|
|
|
/*
|
|
|
|
lib_common.c - common dynamic library code
|
|
|
|
Copyright (C) 2018 Flying With Gauss
|
|
|
|
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU General Public License as published by
|
|
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include "common.h"
|
|
|
|
#include "library.h"
|
|
|
|
#include "filesystem.h"
|
|
|
|
#include "server.h"
|
|
|
|
#include <ctype.h>
|
|
|
|
|
|
|
|
static char s_szLastError[1024] = "";
|
|
|
|
|
|
|
|
const char *COM_GetLibraryError( void )
|
|
|
|
{
|
|
|
|
return s_szLastError;
|
|
|
|
}
|
|
|
|
|
|
|
|
void COM_ResetLibraryError( void )
|
|
|
|
{
|
|
|
|
s_szLastError[0] = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
void COM_PushLibraryError( const char *error )
|
|
|
|
{
|
|
|
|
if( s_szLastError[0] )
|
|
|
|
Q_strncat( s_szLastError, "\n", sizeof( s_szLastError ) );
|
|
|
|
Q_strncat( s_szLastError, error, sizeof( s_szLastError ) );
|
|
|
|
}
|
|
|
|
|
|
|
|
void *COM_FunctionFromName_SR( void *hInstance, const char *pName )
|
|
|
|
{
|
|
|
|
char **funcs = NULL;
|
|
|
|
size_t numfuncs, i;
|
|
|
|
void *f = NULL;
|
|
|
|
const char *func = NULL;
|
|
|
|
|
|
|
|
#ifdef XASH_ALLOW_SAVERESTORE_OFFSETS
|
|
|
|
if( !memcmp( pName, "ofs:", 4 ))
|
|
|
|
return (byte*)svgame.dllFuncs.pfnGameInit + Q_atoi( pName + 4 );
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#if XASH_POSIX
|
|
|
|
funcs = COM_ConvertToLocalPlatform( MANGLE_ITANIUM, pName, &numfuncs );
|
|
|
|
|
|
|
|
if( funcs )
|
|
|
|
{
|
|
|
|
for( i = 0; i < numfuncs; i++ )
|
|
|
|
{
|
|
|
|
if( !f )
|
|
|
|
f = COM_FunctionFromName( hInstance, funcs[i] );
|
|
|
|
Z_Free( funcs[i] );
|
|
|
|
}
|
|
|
|
Z_Free( funcs );
|
|
|
|
|
|
|
|
if( f ) return f;
|
|
|
|
}
|
|
|
|
#elif _MSC_VER
|
|
|
|
// TODO: COM_ConvertToLocalPlatform doesn't support MSVC yet
|
|
|
|
// also custom loader strips always MSVC mangling, so Win32
|
|
|
|
// platforms already use platform-neutral names
|
|
|
|
func = COM_GetPlatformNeutralName( pName );
|
|
|
|
|
|
|
|
if( func )
|
|
|
|
return COM_FunctionFromName( hInstance, func );
|
|
|
|
#endif
|
|
|
|
|
|
|
|
return COM_FunctionFromName( hInstance, pName );
|
|
|
|
}
|
|
|
|
|
|
|
|
const char *COM_OffsetNameForFunction( void *function )
|
|
|
|
{
|
|
|
|
static string sname;
|
|
|
|
Q_snprintf( sname, MAX_STRING, "ofs:%lu", (size_t)((byte*)function - (byte*)svgame.dllFuncs.pfnGameInit) );
|
|
|
|
Con_Reportf( "COM_OffsetNameForFunction %s\n", sname );
|
|
|
|
return sname;
|
|
|
|
}
|
|
|
|
|
|
|
|
dll_user_t *FS_FindLibrary( const char *dllname, qboolean directpath )
|
|
|
|
{
|
|
|
|
dll_user_t *p;
|
|
|
|
fs_dllinfo_t dllInfo;
|
|
|
|
|
|
|
|
// no fs loaded yet, but let engine find fs
|
|
|
|
if( !g_fsapi.FindLibrary )
|
|
|
|
{
|
|
|
|
p = Mem_Calloc( host.mempool, sizeof( dll_user_t ));
|
|
|
|
Q_strncpy( p->shortPath, dllname, sizeof( p->shortPath ));
|
|
|
|
Q_strncpy( p->fullPath, dllname, sizeof( p->fullPath ));
|
|
|
|
Q_strncpy( p->dllName, dllname, sizeof( p->dllName ));
|
|
|
|
|
|
|
|
return p;
|
|
|
|
}
|
|
|
|
|
|
|
|
