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/*
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vid_sdl.c - SDL vid component
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Copyright (C) 2018 a1batross
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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*/
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#ifndef XASH_DEDICATED
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#include <SDL.h>
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#include "common.h"
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#include "client.h"
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#include "mod_local.h"
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#include "input.h"
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#include "vid_common.h"
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#include "platform/sdl/events.h"
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static vidmode_t *vidmodes = NULL;
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static int num_vidmodes = 0;
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static void GL_SetupAttributes( void );
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struct
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{
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int prev_width, prev_height;
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} sdlState;
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int R_MaxVideoModes( void )
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{
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return num_vidmodes;
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}
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vidmode_t *R_GetVideoMode( int num )
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{
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if( !vidmodes || num < 0 || num >= R_MaxVideoModes() )
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{
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return NULL;
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}
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return vidmodes + num;
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}
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static void R_InitVideoModes( void )
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{
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int displayIndex = 0; // TODO: handle multiple displays somehow
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int i, modes;
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num_vidmodes = 0;
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modes = SDL_GetNumDisplayModes( displayIndex );
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if( !modes )
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return;
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vidmodes = Mem_Malloc( host.mempool, modes * sizeof( vidmode_t ) );
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for( i = 0; i < modes; i++ )
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{
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int j;
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qboolean skip = false;
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SDL_DisplayMode mode;
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if( SDL_GetDisplayMode( displayIndex, i, &mode ) )
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{
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Msg( "SDL_GetDisplayMode: %s\n", SDL_GetError() );
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continue;
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}
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if( mode.w < VID_MIN_WIDTH || mode.h < VID_MIN_HEIGHT )
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continue;
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for( j = 0; j < num_vidmodes; j++ )
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{
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if( mode.w == vidmodes[j].width &&
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mode.h == vidmodes[j].height )
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{
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skip = true;
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break;
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}
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}
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if( j != num_vidmodes )
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continue;
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vidmodes[num_vidmodes].width = mode.w;
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vidmodes[num_vidmodes].height = mode.h;
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vidmodes[num_vidmodes].desc = copystring( va( "%ix%i", mode.w, mode.h ));
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num_vidmodes++;
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}
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}
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static void R_FreeVideoModes( void )
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{
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int i;
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for( i = 0; i < num_vidmodes; i++ )
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Mem_Free( (char*)vidmodes[i].desc );
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Mem_Free( vidmodes );
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vidmodes = NULL;
