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@ -372,7 +372,7 @@ void CL_WriteDemoHeader( const char *name ) |
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demo.header.id = IDEMOHEADER; |
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demo.header.id = IDEMOHEADER; |
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demo.header.dem_protocol = DEMO_PROTOCOL; |
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demo.header.dem_protocol = DEMO_PROTOCOL; |
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demo.header.net_protocol = cls.legacymode ? PROTOCOL_LEGACY_VERSION : PROTOCOL_VERSION; |
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demo.header.net_protocol = cls.legacymode ? PROTOCOL_LEGACY_VERSION : PROTOCOL_VERSION; |
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demo.header.host_fps = bound( MIN_FPS, host_maxfps.value, MAX_FPS ); |
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demo.header.host_fps = host_maxfps.value ? bound( MIN_FPS, host_maxfps.value, MAX_FPS ) : MAX_FPS; |
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Q_strncpy( demo.header.mapname, clgame.mapname, sizeof( demo.header.mapname )); |
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Q_strncpy( demo.header.mapname, clgame.mapname, sizeof( demo.header.mapname )); |
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Q_strncpy( demo.header.comment, clgame.maptitle, sizeof( demo.header.comment )); |
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Q_strncpy( demo.header.comment, clgame.maptitle, sizeof( demo.header.comment )); |
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Q_strncpy( demo.header.gamedir, FS_Gamedir(), sizeof( demo.header.gamedir )); |
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Q_strncpy( demo.header.gamedir, FS_Gamedir(), sizeof( demo.header.gamedir )); |
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