// fs can't find library
|
|
|
|
if( !g_fsapi.FindLibrary( dllname, directpath, &dllInfo ))
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
// NOTE: for libraries we not fail even if search is NULL
|
|
|
|
// let the OS find library himself
|
|
|
|
p = Mem_Calloc( host.mempool, sizeof( dll_user_t ));
|
|
|
|
Q_strncpy( p->shortPath, dllInfo.shortPath, sizeof( p->shortPath ));
|
|
|
|
Q_strncpy( p->fullPath, dllInfo.fullPath, sizeof( p->fullPath ));
|
|
|
|
Q_strncpy( p->dllName, dllname, sizeof( p->dllName ));
|
|
|
|
p->custom_loader = dllInfo.custom_loader;
|
|
|
|
p->encrypted = dllInfo.encrypted;
|
|
|
|
|
|
|
|
return p;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=============================================================================
|
|
|
|
|
|
|
|
LIBRARY NAMING(see Documentation/library-naming.md for more info)
|
|
|
|
|
|
|
|
=============================================================================
|
|
|
|
*/
|
|
|
|
|
|
|
|
enum
|
|
|
|
{
|
|
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
static void COM_GenerateCommonLibraryName( const char *name, const char *ext, int os, int cpu, char *out, size_t size )
|
|
|
|
{
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
static void COM_GenerateCommonLibraryName( const char *name, const char *ext, char *out, size_t size )
|
|
|
|
{
|
|
|
|
#if ( XASH_WIN32 || XASH_LINUX || XASH_APPLE ) && XASH_X86
|
|
|
|
Q_snprintf( out, size, "%s.%s", name, ext );
|
|
|
|
#elif ( XASH_WIN32 || XASH_LINUX || XASH_APPLE )
|
|
|
|
Q_snprintf( out, size, "%s_%s.%s", name, Q_buildarch(), ext );
|
|
|
|
#else
|
|
|
|
Q_snprintf( out, size, "%s_%s_%s.%s", name, Q_buildos(), Q_buildarch(), ext );
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
==============
|
|
|
|
COM_GenerateClientLibraryPath
|
|
|
|
|
|
|
|
Generates platform-unique and compatible name for client libraries
|
|
|
|
==============
|
|
|
|
*/
|
|
|
|
static void COM_GenerateClientLibraryPath( const char *name, char *out, size_t size )
|
|
|
|
{
|
|
|
|
#ifdef XASH_INTERNAL_GAMELIBS // assuming library loader knows where to get libraries
|
|
|
|
Q_strncpy( out, name, size );
|
|
|
|
#else
|
|
|
|
string dllpath;
|
|
|
|
|
|
|
|
// we don't have any library prefixes, so we can safely append dll_path here
|
|
|
|
Q_snprintf( dllpath, sizeof( dllpath ), "%s/%s", GI->dll_path, name );
|
|
|
|
|
|
|
|
COM_GenerateCommonLibraryName( dllpath, OS_LIB_EXT, out, size );
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
==============
|
|
|
|
COM_GenerateServerLibraryPath
|
|
|
|
|
|
|
|
Generates platform-unique and compatible name for server library
|
|
|
|
==============
|
|
|
|
*/
|
|
|
|
static void COM_GenerateServerLibraryPath( char *out, size_t size )
|
|
|
|
{
|
|
|
|
#ifdef XASH_INTERNAL_GAMELIBS // assuming library loader knows where to get libraries
|
|
|
|
Q_strncpy( out, "server", size );
|
|
|
|
#elif ( XASH_WIN32 || XASH_LINUX || XASH_APPLE ) && XASH_X86
|
|
|
|
|
|
|
|
#if XASH_WIN32
|
|
|
|
Q_strncpy( out, GI->game_dll, size );
|
|
|
|
#elif XASH_APPLE