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}
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#ifdef WIN32
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typedef enum _XASH_DPI_AWARENESS
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{
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XASH_DPI_UNAWARE = 0,
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XASH_SYSTEM_DPI_AWARE = 1,
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XASH_PER_MONITOR_DPI_AWARE = 2
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} XASH_DPI_AWARENESS;
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static void WIN_SetDPIAwareness( void )
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{
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HMODULE hModule;
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HRESULT ( __stdcall *pSetProcessDpiAwareness )( XASH_DPI_AWARENESS );
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BOOL ( __stdcall *pSetProcessDPIAware )( void );
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BOOL bSuccess = FALSE;
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if( ( hModule = LoadLibrary( "shcore.dll" ) ) )
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{
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if( ( pSetProcessDpiAwareness = (void*)GetProcAddress( hModule, "SetProcessDpiAwareness" ) ) )
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{
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// I hope SDL don't handle WM_DPICHANGED message
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HRESULT hResult = pSetProcessDpiAwareness( XASH_SYSTEM_DPI_AWARE );
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if( hResult == S_OK )
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{
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Con_Reportf( "SetDPIAwareness: Success\n" );
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bSuccess = TRUE;
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}
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else if( hResult == E_INVALIDARG ) Con_Reportf( "SetDPIAwareness: Invalid argument\n" );
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else if( hResult == E_ACCESSDENIED ) Con_Reportf( "SetDPIAwareness: Access Denied\n" );
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}
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else Con_Reportf( "SetDPIAwareness: Can't get SetProcessDpiAwareness\n" );
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FreeLibrary( hModule );
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}
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else Con_Reportf( "SetDPIAwareness: Can't load shcore.dll\n" );
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if( !bSuccess )
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{
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Con_Reportf( "SetDPIAwareness: Trying SetProcessDPIAware...\n" );
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if( ( hModule = LoadLibrary( "user32.dll" ) ) )
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{
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if( ( pSetProcessDPIAware = ( void* )GetProcAddress( hModule, "SetProcessDPIAware" ) ) )
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{
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// I hope SDL don't handle WM_DPICHANGED message
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BOOL hResult = pSetProcessDPIAware();
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if( hResult )
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{
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Con_Reportf( "SetDPIAwareness: Success\n" );
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bSuccess = TRUE;
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}
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else Con_Reportf( "SetDPIAwareness: fail\n" );
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}
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else Con_Reportf( "SetDPIAwareness: Can't get SetProcessDPIAware\n" );
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FreeLibrary( hModule );
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}
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else Con_Reportf( "SetDPIAwareness: Can't load user32.dll\n" );
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}
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}
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#endif
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/*
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=================
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GL_GetProcAddress
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=================
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*/
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void *GL_GetProcAddress( const char *name )
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{
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#if defined( XASH_NANOGL )
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void *func = nanoGL_GetProcAddress(name);
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#else
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void *func = SDL_GL_GetProcAddress(name);
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#endif
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if( !func )
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{
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Con_Reportf( S_ERROR "Error: GL_GetProcAddress failed for %s\n", name );
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}
