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engine: restrict potentially harmful engine commands

pull/2/head
Alibek Omarov 3 years ago committed by a1batross
parent
commit
94dc74a37f
  1. 12
      engine/client/cl_main.c
  2. 34
      engine/client/in_touch.c
  3. 12
      engine/client/keys.c
  4. 2
      engine/client/vid_common.c
  5. 1
      engine/common/common.h
  6. 6
      engine/common/cvar.c
  7. 6
      engine/common/filesystem.c
  8. 18
      engine/common/host.c
  9. 8
      engine/common/hpak.c
  10. 6
      engine/common/identification.c
  11. 8
      engine/common/net_ws.c
  12. 6
      engine/platform/linux/in_evdev.c
  13. 2
      engine/platform/linux/s_alsa.c
  14. 18
      engine/server/sv_cmds.c
  15. 16
      engine/server/sv_filter.c

12
engine/client/cl_main.c

@ -2876,7 +2876,7 @@ void CL_InitLocal( void )
Cmd_AddCommand ("give", NULL, "give specified item or weapon" ); Cmd_AddCommand ("give", NULL, "give specified item or weapon" );
Cmd_AddCommand ("drop", NULL, "drop current/specified item or weapon" ); Cmd_AddCommand ("drop", NULL, "drop current/specified item or weapon" );
Cmd_AddCommand ("gametitle", NULL, "show game logo" ); Cmd_AddCommand ("gametitle", NULL, "show game logo" );
Cmd_AddCommand( "kill", NULL, "die instantly" ); Cmd_AddRestrictedCommand ("kill", NULL, "die instantly" );
Cmd_AddCommand ("god", NULL, "enable godmode" ); Cmd_AddCommand ("god", NULL, "enable godmode" );
Cmd_AddCommand ("fov", NULL, "set client field of view" ); Cmd_AddCommand ("fov", NULL, "set client field of view" );
Cmd_AddCommand ("log", NULL, "logging server events" ); Cmd_AddCommand ("log", NULL, "logging server events" );
@ -2889,8 +2889,8 @@ void CL_InitLocal( void )
Cmd_AddCommand ("mp3", CL_PlayCDTrack_f, "Play mp3-track (based on virtual cd-player)" ); Cmd_AddCommand ("mp3", CL_PlayCDTrack_f, "Play mp3-track (based on virtual cd-player)" );
Cmd_AddCommand ("waveplaylen", CL_WavePlayLen_f, "Get approximate length of wave file"); Cmd_AddCommand ("waveplaylen", CL_WavePlayLen_f, "Get approximate length of wave file");
Cmd_AddCommand ("setinfo", CL_SetInfo_f, "examine or change the userinfo string (alias of userinfo)" ); Cmd_AddRestrictedCommand ("setinfo", CL_SetInfo_f, "examine or change the userinfo string (alias of userinfo)" );
Cmd_AddCommand ("userinfo", CL_SetInfo_f, "examine or change the userinfo string (alias of setinfo)" ); Cmd_AddRestrictedCommand ("userinfo", CL_SetInfo_f, "examine or change the userinfo string (alias of setinfo)" );
Cmd_AddCommand ("physinfo", CL_Physinfo_f, "print current client physinfo" ); Cmd_AddCommand ("physinfo", CL_Physinfo_f, "print current client physinfo" );
Cmd_AddCommand ("disconnect", CL_Disconnect_f, "disconnect from server" ); Cmd_AddCommand ("disconnect", CL_Disconnect_f, "disconnect from server" );
Cmd_AddCommand ("record", CL_Record_f, "record a demo" ); Cmd_AddCommand ("record", CL_Record_f, "record a demo" );
@ -2909,8 +2909,8 @@ void CL_InitLocal( void )
Cmd_AddCommand ("fullserverinfo", CL_FullServerinfo_f, "sent by server when serverinfo changes" ); Cmd_AddCommand ("fullserverinfo", CL_FullServerinfo_f, "sent by server when serverinfo changes" );
Cmd_AddCommand ("upload", CL_BeginUpload_f, "uploading file to the server" ); Cmd_AddCommand ("upload", CL_BeginUpload_f, "uploading file to the server" );
Cmd_AddCommand ("quit", CL_Quit_f, "quit from game" ); Cmd_AddRestrictedCommand ("quit", CL_Quit_f, "quit from game" );
Cmd_AddCommand ("exit", CL_Quit_f, "quit from game" ); Cmd_AddRestrictedCommand ("exit", CL_Quit_f, "quit from game" );
Cmd_AddCommand ("screenshot", CL_ScreenShot_f, "takes a screenshot of the next rendered frame" ); Cmd_AddCommand ("screenshot", CL_ScreenShot_f, "takes a screenshot of the next rendered frame" );
Cmd_AddCommand ("snapshot", CL_SnapShot_f, "takes a snapshot of the next rendered frame" ); Cmd_AddCommand ("snapshot", CL_SnapShot_f, "takes a snapshot of the next rendered frame" );
@ -2919,7 +2919,7 @@ void CL_InitLocal( void )
Cmd_AddCommand ("levelshot", CL_LevelShot_f, "same as \"screenshot\", used for create plaque images" ); Cmd_AddCommand ("levelshot", CL_LevelShot_f, "same as \"screenshot\", used for create plaque images" );
Cmd_AddCommand ("saveshot", CL_SaveShot_f, "used for create save previews with LoadGame menu" ); Cmd_AddCommand ("saveshot", CL_SaveShot_f, "used for create save previews with LoadGame menu" );
Cmd_AddCommand ("connect", CL_Connect_f, "connect to a server by hostname" ); Cmd_AddRestrictedCommand ("connect", CL_Connect_f, "connect to a server by hostname" );
Cmd_AddCommand ("reconnect", CL_Reconnect_f, "reconnect to current level" ); Cmd_AddCommand ("reconnect", CL_Reconnect_f, "reconnect to current level" );
Cmd_AddCommand ("rcon", CL_Rcon_f, "sends a command to the server console (rcon_password and rcon_address required)" ); Cmd_AddCommand ("rcon", CL_Rcon_f, "sends a command to the server console (rcon_password and rcon_address required)" );