|
|
|
|
Q_strncpy( out, GI->game_dll_osx, size );
|
|
|
|
#else // XASH_LINUX
|
|
|
|
Q_strncpy( out, GI->game_dll_linux, size );
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#else
|
|
|
|
string dllpath;
|
|
|
|
const char *ext;
|
|
|
|
|
|
|
|
#if XASH_WIN32
|
|
|
|
Q_strncpy( dllpath, GI->game_dll, sizeof( dllpath ) );
|
|
|
|
#elif XASH_APPLE
|
|
|
|
Q_strncpy( dllpath, GI->game_dll_osx, sizeof( dllpath ) );
|
|
|
|
#else // XASH_APPLE
|
|
|
|
Q_strncpy( dllpath, GI->game_dll_linux, sizeof( dllpath ) );
|
|
|
|
#endif
|
|
|
|
|
|
|
|
ext = COM_FileExtension( dllpath );
|
|
|
|
COM_StripExtension( dllpath );
|
|
|
|
|
|
|
|
COM_GenerateCommonLibraryName( dllpath, ext, out, size );
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
==============
|
|
|
|
COM_GetCommonLibraryPath
|
|
|
|
|
|
|
|
Generates platform-unique and compatible name for server library
|
|
|
|
==============
|
|
|
|
*/
|
|
|
|
void COM_GetCommonLibraryPath( ECommonLibraryType eLibType, char *out, size_t size )
|
|
|
|
{
|
|
|
|
switch( eLibType )
|
|
|
|
{
|
|
|
|
case LIBRARY_GAMEUI:
|
|
|
|
COM_GenerateClientLibraryPath( "menu", out, size );
|
|
|
|
break;
|
|
|
|
case LIBRARY_CLIENT:
|
|
|
|
if( SI.clientlib[0] )
|
|
|
|
{
|
|
|
|
Q_strncpy( out, SI.clientlib, size );
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
COM_GenerateClientLibraryPath( "client", out, size );
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case LIBRARY_SERVER:
|
|
|
|
if( SI.gamedll[0] )
|
|
|
|
{
|
|
|
|
Q_strncpy( out, SI.gamedll, size );
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
COM_GenerateServerLibraryPath( out, size );
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
ASSERT( true );
|
|
|
|
out[0] = 0;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=============================================================================
|
|
|
|
|
|
|
|
C++ MANGLE CONVERSION
|
|
|
|
|
|
|
|
=============================================================================
|
|
|
|
*/
|
|
|
|
#define MAX_NESTED_NAMESPACES 16 /* MSVC limit */
|
|
|
|
|
|
|
|
static EFunctionMangleType COM_DetectMangleType( const char *str )
|
|
|
|
{
|
|
|
|
// Itanium C++ ABI mangling always start with _Z
|
|
|
|
// namespaces start with N, therefore _ZN
|
|
|
|
if( !Q_strncmp( str, "_ZN", 3 ) )
|
|
|
|
return MANGLE_ITANIUM;
|
|
|
|
|
|
|
|
// MSVC C++ mangling always start with ? and have
|
|
|
|
if( str[0] == '?' && Q_strstr( str, "@@" ))
|
|
|
|
return MANGLE_MSVC;
|
|
|
|
|
|
|
|
// allow offsets, we just silently ignore them on conversion
|
|
|
|
if( !Q_strncmp( str, "ofs:", 4 ))
|
|
|
|
return MANGLE_OFFSET;
|
|
|
|
|
|
|
|
// don't get confused by MSVC C mangling
|
|
|
|
if( str[0] != '@' && Q_strchr( str, '@' ))
|
|
|
|
return MANGLE_VALVE;
|
|
|
|
|
|
|
|
// not technically an error
|
|
|
|
return MANGLE_UNKNOWN;
|
|
|
|
}
|
|
|
|
|
|
|
|
char *COM_GetMSVCName( const char *in_name )
|
|
|
|
{
|
|
|
|
static string out_name;
|
|
|
|
char *pos;
|
|
|
|
|
|
|
|
if( in_name[0] == '?' ) // is this a MSVC C++ mangled name?
