ref.dllFuncs.Color4ub( 255, 255, 255, 255 ); |
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if( ( touch.move_finger != -1 ) && touch.move && touch_move_indicator->value ) |
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if( ( touch.move_finger != -1 ) && touch.move_button && touch_move_indicator->value ) |
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{ |
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{ |
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float width; |
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float width; |
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float height; |
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float height; |
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@ -1326,15 +1332,15 @@ void Touch_Draw( void ) |
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ClearBits( touch_joy_texture->flags, FCVAR_CHANGED ); |
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ClearBits( touch_joy_texture->flags, FCVAR_CHANGED ); |
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touch.joytexture = ref.dllFuncs.GL_LoadTexture( touch_joy_texture->string, NULL, 0, TF_NOMIPMAP ); |
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touch.joytexture = ref.dllFuncs.GL_LoadTexture( touch_joy_texture->string, NULL, 0, TF_NOMIPMAP ); |
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} |
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} |
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if( touch.move->type == touch_move ) |
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if( touch.move_button->type == touch_move ) |
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{ |
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{ |
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width = touch_sidezone->value; |
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width = touch_sidezone->value; |
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height = touch_forwardzone->value; |
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height = touch_forwardzone->value; |
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} |
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} |
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else |
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else |
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{ |
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{ |
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width = (touch.move->x2 - touch.move->x1)/2; |
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width = (touch.move_button->x2 - touch.move_button->x1)/2; |
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height = (touch.move->y2 - touch.move->y1)/2; |
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height = (touch.move_button->y2 - touch.move_button->y1)/2; |
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} |
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} |
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ref.dllFuncs.Color4ub( 255, 255, 255, 128 ); |
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ref.dllFuncs.Color4ub( 255, 255, 255, 128 ); |
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ref.dllFuncs.R_DrawStretchPic( TO_SCRN_X( touch.move_start_x - GRID_X * touch_move_indicator->value ), |
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ref.dllFuncs.R_DrawStretchPic( TO_SCRN_X( touch.move_start_x - GRID_X * touch_move_indicator->value ), |
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@ -1428,6 +1434,26 @@ static void Touch_EditMove( touchEventType type, int fingerID, float x, float y, |
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static void Touch_Motion( touchEventType type, int fingerID, float x, float y, float dx, float dy ) |
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static void Touch_Motion( touchEventType type, int fingerID, float x, float y, float dx, float dy ) |
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{ |
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{ |
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// process wheel
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if( fingerID == touch.wheel_finger ) |
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{ |
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touch.wheel_amount += touch.wheel_horizontal ? dx : dy; |
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if( touch.wheel_amount > 0.1 ) |
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{ |
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Cbuf_AddText( touch.wheel_down ); |
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touch.wheel_count++; |
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touch.wheel_amount = 0; |
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} |
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if( touch.wheel_amount < -0.1 ) |
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{ |
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Cbuf_AddText( touch.wheel_up ); |
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touch.wheel_count++; |
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touch.wheel_amount = 0; |
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} |
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return; |
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} |
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// walk
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// walk
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if( fingerID == touch.move_finger ) |
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if( fingerID == touch.move_finger ) |
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{ |
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{ |
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@ -1437,23 +1463,23 @@ static void Touch_Motion( touchEventType type, int fingerID, float x, float y, f |
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if( touch_sidezone->value <= 0 ) |
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if( touch_sidezone->value <= 0 ) |
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Cvar_SetValue( "touch_sidezone", 0.3 ); |
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Cvar_SetValue( "touch_sidezone", 0.3 ); |
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if( !touch.move || touch.move->type == touch_move ) |
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if( !touch.move_button || touch.move_button->type == touch_move ) |
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{ |
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{ |
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// move relative to touch start
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// move relative to touch start
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touch.forward = ( touch.move_start_y - y ) / touch_forwardzone->value; |
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touch.forward = ( touch.move_start_y - y ) / touch_forwardzone->value; |