34
engine/client/in_touch.c

@ -1023,18 +1023,18 @@ void Touch_Init( void )
Cmd_AddCommand( "touch_show", Touch_Show_f, "show button" ); Cmd_AddCommand( "touch_show", Touch_Show_f, "show button" );
Cmd_AddCommand( "touch_hide", Touch_Hide_f, "hide button" ); Cmd_AddCommand( "touch_hide", Touch_Hide_f, "hide button" );
Cmd_AddCommand( "touch_list", Touch_ListButtons_f, "list buttons" ); Cmd_AddCommand( "touch_list", Touch_ListButtons_f, "list buttons" );
Cmd_AddCommand( "touch_removeall", Touch_RemoveAll_f, "remove all buttons" ); Cmd_AddRestrictedCommand( "touch_removeall", Touch_RemoveAll_f, "remove all buttons" );
Cmd_AddCommand( "touch_loaddefaults", Touch_LoadDefaults_f, "generate config from defaults" ); Cmd_AddRestrictedCommand( "touch_loaddefaults", Touch_LoadDefaults_f, "generate config from defaults" );
Cmd_AddCommand( "touch_roundall", Touch_RoundAll_f, "round all buttons coordinates to grid" ); Cmd_AddCommand( "touch_roundall", Touch_RoundAll_f, "round all buttons coordinates to grid" );
Cmd_AddCommand( "touch_exportconfig", Touch_ExportConfig_f, "export config keeping aspect ratio" ); Cmd_AddRestrictedCommand( "touch_exportconfig", Touch_ExportConfig_f, "export config keeping aspect ratio" );
Cmd_AddCommand( "touch_set_stroke", Touch_Stroke_f, "set global stroke width and color" ); Cmd_AddCommand( "touch_set_stroke", Touch_Stroke_f, "set global stroke width and color" );
Cmd_AddCommand( "touch_setclientonly", Touch_SetClientOnly_f, "when 1, only client buttons are shown" ); Cmd_AddCommand( "touch_setclientonly", Touch_SetClientOnly_f, "when 1, only client buttons are shown" );
Cmd_AddCommand( "touch_reloadconfig", Touch_ReloadConfig_f, "load config, not saving changes" ); Cmd_AddRestrictedCommand( "touch_reloadconfig", Touch_ReloadConfig_f, "load config, not saving changes" );
Cmd_AddCommand( "touch_writeconfig", Touch_WriteConfig, "save current config" ); Cmd_AddRestrictedCommand( "touch_writeconfig", Touch_WriteConfig, "save current config" );
Cmd_AddCommand( "touch_deleteprofile", Touch_DeleteProfile_f, "delete profile by name" ); Cmd_AddRestrictedCommand( "touch_deleteprofile", Touch_DeleteProfile_f, "delete profile by name" );
Cmd_AddCommand( "touch_generate_code", Touch_GenerateCode_f, "create code sample for mobility API" ); Cmd_AddCommand( "touch_generate_code", Touch_GenerateCode_f, "create code sample for mobility API" );
Cmd_AddCommand( "touch_fade", Touch_Fade_f, "start fade animation for selected buttons" ); Cmd_AddCommand( "touch_fade", Touch_Fade_f, "start fade animation for selected buttons" );
Cmd_AddCommand( "touch_toggleselection", Touch_ToggleSelection_f, "toggle vidibility on selected button in editor" ); Cmd_AddRestrictedCommand( "touch_toggleselection", Touch_ToggleSelection_f, "toggle vidibility on selected button in editor" );
// not saved, just runtime state for scripting // not saved, just runtime state for scripting
touch_in_menu = Cvar_Get( "touch_in_menu", "0", 0, "draw touch in menu (for internal use only)" ); touch_in_menu = Cvar_Get( "touch_in_menu", "0", 0, "draw touch in menu (for internal use only)" );
@ -1050,22 +1050,22 @@ void Touch_Init( void )
