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/*
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vid_common.c - common vid component
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Copyright (C) 2018 a1batross, Uncle Mike
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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*/
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#include "common.h"
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#include "client.h"
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#include "mod_local.h"
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#include "input.h"
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#include "vid_common.h"
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#include "platform/platform.h"
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static CVAR_DEFINE( window_width, "width", "0", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "screen width" );
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static CVAR_DEFINE( window_height, "height", "0", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "screen height" );
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static CVAR_DEFINE( vid_brightness, "brightness", "0.0", FCVAR_ARCHIVE, "brightness factor" );
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static CVAR_DEFINE( vid_gamma, "gamma", "2.5", FCVAR_ARCHIVE, "gamma amount" );
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static CVAR_DEFINE_AUTO( vid_mode, "0", FCVAR_RENDERINFO, "current video mode index (used only for storage)" );
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static CVAR_DEFINE_AUTO( vid_rotate, "0", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "screen rotation (0-3)" );
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static CVAR_DEFINE_AUTO( vid_scale, "1.0", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "pixel scale" );
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CVAR_DEFINE_AUTO( vid_highdpi, "1", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "enable High-DPI mode" );
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CVAR_DEFINE( vid_fullscreen, "fullscreen", "0", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "enable fullscreen mode" );
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CVAR_DEFINE( window_xpos, "_window_xpos", "-1", FCVAR_RENDERINFO, "window position by horizontal" );
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CVAR_DEFINE( window_ypos, "_window_ypos", "-1", FCVAR_RENDERINFO, "window position by vertical" );
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glwstate_t glw_state;
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/*
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=================
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VID_StartupGamma
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=================
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*/
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void VID_StartupGamma( void )
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{
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BuildGammaTable( vid_gamma.value, vid_brightness.value );
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Con_Reportf( "VID_StartupGamma: gamma %g brightness %g\n", vid_gamma.value, vid_brightness.value );
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ClearBits( vid_brightness.flags, FCVAR_CHANGED );
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ClearBits( vid_gamma.flags, FCVAR_CHANGED );
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}
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/*
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=================
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VID_InitDefaultResolution
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=================
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*/
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void VID_InitDefaultResolution( void )
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{
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// we need to have something valid here
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// until video subsystem initialized
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refState.width = 640;
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refState.height = 480;
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}
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/*
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=================
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R_SaveVideoMode
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=================
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*/
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void R_SaveVideoMode( int w, int h, int render_w, int render_h )
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{
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if( !w || !h || !render_w || !render_h )
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{
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host.renderinfo_changed = false;
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return;
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}
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host.window_center_x = w / 2;
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host.window_center_y = h / 2;
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Cvar_SetValue( "width", w );
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Cvar_SetValue( "height", h );
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// immediately drop changed state or we may trigger
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// video subsystem to reapply settings
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host.renderinfo_changed = false;
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if( refState.width == render_w && refState.height == render_h )
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return;
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refState.width = render_w;
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refState.height = render_h;
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// check for 4:3 or 5:4
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if( render_w * 3 != render_h * 4 && render_w * 4 != render_h * 5 )
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refState.wideScreen = true;
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else refState.wideScreen = false;
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SCR_VidInit(); // tell client.dll that vid_mode has changed
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}
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/*
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=================
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VID_GetModeString
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=================
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*/
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const char *VID_GetModeString( int vid_mode )
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{
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vidmode_t *vidmode;
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if( vid_mode < 0 || vid_mode > R_MaxVideoModes() )
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return NULL;
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if( !( vidmode = R_GetVideoMode( vid_mode ) ) )
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return NULL;
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return vidmode->desc;
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}
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/*
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==================
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VID_CheckChanges
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check vid modes and fullscreen
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==================
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*/
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void VID_CheckChanges( void )
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{
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if( FBitSet( cl_allow_levelshots.flags, FCVAR_CHANGED ))
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{
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//GL_FreeTexture( cls.loadingBar );
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SCR_RegisterTextures(); // reload 'lambda' image
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ClearBits( cl_allow_levelshots.flags, FCVAR_CHANGED );
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}
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if( host.renderinfo_changed )
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{
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if( VID_SetMode( ))
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{
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SCR_VidInit(); // tell the client.dll what vid_mode has changed
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}
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else
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{
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Sys_Error( "Can't re-initialize video subsystem\n" );
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}
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host.renderinfo_changed = false;
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}
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}
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/*
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===============
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VID_SetDisplayTransform
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notify ref dll about screen transformations
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===============
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*/
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void VID_SetDisplayTransform( int *render_w, int *render_h )
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{
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uint rotate = vid_rotate.value;
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if( ref.dllFuncs.R_SetDisplayTransform( rotate, 0, 0, vid_scale.value, vid_scale.value ))
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{
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if( rotate & 1 )
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{
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int swap = *render_w;
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*render_w = *render_h;
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*render_h = swap;
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}
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*render_h /= vid_scale.value;
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*render_w /= vid_scale.value;
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}
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else
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{
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Con_Printf( S_WARN "failed to setup screen transform\n" );
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}
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}
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static void VID_Mode_f( void )
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{
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int w, h;
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switch( Cmd_Argc() )
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{
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case 2:
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{
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vidmode_t *vidmode;
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vidmode = R_GetVideoMode( Q_atoi( Cmd_Argv( 1 )) );
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if( !vidmode )
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{
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Con_Print( S_ERROR "unable to set mode, backend returned null" );
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return;
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}
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w = vidmode->width;
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h = vidmode->height;
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break;
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}
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case 3:
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{
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w = Q_atoi( Cmd_Argv( 1 ));
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h = Q_atoi( Cmd_Argv( 2 ));
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break;
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}
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default:
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Msg( S_USAGE "vid_mode <modenum>|<width height>\n" );
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return;
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}
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R_ChangeDisplaySettings( w, h, !!vid_fullscreen.value );
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}
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void VID_Init( void )
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{
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// system screen width and height (don't suppose for change from console at all)
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Cvar_RegisterVariable( &window_width );
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Cvar_RegisterVariable( &window_height );
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Cvar_RegisterVariable( &vid_mode );
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Cvar_RegisterVariable( &vid_highdpi );
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Cvar_RegisterVariable( &vid_rotate );
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Cvar_RegisterVariable( &vid_scale );
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Cvar_RegisterVariable( &vid_fullscreen );
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Cvar_RegisterVariable( &vid_brightness );
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Cvar_RegisterVariable( &vid_gamma );
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Cvar_RegisterVariable( &window_xpos );
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Cvar_RegisterVariable( &window_ypos );
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// a1ba: planned to be named vid_mode for compability
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// but supported mode list is filled by backends, so numbers are not portable any more
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Cmd_AddRestrictedCommand( "vid_setmode", VID_Mode_f, "display video mode" );
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R_Init(); // init renderer
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}
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