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@ -28,6 +28,7 @@ GNU General Public License for more details. |
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typedef struct wadlist_s |
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typedef struct wadlist_s |
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{ |
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{ |
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char wadnames[MAX_MAP_WADS][32]; |
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char wadnames[MAX_MAP_WADS][32]; |
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int wadusage[MAX_MAP_WADS]; |
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int count; |
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int count; |
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} wadlist_t; |
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} wadlist_t; |
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@ -334,10 +335,9 @@ static void Mod_LoadLump( const byte *in, mlumpinfo_t *info, mlumpstat_t *stat, |
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loadstat.numerrors++; |
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loadstat.numerrors++; |
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return; |
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return; |
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} |
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} |
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else |
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else if( !FBitSet( flags, LUMP_SILENT )) |
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{ |
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{ |
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// just throw warning
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// just throw warning
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if( !FBitSet( flags, LUMP_SILENT )) |
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MsgDev( D_WARN, "map ^2%s^7 has too many %s\n", loadstat.name, msg1 ); |
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MsgDev( D_WARN, "map ^2%s^7 has too many %s\n", loadstat.name, msg1 ); |
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loadstat.numwarnings++; |
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loadstat.numwarnings++; |
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} |
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} |
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@ -1595,6 +1595,7 @@ static void Mod_LoadEntities( dbspmodel_t *bmod ) |
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{ |
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{ |
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int num = bmod->wadlist.count++; |
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int num = bmod->wadlist.count++; |
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Q_strncpy( bmod->wadlist.wadnames[num], token, sizeof( bmod->wadlist.wadnames[0] )); |
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Q_strncpy( bmod->wadlist.wadnames[num], token, sizeof( bmod->wadlist.wadnames[0] )); |
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bmod->wadlist.wadusage[num] = 0; |
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} |
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} |
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if( bmod->wadlist.count >= MAX_MAP_WADS ) |
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if( bmod->wadlist.count >= MAX_MAP_WADS ) |
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@ -1886,6 +1887,7 @@ static void Mod_LoadTextures( dbspmodel_t *bmod ) |
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if( FS_FileExists( texpath, false )) |
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if( FS_FileExists( texpath, false )) |
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{ |
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{ |
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tx->gl_texturenum = GL_LoadTexture( texpath, NULL, 0, 0, filter ); |
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tx->gl_texturenum = GL_LoadTexture( texpath, NULL, 0, 0, filter ); |
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bmod->wadlist.wadusage[j]++; // this wad are really used
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break; |
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break; |
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} |
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} |
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} |
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} |
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@ -1942,6 +1944,7 @@ static void Mod_LoadTextures( dbspmodel_t *bmod ) |
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if( FS_FileExists( texpath, false )) |
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if( FS_FileExists( texpath, false )) |
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{ |
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{ |
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src = FS_LoadFile( texpath, &srcSize, false ); |
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src = FS_LoadFile( texpath, &srcSize, false ); |
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bmod->wadlist.wadusage[j]++; // this wad are really used
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break; |
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break; |
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} |
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} |
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} |
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} |
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@ -2694,11 +2697,15 @@ qboolean Mod_LoadBmodelLumps( const byte *mod_base, qboolean isworld ) |
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} |
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} |
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for( i = 0; i < bmod->wadlist.count; i++ ) |
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for( i = 0; i < bmod->wadlist.count; i++ ) |
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{ |
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if( !bmod->wadlist.wadusage[i] ) |
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continue; |
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Q_strncat( wadvalue, va( "%s.wad; ", bmod->wadlist.wadnames[i] ), sizeof( wadvalue )); |
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Q_strncat( wadvalue, va( "%s.wad; ", bmod->wadlist.wadnames[i] ), sizeof( wadvalue )); |
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} |
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if( COM_CheckString( wadvalue )) |
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if( COM_CheckString( wadvalue )) |
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{ |
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{ |
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wadvalue[Q_strlen( wadvalue ) - 2] = '\0'; |
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wadvalue[Q_strlen( wadvalue ) - 2] = '\0'; // kill the last semicolon
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Con_DPrintf( "Wad files required to run the map: \"%s\"\n", wadvalue ); |
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Con_DPrintf( "Wad files required to run the map: \"%s\"\n", wadvalue ); |
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} |
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} |
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@ -2974,17 +2981,30 @@ only empty lumps is allows |
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*/ |
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*/ |
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int Mod_SaveLump( const char *filename, const int lump, void *lumpdata, int lumpsize ) |
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int Mod_SaveLump( const char *filename, const int lump, void *lumpdata, int lumpsize ) |
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{ |
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{ |
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file_t *f = FS_Open( filename, "e+b", true ); |
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byte buffer[sizeof( dheader_t ) + sizeof( dextrahdr_t )]; |
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byte buffer[sizeof( dheader_t ) + sizeof( dextrahdr_t )]; |
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size_t prefetch_size = sizeof( buffer ); |
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size_t prefetch_size = sizeof( buffer ); |
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int result, dummy = lumpsize; |
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dextrahdr_t *extrahdr; |
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dextrahdr_t *extrahdr; |
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dheader_t *header; |
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dheader_t *header; |
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file_t *f; |
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if( !f ) return LUMP_SAVE_COULDNT_OPEN; |
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if( !lumpdata || lumpsize <= 0 ) |
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if( !lumpdata || lumpsize <= 0 ) |
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return LUMP_SAVE_NO_DATA; |
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return LUMP_SAVE_NO_DATA; |
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// make sure what .bsp is placed into gamedir and not in pak
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if( !FS_GetDiskPath( filename, true )) |
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return LUMP_SAVE_COULDNT_OPEN; |
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// first we should sure what we allow to rewrite this .bsp
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result = Mod_CheckLump( filename, lump, &dummy ); |
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if( result != LUMP_LOAD_NOT_EXIST ) |
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return result; |
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f = FS_Open( filename, "e+b", true ); |
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if( !f ) return LUMP_SAVE_COULDNT_OPEN; |
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if( FS_Read( f, buffer, prefetch_size ) != prefetch_size ) |
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if( FS_Read( f, buffer, prefetch_size ) != prefetch_size ) |
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{ |
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{ |
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FS_Close( f ); |
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FS_Close( f ); |
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@ -2993,6 +3013,7 @@ int Mod_SaveLump( const char *filename, const int lump, void *lumpdata, int lump |
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header = (dheader_t *)buffer; |
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header = (dheader_t *)buffer; |
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// these checks below are redundant
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if( header->version != HLBSP_VERSION ) |
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if( header->version != HLBSP_VERSION ) |
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{ |
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{ |
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FS_Close( f ); |
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FS_Close( f ); |
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