touch_exp_mult = Cvar_Get( "touch_exp_mult", "0", 0, "exponent multiplier, usually 20-200, 0 to disable" ); touch_exp_mult = Cvar_Get( "touch_exp_mult", "0", 0, "exponent multiplier, usually 20-200, 0 to disable" );
// touch.cfg // touch.cfg
touch_grid_count = Cvar_Get( "touch_grid_count", "50", 0, "touch grid count" ); touch_grid_count = Cvar_Get( "touch_grid_count", "50", FCVAR_LOCALONLY, "touch grid count" );
touch_grid_enable = Cvar_Get( "touch_grid_enable", "1", 0, "enable touch grid" ); touch_grid_enable = Cvar_Get( "touch_grid_enable", "1", FCVAR_LOCALONLY, "enable touch grid" );
touch_config_file = Cvar_Get( "touch_config_file", "touch.cfg", FCVAR_ARCHIVE, "current touch profile file" ); touch_config_file = Cvar_Get( "touch_config_file", "touch.cfg", FCVAR_ARCHIVE | FCVAR_LOCALONLY, "current touch profile file" );
touch_precise_amount = Cvar_Get( "touch_precise_amount", "0.5", 0, "sensitivity multiplier for precise-look" ); touch_precise_amount = Cvar_Get( "touch_precise_amount", "0.5", FCVAR_LOCALONLY, "sensitivity multiplier for precise-look" );
touch_highlight_r = Cvar_Get( "touch_highlight_r", "1.0", 0, "highlight r color" ); touch_highlight_r = Cvar_Get( "touch_highlight_r", "1.0", 0, "highlight r color" );
touch_highlight_g = Cvar_Get( "touch_highlight_g", "1.0", 0, "highlight g color" ); touch_highlight_g = Cvar_Get( "touch_highlight_g", "1.0", 0, "highlight g color" );
touch_highlight_b = Cvar_Get( "touch_highlight_b", "1.0", 0, "highlight b color" ); touch_highlight_b = Cvar_Get( "touch_highlight_b", "1.0", 0, "highlight b color" );
touch_highlight_a = Cvar_Get( "touch_highlight_a", "1.0", 0, "highlight alpha" ); touch_highlight_a = Cvar_Get( "touch_highlight_a", "1.0", 0, "highlight alpha" );
touch_dpad_radius = Cvar_Get( "touch_dpad_radius", "1.0", 0, "dpad radius multiplier" ); touch_dpad_radius = Cvar_Get( "touch_dpad_radius", "1.0", FCVAR_LOCALONLY, "dpad radius multiplier" );
touch_joy_radius = Cvar_Get( "touch_joy_radius", "1.0", 0, "joy radius multiplier" ); touch_joy_radius = Cvar_Get( "touch_joy_radius", "1.0", FCVAR_LOCALONLY, "joy radius multiplier" );
touch_move_indicator = Cvar_Get( "touch_move_indicator", "0.0", 0, "indicate move events (0 to disable)" ); touch_move_indicator = Cvar_Get( "touch_move_indicator", "0.0", FCVAR_LOCALONLY, "indicate move events (0 to disable)" );
touch_joy_texture = Cvar_Get( "touch_joy_texture", "touch_default/joy.tga", 0, "texture for move indicator"); touch_joy_texture = Cvar_Get( "touch_joy_texture", "touch_default/joy.tga", FCVAR_LOCALONLY, "texture for move indicator");
// input devices cvar // input devices cvar
touch_enable = Cvar_Get( "touch_enable", DEFAULT_TOUCH_ENABLE, FCVAR_ARCHIVE, "enable touch controls" ); touch_enable = Cvar_Get( "touch_enable", DEFAULT_TOUCH_ENABLE, FCVAR_ARCHIVE | FCVAR_LOCALONLY, "enable touch controls" );
touch_emulate = Cvar_Get( "touch_emulate", "0", FCVAR_ARCHIVE, "emulate touch with mouse" ); touch_emulate = Cvar_Get( "touch_emulate", "0", FCVAR_ARCHIVE | FCVAR_LOCALONLY, "emulate touch with mouse" );
/// TODO: touch sdl platform /// TODO: touch sdl platform
// SDL_SetHint( SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH, "1" ); // SDL_SetHint( SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH, "1" );

