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@ -3967,7 +3967,7 @@ qboolean CL_LoadProgs( const char *name ) |
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#else |
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#else |
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// this doesn't mean other platforms uses SDL2 in any case
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// this doesn't mean other platforms uses SDL2 in any case
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// it just helps input code to stay platform-independent
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// it just helps input code to stay platform-independent
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clgame.client_dll_uses_sdl = false; |
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clgame.client_dll_uses_sdl = true; |
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#endif |
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#endif |
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clgame.hInstance = COM_LoadLibrary( name, false, false ); |
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clgame.hInstance = COM_LoadLibrary( name, false, false ); |
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