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return func;
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}
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/*
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===============
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GL_UpdateSwapInterval
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===============
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*/
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void GL_UpdateSwapInterval( void )
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{
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// disable VSync while level is loading
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if( cls.state < ca_active )
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{
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SDL_GL_SetSwapInterval( gl_vsync->value );
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SetBits( gl_vsync->flags, FCVAR_CHANGED );
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}
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else if( FBitSet( gl_vsync->flags, FCVAR_CHANGED ))
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{
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ClearBits( gl_vsync->flags, FCVAR_CHANGED );
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if( SDL_GL_SetSwapInterval( gl_vsync->value ) )
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Con_Reportf( S_ERROR "SDL_GL_SetSwapInterval: %s\n", SDL_GetError( ) );
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}
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}
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/*
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=================
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GL_DeleteContext
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always return false
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=================
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*/
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qboolean GL_DeleteContext( void )
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{
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if( glw_state.context )
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{
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SDL_GL_DeleteContext(glw_state.context);
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glw_state.context = NULL;
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}
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return false;
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}
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/*
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=================
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GL_CreateContext
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=================
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*/
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qboolean GL_CreateContext( void )
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{
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if( ( glw_state.context = SDL_GL_CreateContext( host.hWnd ) ) == NULL)
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{
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Con_Reportf( S_ERROR "GL_CreateContext: %s\n", SDL_GetError());
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return GL_DeleteContext();
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}
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ref.dllFuncs.GL_OnContextCreated();
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return true;
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}
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/*
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=================
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GL_UpdateContext
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=================
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*/
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qboolean GL_UpdateContext( void )
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{
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if( SDL_GL_MakeCurrent( host.hWnd, glw_state.context ))
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{
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Con_Reportf( S_ERROR "GL_UpdateContext: %s\n", SDL_GetError());
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return GL_DeleteContext();
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}
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return true;
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}
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qboolean VID_SetScreenResolution( int width, int height )
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{
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SDL_DisplayMode want, got;
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Uint32 wndFlags = 0;
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static string wndname;
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if( vid_highdpi->value ) wndFlags |= SDL_WINDOW_ALLOW_HIGHDPI;
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Q_strncpy( wndname, GI->title, sizeof( wndname ));
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want.w = width;
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want.h = height;
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want.driverdata = NULL;
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want.format = want.refresh_rate = 0; // don't care