12
engine/client/keys.c

@ -512,18 +512,18 @@ void Key_Init( void )
keyname_t *kn; keyname_t *kn;
// register our functions // register our functions
Cmd_AddCommand( "bind", Key_Bind_f, "binds a command to the specified key in bindmap" ); Cmd_AddRestrictedCommand( "bind", Key_Bind_f, "binds a command to the specified key in bindmap" );
Cmd_AddCommand( "unbind", Key_Unbind_f, "removes a command on the specified key in bindmap" ); Cmd_AddRestrictedCommand( "unbind", Key_Unbind_f, "removes a command on the specified key in bindmap" );
Cmd_AddCommand( "unbindall", Key_Unbindall_f, "removes all commands from all keys in bindmap" ); Cmd_AddRestrictedCommand( "unbindall", Key_Unbindall_f, "removes all commands from all keys in bindmap" );
Cmd_AddCommand( "resetkeys", Key_Reset_f, "reset all keys to their default values" ); Cmd_AddRestrictedCommand( "resetkeys", Key_Reset_f, "reset all keys to their default values" );
Cmd_AddCommand( "bindlist", Key_Bindlist_f, "display current key bindings" ); Cmd_AddCommand( "bindlist", Key_Bindlist_f, "display current key bindings" );
Cmd_AddCommand( "makehelp", Key_EnumCmds_f, "write help.txt that contains all console cvars and cmds" ); Cmd_AddCommand( "makehelp", Key_EnumCmds_f, "write help.txt that contains all console cvars and cmds" );
// setup default binding. "unbindall" from config.cfg will be reset it // setup default binding. "unbindall" from config.cfg will be reset it
for( kn = keynames; kn->name; kn++ ) Key_SetBinding( kn->keynum, kn->binding ); for( kn = keynames; kn->name; kn++ ) Key_SetBinding( kn->keynum, kn->binding );
osk_enable = Cvar_Get( "osk_enable", "0", FCVAR_ARCHIVE, "enable built-in on-screen keyboard" ); osk_enable = Cvar_Get( "osk_enable", "0", FCVAR_ARCHIVE | FCVAR_LOCALONLY, "enable built-in on-screen keyboard" );
key_rotate = Cvar_Get( "key_rotate", "0", FCVAR_ARCHIVE, "rotate arrow keys (0-3)" ); key_rotate = Cvar_Get( "key_rotate", "0", FCVAR_ARCHIVE | FCVAR_LOCALONLY, "rotate arrow keys (0-3)" );
} }

2
engine/client/vid_common.c

@ -190,7 +190,7 @@ void VID_Init( void )
// a1ba: planned to be named vid_mode for compability // a1ba: planned to be named vid_mode for compability
// but supported mode list is filled by backends, so numbers are not portable any more // but supported mode list is filled by backends, so numbers are not portable any more
Cmd_AddCommand( "vid_setmode", VID_Mode_f, "display video mode" ); Cmd_AddRestrictedCommand( "vid_setmode", VID_Mode_f, "display video mode" );
R_Init(); // init renderer R_Init(); // init renderer
} }