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touch.side = ( x - touch.move_start_x ) / touch_sidezone->value; |
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touch.side = ( x - touch.move_start_x ) / touch_sidezone->value; |
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} |
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} |
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else if( touch.move->type == touch_joy ) |
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else if( touch.move_button->type == touch_joy ) |
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{ |
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{ |
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// move relative to joy center
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// move relative to joy center
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touch.forward = ( ( touch.move->y2 + touch.move->y1 ) - y * 2 ) / ( touch.move->y2 - touch.move->y1 ) * touch_joy_radius->value; |
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touch.forward = ( ( touch.move_button->y2 + touch.move_button->y1 ) - y * 2 ) / ( touch.move_button->y2 - touch.move_button->y1 ) * touch_joy_radius->value; |
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touch.side = ( x * 2 - ( touch.move->x2 + touch.move->x1 ) ) / ( touch.move->x2 - touch.move->x1 ) * touch_joy_radius->value; |
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touch.side = ( x * 2 - ( touch.move_button->x2 + touch.move_button->x1 ) ) / ( touch.move_button->x2 - touch.move_button->x1 ) * touch_joy_radius->value; |
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} |
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} |
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else if( touch.move->type == touch_dpad ) |
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else if( touch.move_button->type == touch_dpad ) |
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{ |
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{ |
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// like joy, but without acceleration. useful for bhop
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// like joy, but without acceleration. useful for bhop
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touch.forward = round( ( (touch.move->y2 + touch.move->y1) - y * 2 ) / ( touch.move->y2 - touch.move->y1 ) * touch_dpad_radius->value ); |
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touch.forward = round( ( (touch.move_button->y2 + touch.move_button->y1) - y * 2 ) / ( touch.move_button->y2 - touch.move_button->y1 ) * touch_dpad_radius->value ); |
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touch.side = round( ( x * 2 - (touch.move->x2 + touch.move->x1) ) / ( touch.move->x2 - touch.move->x1 ) * touch_dpad_radius->value ); |
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touch.side = round( ( x * 2 - (touch.move_button->x2 + touch.move_button->x1) ) / ( touch.move_button->x2 - touch.move_button->x1 ) * touch_dpad_radius->value ); |
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} |
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} |
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touch.forward = bound( -1, touch.forward, 1 ); |
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touch.forward = bound( -1, touch.forward, 1 ); |
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@ -1537,6 +1563,32 @@ static qboolean Touch_ButtonPress( touchbuttonlist_t *list, touchEventType type, |
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result = true; |
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result = true; |
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} |
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} |
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if( button->type == touch_wheel ) |
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{ |
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string command; |
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touch.wheel_finger = fingerID; |
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touch.wheel_amount = touch.wheel_count = 0; |
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Cmd_TokenizeString( button->command ); |
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touch.wheel_horizontal = !Q_strcmp( Cmd_Argv( 0 ), "_hwheel" ); |
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Q_snprintf( touch.wheel_up, sizeof( touch.wheel_up ), "%s\n", Cmd_Argv( 1 ) ); |
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Q_snprintf( touch.wheel_down, sizeof( touch.wheel_down ), "%s\n", Cmd_Argv( 2 ) ); |
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Q_snprintf( touch.wheel_end, sizeof( touch.wheel_end ), "%s\n", Cmd_Argv( 3 ) ); |
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if( Q_snprintf( command, sizeof( command ), "%s\n", Cmd_Argv( 4 ) ) > 1) |
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{ |
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Cbuf_AddText( command ); |
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touch.wheel_count++; |
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} |
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// increase precision
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if( B(flags) & TOUCH_FL_PRECISION ) |
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touch.precision = true; |
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result = true; |
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} |
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// initialize motion when player touched motion zone
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// initialize motion when player touched motion zone
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if( button->type == touch_move || button->type == touch_joy || button->type == touch_dpad ) |
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if( button->type == touch_move || button->type == touch_joy || button->type == touch_dpad ) |
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{ |
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{ |
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@ -1568,33 +1620,33 @@ static qboolean Touch_ButtonPress( touchbuttonlist_t *list, touchEventType type, |
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// initialize move mode
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// initialize move mode
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touch.move_finger = fingerID; |
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touch.move_finger = fingerID; |
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touch.move = button; |
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touch.move_button = button; |
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if( touch.move->type == touch_move ) |
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if( touch.move_button->type == touch_move ) |
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{ |
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{ |