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if( !SDL_GetClosestDisplayMode(0, &want, &got) )
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return false;
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Con_Reportf( "Got closest display mode: %ix%i@%i\n", got.w, got.h, got.refresh_rate);
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if( SDL_SetWindowDisplayMode( host.hWnd, &got) == -1 )
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return false;
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if( SDL_SetWindowFullscreen( host.hWnd, SDL_WINDOW_FULLSCREEN) == -1 )
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return false;
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SDL_SetWindowBordered( host.hWnd, SDL_FALSE );
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//SDL_SetWindowPosition( host.hWnd, 0, 0 );
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SDL_SetWindowGrab( host.hWnd, SDL_TRUE );
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SDL_SetWindowSize( host.hWnd, got.w, got.h );
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SDL_GL_GetDrawableSize( host.hWnd, &got.w, &got.h );
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R_SaveVideoMode( got.w, got.h );
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return true;
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}
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void VID_RestoreScreenResolution( void )
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{
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if( !Cvar_VariableInteger("fullscreen") )
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{
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SDL_SetWindowBordered( host.hWnd, SDL_TRUE );
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SDL_SetWindowGrab( host.hWnd, SDL_FALSE );
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}
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else
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{
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SDL_MinimizeWindow( host.hWnd );
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SDL_SetWindowFullscreen( host.hWnd, 0 );
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}
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}
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#if defined(_WIN32) && !defined(XASH_64BIT) // ICO support only for Win32
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#include "SDL_syswm.h"
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static void WIN_SetWindowIcon( HICON ico )
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{
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SDL_SysWMinfo wminfo;
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if( !ico )
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return;
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if( SDL_GetWindowWMInfo( host.hWnd, &wminfo ) )
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{
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SetClassLong( wminfo.info.win.window, GCL_HICON, (LONG)ico );
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}
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}
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#endif
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/*
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=================
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VID_CreateWindow
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=================
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*/
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qboolean VID_CreateWindow( int width, int height, qboolean fullscreen )
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{
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static string wndname;
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Uint32 wndFlags = SDL_WINDOW_OPENGL | SDL_WINDOW_SHOWN | SDL_WINDOW_MOUSE_FOCUS;
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rgbdata_t *icon = NULL;
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qboolean iconLoaded = false;
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char iconpath[MAX_STRING];
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int xpos, ypos;
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if( vid_highdpi->value ) wndFlags |= SDL_WINDOW_ALLOW_HIGHDPI;
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Q_strncpy( wndname, GI->title, sizeof( wndname ));
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if( !fullscreen )
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{
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wndFlags |= SDL_WINDOW_RESIZABLE;
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xpos = Cvar_VariableInteger( "_window_xpos" );
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ypos = Cvar_VariableInteger( "_window_ypos" );
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if( xpos < 0 ) xpos = SDL_WINDOWPOS_CENTERED;
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if( ypos < 0 ) ypos = SDL_WINDOWPOS_CENTERED;
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}
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else
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{
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wndFlags |= SDL_WINDOW_FULLSCREEN | SDL_WINDOW_BORDERLESS | SDL_WINDOW_INPUT_GRABBED;
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xpos = ypos = 0;
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}
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host.hWnd = SDL_CreateWindow( wndname, xpos, ypos, width, height, wndFlags );