1
engine/common/common.h

@ -476,6 +476,7 @@ typedef void (*xcommand_t)( void );
void Cbuf_Init( void ); void Cbuf_Init( void );
void Cbuf_Clear( void ); void Cbuf_Clear( void );
void Cbuf_AddText( const char *text ); void Cbuf_AddText( const char *text );
void Cbuf_AddFilteredText( const char *text );
void Cbuf_InsertText( const char *text ); void Cbuf_InsertText( const char *text );
void Cbuf_ExecStuffCmds( void ); void Cbuf_ExecStuffCmds( void );
void Cbuf_Execute (void); void Cbuf_Execute (void);

6
engine/common/cvar.c

@ -995,8 +995,8 @@ void Cvar_Init( void )
cmd_scripting = Cvar_Get( "cmd_scripting", "0", FCVAR_ARCHIVE, "enable simple condition checking and variable operations" ); cmd_scripting = Cvar_Get( "cmd_scripting", "0", FCVAR_ARCHIVE, "enable simple condition checking and variable operations" );
Cvar_RegisterVariable (&host_developer); // early registering for dev Cvar_RegisterVariable (&host_developer); // early registering for dev
Cmd_AddCommand( "setgl", Cvar_SetGL_f, "change the value of a opengl variable" ); // OBSOLETE Cmd_AddRestrictedCommand( "setgl", Cvar_SetGL_f, "change the value of a opengl variable" ); // OBSOLETE
Cmd_AddCommand( "toggle", Cvar_Toggle_f, "toggles a console variable's values (use for more info)" ); Cmd_AddRestrictedCommand( "toggle", Cvar_Toggle_f, "toggles a console variable's values (use for more info)" );
Cmd_AddCommand( "reset", Cvar_Reset_f, "reset any type variable to initial value" ); Cmd_AddRestrictedCommand( "reset", Cvar_Reset_f, "reset any type variable to initial value" );
Cmd_AddCommand( "cvarlist", Cvar_List_f, "display all console variables beginning with the specified prefix" ); Cmd_AddCommand( "cvarlist", Cvar_List_f, "display all console variables beginning with the specified prefix" );
} }

6
engine/common/filesystem.c

@ -2061,9 +2061,9 @@ void FS_Init( void )
FS_InitMemory(); FS_InitMemory();
Cmd_AddCommand( "fs_rescan", FS_Rescan_f, "rescan filesystem search pathes" ); Cmd_AddRestrictedCommand( "fs_rescan", FS_Rescan_f, "rescan filesystem search pathes" );
Cmd_AddCommand( "fs_path", FS_Path_f, "show filesystem search pathes" ); Cmd_AddRestrictedCommand( "fs_path", FS_Path_f, "show filesystem search pathes" );
Cmd_AddCommand( "fs_clearpaths", FS_ClearPaths_f, "clear filesystem search pathes" ); Cmd_AddRestrictedCommand( "fs_clearpaths", FS_ClearPaths_f, "clear filesystem search pathes" );
#if !XASH_WIN32 #if !XASH_WIN32
if( Sys_CheckParm( "-casesensitive" ) ) if( Sys_CheckParm( "-casesensitive" ) )