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// initial position is first touch
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// initial position is first touch
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touch.move_start_x = x; |
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touch.move_start_x = x; |
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touch.move_start_y = y; |
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touch.move_start_y = y; |
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} |
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} |
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else if( touch.move->type == touch_joy ) |
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else if( touch.move_button->type == touch_joy ) |
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{ |
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{ |
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// initial position is button center
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// initial position is button center
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touch.move_start_y = (touch.move->y2 + touch.move->y1) / 2; |
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touch.move_start_y = (touch.move_button->y2 + touch.move_button->y1) / 2; |
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touch.move_start_x = (touch.move->x2 + touch.move->x1) / 2; |
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touch.move_start_x = (touch.move_button->x2 + touch.move_button->x1) / 2; |
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// start move instanly
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// start move instanly
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touch.forward = ((touch.move->y2 + touch.move->y1) - y * 2) / (touch.move->y2 - touch.move->y1); |
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touch.forward = ((touch.move_button->y2 + touch.move_button->y1) - y * 2) / (touch.move_button->y2 - touch.move_button->y1); |
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touch.side = (x * 2 - (touch.move->x2 + touch.move->x1)) / (touch.move->x2 - touch.move->x1); |
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touch.side = (x * 2 - (touch.move_button->x2 + touch.move_button->x1)) / (touch.move_button->x2 - touch.move_button->x1); |
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} |
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} |
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else if( touch.move->type == touch_dpad ) |
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else if( touch.move_button->type == touch_dpad ) |
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{ |
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{ |
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// dame as joy, but round
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// dame as joy, but round
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touch.move_start_y = (touch.move->y2 + touch.move->y1) / 2; |
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touch.move_start_y = (touch.move_button->y2 + touch.move_button->y1) / 2; |
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touch.move_start_x = (touch.move->x2 + touch.move->x1) / 2; |
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touch.move_start_x = (touch.move_button->x2 + touch.move_button->x1) / 2; |
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// start move instanly
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// start move instanly
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touch.forward = round(((touch.move->y2 + touch.move->y1) - y * 2) / (touch.move->y2 - touch.move->y1)); |
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touch.forward = round(((touch.move_button->y2 + touch.move_button->y1) - y * 2) / (touch.move_button->y2 - touch.move_button->y1)); |
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touch.side = round((x * 2 - (touch.move->x2 + touch.move->x1)) / (touch.move->x2 - touch.move->x1)); |
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touch.side = round((x * 2 - (touch.move_button->x2 + touch.move_button->x1)) / (touch.move_button->x2 - touch.move_button->x1)); |
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} |
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} |
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} |
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} |
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@ -1659,12 +1711,27 @@ static qboolean Touch_ButtonPress( touchbuttonlist_t *list, touchEventType type, |
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result = true; |
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result = true; |
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} |
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} |
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// handle wheel end
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if( button->type == touch_wheel ) |
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{ |
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if( touch.wheel_count ) |
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Cbuf_AddText( touch.wheel_end ); |
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// disable precision mode
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if( B(flags) & TOUCH_FL_PRECISION ) |
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touch.precision = false; |
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touch.wheel_finger = -1; |
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result = true; |
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} |
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// release motion buttons
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// release motion buttons
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if( button->type == touch_move || button->type == touch_joy || button->type == touch_dpad ) |
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if( button->type == touch_move || button->type == touch_joy || button->type == touch_dpad ) |
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{ |
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{ |
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touch.move_finger = -1; |
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touch.move_finger = -1; |
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touch.forward = touch.side = 0; |
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touch.forward = touch.side = 0; |
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touch.move = NULL; |
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touch.move_button = NULL; |
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} |
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} |
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// release look buttons
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// release look buttons
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