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if( !host.hWnd )
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{
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Con_Reportf( S_ERROR "VID_CreateWindow: couldn't create '%s': %s\n", wndname, SDL_GetError());
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// skip some attribs in hope that context creating will not fail
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if( glw_state.safe >= SAFE_NO )
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{
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if( !gl_wgl_msaa_samples->value && glw_state.safe + 1 == SAFE_NOMSAA )
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glw_state.safe += 2; // no need to skip msaa, if we already disabled it
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else glw_state.safe++;
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GL_SetupAttributes( ); // re-choose attributes
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// try again
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return VID_CreateWindow( width, height, fullscreen );
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}
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return false;
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}
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if( fullscreen )
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{
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if( !VID_SetScreenResolution( width, height ) )
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{
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return false;
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}
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}
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else
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{
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VID_RestoreScreenResolution();
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}
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|
|
|
|
|
#if defined(_WIN32) && !defined(XASH_64BIT) // ICO support only for Win32
|
|
|
|
if( FS_FileExists( GI->iconpath, true ) )
|
|
|
|
{
|
|
|
|
HICON ico;
|
|
|
|
char localPath[MAX_PATH];
|
|
|
|
|
|
|
|
Q_snprintf( localPath, sizeof( localPath ), "%s/%s", GI->gamefolder, GI->iconpath );
|
|
|
|
ico = (HICON)LoadImage( NULL, localPath, IMAGE_ICON, 0, 0, LR_LOADFROMFILE|LR_DEFAULTSIZE );
|
|
|
|
|
|
|
|
if( ico )
|
|
|
|
{
|
|
|
|
iconLoaded = true;
|
|
|
|
WIN_SetWindowIcon( ico );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#endif // _WIN32 && !XASH_64BIT
|
|
|
|
|
|
|
|
if( !iconLoaded )
|
|
|
|
{
|
|
|
|
Q_strcpy( iconpath, GI->iconpath );
|
|
|
|
COM_StripExtension( iconpath );
|
|
|
|
COM_DefaultExtension( iconpath, ".tga" );
|
|
|
|
|
|
|
|
icon = FS_LoadImage( iconpath, NULL, 0 );
|
|
|
|
|
|
|
|
if( icon )
|
|
|
|
{
|
|
|
|
SDL_Surface *surface = SDL_CreateRGBSurfaceFrom( icon->buffer,
|
|
|
|
icon->width, icon->height, 32, 4 * icon->width,
|
|
|
|
0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000 );
|
|
|
|
|
|
|
|
if( surface )
|
|
|
|
{
|
|
|
|
SDL_SetWindowIcon( host.hWnd, surface );
|
|
|
|
SDL_FreeSurface( surface );
|
|
|
|
iconLoaded = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
FS_FreeImage( icon );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
#if defined(_WIN32) && !defined(XASH_64BIT) // ICO support only for Win32
|
|
|
|
if( !iconLoaded )
|
|
|
|
{
|
|
|
|
WIN_SetWindowIcon( LoadIcon( host.hInst, MAKEINTRESOURCE( 101 ) ) );
|
|
|
|
iconLoaded = true;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
SDL_ShowWindow( host.hWnd );
|
|
|
|
if( !glw_state.initialized )
|
|
|
|
{
|
|
|
|
if( !GL_CreateContext( ))
|
|
|
|
return false;
|
|
|
|
|
|
|
|
VID_StartupGamma();
|
|
|
|
}
|
|
|
|
|
|
|
|
if( !GL_UpdateContext( ))
|
|
|
|
return false;
|
|
|
|
|
|
|
|
SDL_GL_GetDrawableSize( host.hWnd, &width, &height );
|
|
|
|
R_SaveVideoMode( width, height );
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
VID_DestroyWindow
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
void VID_DestroyWindow( void )
|
|
|
|
{
|
|
|
|
GL_DeleteContext();
|
|
|
|
|
|
|
|
VID_RestoreScreenResolution();
|
|
|
|
if( host.hWnd )
|
|
|
|
{
|
|
|
|
SDL_DestroyWindow ( host.hWnd );
|
|
|
|
host.hWnd = NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
if( refState.fullScreen )
|
|
|
|
{
|
|
|
|
refState.fullScreen = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
GL_SetupAttributes
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
static void GL_SetupAttributes( void )
|
|
|
|
{
|
|
|
|
SDL_GL_ResetAttributes();
|
|
|
|
|
|
|
|
ref.dllFuncs.GL_SetupAttributes( glw_state.safe );
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void GL_SwapBuffers()
|
|
|
|
{
|
|
|
|
SDL_GL_SwapWindow( host.hWnd );
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
int GL_SetAttribute( int attr, int val )
|
|
|
|
{
|
|
|
|
switch( attr )
|
|
|
|
{
|
|
|
|
case REF_GL_CONTEXT_PROFILE_MASK:
|
|
|
|
if( val == REF_GL_CONTEXT_PROFILE_ES )
|
|
|
|
SDL_SetHint( SDL_HINT_OPENGL_ES_DRIVER, "1" );
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
return SDL_GL_SetAttribute( (SDL_GLattr)attr, val );
|
|
|
|
}
|
|
|
|
|
|
|
|
int GL_GetAttribute( int attr, int *val )
|
|
|
|
{
|
|
|
|
return SDL_GL_GetAttribute( (SDL_GLattr)attr, val );
|
|
|
|
}
|
|
|
|
|
|
|
|
#ifndef EGL_LIB
|
|
|
|
#define EGL_LIB NULL
|
|
|
|
#endif
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
R_Init_Video
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
qboolean R_Init_Video( const int type )
|
|
|
|
{
|
|
|
|