18
engine/common/host.c

@ -989,9 +989,9 @@ void Host_InitCommon( int argc, char **argv, const char *progname, qboolean bCha
Sys_InitLog(); Sys_InitLog();
Cmd_AddCommand( "exec", Host_Exec_f, "execute a script file" ); Cmd_AddRestrictedCommand( "exec", Host_Exec_f, "execute a script file" );
Cmd_AddCommand( "memlist", Host_MemStats_f, "prints memory pool information" ); Cmd_AddCommand( "memlist", Host_MemStats_f, "prints memory pool information" );
Cmd_AddCommand( "userconfigd", Host_Userconfigd_f, "execute all scripts from userconfig.d" ); Cmd_AddRestrictedCommand( "userconfigd", Host_Userconfigd_f, "execute all scripts from userconfig.d" );
FS_Init(); FS_Init();
Image_Init(); Image_Init();
@ -1047,9 +1047,9 @@ int EXPORT Host_Main( int argc, char **argv, const char *progname, int bChangeGa
// init commands and vars // init commands and vars
if( host_developer.value >= DEV_EXTENDED ) if( host_developer.value >= DEV_EXTENDED )
{ {
Cmd_AddCommand ( "sys_error", Sys_Error_f, "just throw a fatal error to test shutdown procedures"); Cmd_AddRestrictedCommand ( "sys_error", Sys_Error_f, "just throw a fatal error to test shutdown procedures");
Cmd_AddCommand ( "host_error", Host_Error_f, "just throw a host error to test shutdown procedures"); Cmd_AddRestrictedCommand ( "host_error", Host_Error_f, "just throw a host error to test shutdown procedures");
Cmd_AddCommand ( "crash", Host_Crash_f, "a way to force a bus error for development reasons"); Cmd_AddRestrictedCommand ( "crash", Host_Crash_f, "a way to force a bus error for development reasons");
} }
Cvar_RegisterVariable( &cl_filterstuffcmd ); Cvar_RegisterVariable( &cl_filterstuffcmd );
@ -1074,7 +1074,7 @@ int EXPORT Host_Main( int argc, char **argv, const char *progname, int bChangeGa
// allow to change game from the console // allow to change game from the console
if( pChangeGame != NULL ) if( pChangeGame != NULL )
{ {
Cmd_AddCommand( "game", Host_ChangeGame_f, "change game" ); Cmd_AddRestrictedCommand( "game", Host_ChangeGame_f, "change game" );
Cvar_Get( "host_allow_changegame", "1", FCVAR_READ_ONLY, "allows to change games" ); Cvar_Get( "host_allow_changegame", "1", FCVAR_READ_ONLY, "allows to change games" );
} }
else else
@ -1094,10 +1094,10 @@ int EXPORT Host_Main( int argc, char **argv, const char *progname, int bChangeGa
Wcon_InitConsoleCommands (); Wcon_InitConsoleCommands ();
#endif #endif
Cmd_AddCommand( "quit", Sys_Quit, "quit the game" ); Cmd_AddRestrictedCommand( "quit", Sys_Quit, "quit the game" );
Cmd_AddCommand( "exit", Sys_Quit, "quit the game" ); Cmd_AddRestrictedCommand( "exit", Sys_Quit, "quit the game" );
} }
else Cmd_AddCommand( "minimize", Host_Minimize_f, "minimize main window to tray" ); else Cmd_AddRestrictedCommand( "minimize", Host_Minimize_f, "minimize main window to tray" );
host.errorframe = 0; host.errorframe = 0;

8
engine/common/hpak.c

@ -1077,10 +1077,10 @@ void HPAK_Validate_f( void )
void HPAK_Init( void ) void HPAK_Init( void )
{ {
Cmd_AddCommand( "hpklist", HPAK_List_f, "list all files in specified HPK-file" ); Cmd_AddRestrictedCommand( "hpklist", HPAK_List_f, "list all files in specified HPK-file" );
Cmd_AddCommand( "hpkremove", HPAK_Remove_f, "remove specified file from HPK-file" ); Cmd_AddRestrictedCommand( "hpkremove", HPAK_Remove_f, "remove specified file from HPK-file" );
Cmd_AddCommand( "hpkval", HPAK_Validate_f, "validate specified HPK-file" ); Cmd_AddRestrictedCommand( "hpkval", HPAK_Validate_f, "validate specified HPK-file" );
Cmd_AddCommand( "hpkextract", HPAK_Extract_f, "extract all lumps from specified HPK-file" ); Cmd_AddRestrictedCommand( "hpkextract", HPAK_Extract_f, "extract all lumps from specified HPK-file" );
hpk_maxsize = Cvar_Get( "hpk_maxsize", "0", FCVAR_ARCHIVE, "set limit by size for all HPK-files ( 0 - unlimited )" ); hpk_maxsize = Cvar_Get( "hpk_maxsize", "0", FCVAR_ARCHIVE, "set limit by size for all HPK-files ( 0 - unlimited )" );
gp_hpak_queue = NULL; gp_hpak_queue = NULL;

6
engine/common/identification.c

@ -614,10 +614,10 @@ void ID_Init( void )
byte md5[16]; byte md5[16];
int i; int i;
Cmd_AddCommand( "bloomfilter", ID_BloomFilter_f, "print bloomfilter raw value of arguments set"); Cmd_AddRestrictedCommand( "bloomfilter", ID_BloomFilter_f, "print bloomfilter raw value of arguments set");
Cmd_AddCommand( "verifyhex", ID_VerifyHEX_f, "check if id source seems to be fake" ); Cmd_AddRestrictedCommand( "verifyhex", ID_VerifyHEX_f, "check if id source seems to be fake" );
#if XASH_LINUX #if XASH_LINUX
Cmd_AddCommand( "testcpuinfo", ID_TestCPUInfo_f, "try read cpu serial" ); Cmd_AddRestrictedCommand( "testcpuinfo", ID_TestCPUInfo_f, "try read cpu serial" );
#endif #endif
#if XASH_ANDROID && !XASH_DEDICATED #if XASH_ANDROID && !XASH_DEDICATED

8
engine/common/net_ws.c

@ -2543,10 +2543,10 @@ void HTTP_Init( void )
http.first_file = http.last_file = NULL; http.first_file = http.last_file = NULL;
Cmd_AddCommand("http_download", &HTTP_Download_f, "add file to download queue"); Cmd_AddRestrictedCommand("http_download", &HTTP_Download_f, "add file to download queue");
Cmd_AddCommand("http_skip", &HTTP_Skip_f, "skip current download server"); Cmd_AddRestrictedCommand("http_skip", &HTTP_Skip_f, "skip current download server");
Cmd_AddCommand("http_cancel", &HTTP_Cancel_f, "cancel current download"); Cmd_AddRestrictedCommand("http_cancel", &HTTP_Cancel_f, "cancel current download");
Cmd_AddCommand("http_clear", &HTTP_Clear_f, "cancel all downloads"); Cmd_AddRestrictedCommand("http_clear", &HTTP_Clear_f, "cancel all downloads");
Cmd_AddCommand("http_list", &HTTP_List_f, "list all queued downloads"); Cmd_AddCommand("http_list", &HTTP_List_f, "list all queued downloads");
Cmd_AddCommand("http_addcustomserver", &HTTP_AddCustomServer_f, "add custom fastdl server"); Cmd_AddCommand("http_addcustomserver", &HTTP_AddCustomServer_f, "add custom fastdl server");
http_useragent = Cvar_Get( "http_useragent", "xash3d", FCVAR_ARCHIVE, "User-Agent string" ); http_useragent = Cvar_Get( "http_useragent", "xash3d", FCVAR_ARCHIVE, "User-Agent string" );

6
engine/platform/linux/in_evdev.c

@ -449,9 +449,9 @@ void Platfrom_MouseMove( float *yaw, float *pitch )
void Evdev_Init( void ) void Evdev_Init( void )
{ {
Cmd_AddCommand ("evdev_open", Evdev_OpenDevice_f, "Open event device"); Cmd_AddRestrictedCommand ("evdev_open", Evdev_OpenDevice_f, "Open event device");
Cmd_AddCommand ("evdev_close", Evdev_CloseDevice_f, "Close event device"); Cmd_AddRestrictedCommand ("evdev_close", Evdev_CloseDevice_f, "Close event device");
Cmd_AddCommand ("evdev_autodetect", Evdev_Autodetect_f, "Automaticly open mouses and keyboards"); Cmd_AddRestrictedCommand ("evdev_autodetect", Evdev_Autodetect_f, "Automaticly open mouses and keyboards");
#if XASH_INPUT == INPUT_EVDEV #if XASH_INPUT == INPUT_EVDEV
Evdev_Autodetect_f(); Evdev_Autodetect_f();
#endif #endif

2
engine/platform/linux/s_alsa.c

@ -66,7 +66,7 @@ qboolean SNDDMA_Init( void )
Sys_GetParmFromCmdLine( "-alsadev", device ); Sys_GetParmFromCmdLine( "-alsadev", device );
Cmd_AddCommand("pcm_pause", SND_Pause_f, "set pcm pause (debug)" ); Cmd_AddRestrictedCommand("pcm_pause", SND_Pause_f, "set pcm pause (debug)" );
if( ( err = snd_pcm_open( &s_alsa.pcm_handle, device, SND_PCM_STREAM_PLAYBACK, SND_PCM_NONBLOCK ) ) < 0) if( ( err = snd_pcm_open( &s_alsa.pcm_handle, device, SND_PCM_STREAM_PLAYBACK, SND_PCM_NONBLOCK ) ) < 0)
{ {