SDL_DisplayMode displayMode;
|
|
|
|
string safe;
|
|
|
|
qboolean retval;
|
|
|
|
|
|
|
|
SDL_GetCurrentDisplayMode(0, &displayMode);
|
|
|
|
glw_state.desktopBitsPixel = SDL_BITSPERPIXEL(displayMode.format);
|
|
|
|
glw_state.desktopWidth = displayMode.w;
|
|
|
|
glw_state.desktopHeight = displayMode.h;
|
|
|
|
|
|
|
|
if( type != REF_GL )
|
|
|
|
{
|
|
|
|
Host_Error( "Can't initialize unknown context type %d!\n", type );
|
|
|
|
}
|
|
|
|
|
|
|
|
if( !glw_state.safe && Sys_GetParmFromCmdLine( "-safegl", safe ) )
|
|
|
|
glw_state.safe = bound( SAFE_NO, Q_atoi( safe ), SAFE_DONTCARE );
|
|
|
|
|
|
|
|
#if !defined(_WIN32)
|
|
|
|
SDL_SetHint( "SDL_VIDEO_X11_XRANDR", "1" );
|
|
|
|
SDL_SetHint( "SDL_VIDEO_X11_XVIDMODE", "1" );
|
|
|
|
#endif
|
|
|
|
|
|
|
|
// refdll can request some attributes
|
|
|
|
GL_SetupAttributes( );
|
|
|
|
|
|
|
|
if( SDL_GL_LoadLibrary( EGL_LIB ) )
|
|
|
|
{
|
|
|
|
Con_Reportf( S_ERROR "Couldn't initialize OpenGL: %s\n", SDL_GetError());
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
R_InitVideoModes();
|
|
|
|
|
|
|
|
// must be initialized before creating window
|
|
|
|
#ifdef _WIN32
|
|
|
|
WIN_SetDPIAwareness();
|
|
|
|
#endif
|
|
|
|
|
|
|
|
if( !(retval = VID_SetMode()) )
|
|
|
|
{
|
|
|
|
return retval;
|
|
|
|
}
|
|
|
|
|
|
|
|
// refdll also can check extensions
|
|
|
|
ref.dllFuncs.GL_InitExtensions();
|
|
|
|
|
|
|
|
host.renderinfo_changed = false;
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
rserr_t R_ChangeDisplaySettings( int width, int height, qboolean fullscreen )
|
|
|
|
{
|
|
|
|
SDL_DisplayMode displayMode;
|
|
|
|
|
|
|
|
SDL_GetCurrentDisplayMode( 0, &displayMode );
|
|
|
|
|
|
|
|
Con_Reportf( "R_ChangeDisplaySettings: Setting video mode to %dx%d %s\n", width, height, fullscreen ? "fullscreen" : "windowed" );
|
|
|
|
|
|
|
|
// check our desktop attributes
|
|
|
|
glw_state.desktopBitsPixel = SDL_BITSPERPIXEL( displayMode.format );
|
|
|
|
glw_state.desktopWidth = displayMode.w;
|
|
|
|
glw_state.desktopHeight = displayMode.h;
|
|
|
|
|
|
|
|
refState.fullScreen = fullscreen;
|
|
|
|
|
|
|
|
if( !host.hWnd )
|
|
|
|
{
|
|
|
|
if( !VID_CreateWindow( width, height, fullscreen ) )
|
|
|
|
return rserr_invalid_mode;
|
|
|
|
}
|
|
|
|
else if( fullscreen )
|
|
|
|
{
|
|
|
|
if( !VID_SetScreenResolution( width, height ) )
|
|
|
|
return rserr_invalid_fullscreen;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
VID_RestoreScreenResolution();
|
|
|
|
if( SDL_SetWindowFullscreen( host.hWnd, 0 ) )
|
|
|
|
return rserr_invalid_fullscreen;
|
|
|
|
SDL_RestoreWindow( host.hWnd );
|
|
|
|
#if SDL_VERSION_ATLEAST( 2, 0, 5 )
|
|
|
|
SDL_SetWindowResizable( host.hWnd, true );
|
|
|
|
#endif
|
|
|
|
SDL_SetWindowBordered( host.hWnd, true );
|
|
|
|
SDL_SetWindowSize( host.hWnd, width, height );
|
|
|
|
SDL_GL_GetDrawableSize( host.hWnd, &width, &height );
|
|
|
|
R_SaveVideoMode( width, height );
|
|
|
|
}
|
|
|
|
|
|
|
|
return rserr_ok;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
VID_SetMode
|
|
|
|
|
|
|
|
Set the described video mode
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
qboolean VID_SetMode( void )
|
|
|
|
{
|
|
|
|
qboolean fullscreen = false;
|
|
|
|
int iScreenWidth, iScreenHeight;
|
|
|
|
rserr_t err;
|
|
|
|
|
|
|
|
iScreenWidth = Cvar_VariableInteger( "width" );
|
|
|
|
iScreenHeight = Cvar_VariableInteger( "height" );
|
|
|
|
|
|
|
|
if( iScreenWidth < VID_MIN_WIDTH ||
|
|
|
|
iScreenHeight < VID_MIN_HEIGHT ) // trying to get resolution automatically by default
|
|
|
|
{
|
|
|
|
#if !defined( DEFAULT_MODE_WIDTH ) || !defined( DEFAULT_MODE_HEIGHT )
|
|
|
|
SDL_DisplayMode mode;
|
|
|
|
|
|
|
|
SDL_GetDesktopDisplayMode( 0, &mode );
|
|
|
|
|
|
|
|
iScreenWidth = mode.w;
|
|
|
|
iScreenHeight = mode.h;
|
|
|
|
#else
|
|
|
|
iScreenWidth = DEFAULT_MODE_WIDTH;
|
|
|
|
iScreenHeight = DEFAULT_MODE_HEIGHT;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
if( !FBitSet( vid_fullscreen->flags, FCVAR_CHANGED ) )
|
|
|
|
Cvar_SetValue( "fullscreen", DEFAULT_FULLSCREEN );
|
|
|
|
else
|
|
|
|
ClearBits( vid_fullscreen->flags, FCVAR_CHANGED );
|
|
|
|
}
|
|
|
|
|
|
|
|
SetBits( gl_vsync->flags, FCVAR_CHANGED );
|
|
|
|
fullscreen = Cvar_VariableInteger("fullscreen") != 0;
|
|
|
|
|
|
|
|
if(( err = R_ChangeDisplaySettings( iScreenWidth, iScreenHeight, fullscreen )) == rserr_ok )
|
|
|
|
{
|
|
|
|
sdlState.prev_width = iScreenWidth;
|
|
|
|
sdlState.prev_height = iScreenHeight;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if( err == rserr_invalid_fullscreen )
|
|
|
|
{
|
|
|
|
Cvar_SetValue( "fullscreen", 0 );
|
|
|
|
Con_Reportf( S_ERROR "VID_SetMode: fullscreen unavailable in this mode\n" );
|
|
|
|
Sys_Warn("fullscreen unavailable in this mode!");
|
|
|
|
if(( err = R_ChangeDisplaySettings( iScreenWidth, iScreenHeight, false )) == rserr_ok )
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
else if( err == rserr_invalid_mode )
|
|
|
|
{
|
|
|
|
Con_Reportf( S_ERROR "VID_SetMode: invalid mode\n" );
|
|
|
|
Sys_Warn( "invalid mode" );
|
|
|
|
}
|
|
|
|
|
|
|
|
// try setting it back to something safe
|
|
|
|
if(( err = R_ChangeDisplaySettings( sdlState.prev_width, sdlState.prev_height, false )) != rserr_ok )
|
|
|
|
{
|
|
|
|
Con_Reportf( S_ERROR "VID_SetMode: could not revert to safe mode\n" );
|
|
|
|
Sys_Warn("could not revert to safe mode!");
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
R_Free_Video
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
void R_Free_Video( void )
|
|
|
|
{
|
|
|
|
GL_DeleteContext ();
|
|
|
|
|
|
|
|
VID_DestroyWindow ();
|
|
|
|
|
|
|
|
R_FreeVideoModes();
|
|
|
|
|
|
|
|
ref.dllFuncs.GL_ClearExtensions();
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif // XASH_DEDICATED
|