18
engine/server/sv_cmds.c

@ -1002,19 +1002,19 @@ is available always
*/ */
void SV_InitHostCommands( void ) void SV_InitHostCommands( void )
{ {
Cmd_AddCommand( "map", SV_Map_f, "start new level" ); Cmd_AddRestrictedCommand( "map", SV_Map_f, "start new level" );
Cmd_AddCommand( "maps", SV_Maps_f, "list maps" ); Cmd_AddCommand( "maps", SV_Maps_f, "list maps" );
if( host.type == HOST_NORMAL ) if( host.type == HOST_NORMAL )
{ {
Cmd_AddCommand( "newgame", SV_NewGame_f, "begin new game" ); Cmd_AddRestrictedCommand( "newgame", SV_NewGame_f, "begin new game" );
Cmd_AddCommand( "hazardcourse", SV_HazardCourse_f, "starting a Hazard Course" ); Cmd_AddRestrictedCommand( "hazardcourse", SV_HazardCourse_f, "starting a Hazard Course" );
Cmd_AddCommand( "map_background", SV_MapBackground_f, "set background map" ); Cmd_AddRestrictedCommand( "map_background", SV_MapBackground_f, "set background map" );
Cmd_AddCommand( "load", SV_Load_f, "load a saved game file" ); Cmd_AddRestrictedCommand( "load", SV_Load_f, "load a saved game file" );
Cmd_AddCommand( "loadquick", SV_QuickLoad_f, "load a quick-saved game file" ); Cmd_AddRestrictedCommand( "loadquick", SV_QuickLoad_f, "load a quick-saved game file" );
Cmd_AddCommand( "reload", SV_Reload_f, "continue from latest save or restart level" ); Cmd_AddRestrictedCommand( "reload", SV_Reload_f, "continue from latest save or restart level" );
Cmd_AddCommand( "killsave", SV_DeleteSave_f, "delete a saved game file and saveshot" ); Cmd_AddRestrictedCommand( "killsave", SV_DeleteSave_f, "delete a saved game file and saveshot" );
Cmd_AddCommand( "nextmap", SV_NextMap_f, "load next level" ); Cmd_AddRestrictedCommand( "nextmap", SV_NextMap_f, "load next level" );
} }
} }

16
engine/server/sv_filter.c

@ -426,14 +426,14 @@ static void SV_WriteIP_f( void )
void SV_InitFilter( void ) void SV_InitFilter( void )
{ {
Cmd_AddCommand( "banid", SV_BanID_f, "ban player by ID" ); Cmd_AddRestrictedCommand( "banid", SV_BanID_f, "ban player by ID" );
Cmd_AddCommand( "listid", SV_ListID_f, "list banned players" ); Cmd_AddRestrictedCommand( "listid", SV_ListID_f, "list banned players" );
Cmd_AddCommand( "removeid", SV_RemoveID_f, "remove player from banned list" ); Cmd_AddRestrictedCommand( "removeid", SV_RemoveID_f, "remove player from banned list" );
Cmd_AddCommand( "writeid", SV_WriteID_f, "write banned.cfg" ); Cmd_AddRestrictedCommand( "writeid", SV_WriteID_f, "write banned.cfg" );
Cmd_AddCommand( "addip", SV_AddIP_f, "add entry to IP filter" ); Cmd_AddRestrictedCommand( "addip", SV_AddIP_f, "add entry to IP filter" );
Cmd_AddCommand( "listip", SV_ListIP_f, "list current IP filter" ); Cmd_AddRestrictedCommand( "listip", SV_ListIP_f, "list current IP filter" );
Cmd_AddCommand( "removeip", SV_RemoveIP_f, "remove IP filter" ); Cmd_AddRestrictedCommand( "removeip", SV_RemoveIP_f, "remove IP filter" );
Cmd_AddCommand( "writeip", SV_WriteIP_f, "write listip.cfg" ); Cmd_AddRestrictedCommand( "writeip", SV_WriteIP_f, "write listip.cfg" );
} }
void SV_ShutdownFilter( void ) void SV_ShutdownFilter( void )

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