|
|
|
|
{
|
|
|
|
if(( pos = Q_strstr( in_name, "@@" )) != NULL )
|
|
|
|
{
|
|
|
|
ptrdiff_t len = pos - in_name;
|
|
|
|
|
|
|
|
// strip off the leading '?'
|
|
|
|
Q_strncpy( out_name, in_name + 1, sizeof( out_name ));
|
|
|
|
out_name[len-1] = 0; // terminate string at the "@@"
|
|
|
|
return out_name;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
Q_strncpy( out_name, in_name, sizeof( out_name ));
|
|
|
|
|
|
|
|
return out_name;
|
|
|
|
}
|
|
|
|
|
|
|
|
static char *COM_GetItaniumName( const char * const in_name )
|
|
|
|
{
|
|
|
|
static string out_name;
|
|
|
|
const char *f = in_name;
|
|
|
|
string symbols[16];
|
|
|
|
uint len = 0;
|
|
|
|
int i;
|
|
|
|
int remaining;
|
|
|
|
|
|
|
|
remaining = Q_strlen( f );
|
|
|
|
|
|
|
|
if( remaining < 3 )
|
|
|
|
goto invalid_format;
|
|
|
|
|
|
|
|
out_name[0] = 0;
|
|
|
|
|
|
|
|
// skip _ZN
|
|
|
|
f += 3;
|
|
|
|
remaining -= 3;
|
|
|
|
|
|
|
|
for( i = 0; i < MAX_NESTED_NAMESPACES; i++ )
|
|
|
|
{
|
|
|
|
// parse symbol length marker
|
|
|
|
len = 0;
|
|
|
|
for( ; isdigit( *f ) && remaining > 0; f++, remaining-- )
|
|
|
|
len = len * 10 + ( *f - '0' );
|
|
|
|
|
|
|
|
// sane value
|
|
|
|
len = Q_min( remaining, len );
|
|
|
|
|
|
|
|
if( len == 0 )
|
|
|
|
goto invalid_format;
|
|
|
|
|
|
|
|
Q_strncpy( symbols[i], f, Q_min( len + 1, sizeof( out_name )));
|
|
|
|
f += len;
|
|
|
|
remaining -= len;
|
|
|
|
|
|
|
|
// end marker
|
|
|
|
if( *f == 'E' )
|
|
|
|
break;
|
|
|
|
|
|
|
|
if( !isdigit( *f ) || remaining <= 0 )
|
|
|
|
goto invalid_format;
|
|
|
|
}
|
|
|
|
|
|
|
|
if( i == MAX_NESTED_NAMESPACES )
|
|
|
|
{
|
|
|
|
Con_DPrintf( "%s: too much nested namespaces: %s\n", __FUNCTION__, in_name );
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
for( ; i >= 0; i-- )
|
|
|
|
{
|
|
|
|
Q_strncat( out_name, symbols[i], sizeof( out_name ));
|
|
|
|
if( i > 0 )
|
|
|
|
Q_strncat( out_name, "@", sizeof( out_name ));
|
|
|
|
}
|
|
|
|
|
|
|
|
return out_name;
|
|
|
|
|
|
|
|
invalid_format:
|
|
|
|
Con_DPrintf( "%s: invalid format: %s\n", __FUNCTION__, in_name );
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
char **COM_ConvertToLocalPlatform( EFunctionMangleType to, const char *from, size_t *numfuncs )
|
|
|
|
{
|
|
|
|
string symbols[MAX_NESTED_NAMESPACES], temp, temp2;
|
|
|
|
const char *prev;
|
|
|
|
const char *postfix[3];
|
|
|
|
int i = 0;
|
|
|
|
char **ret;
|
|
|
|
|
|
|
|
// TODO:
|
|
|
|
if( to == MANGLE_MSVC )
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
switch( to )
|
|
|
|
{
|
|
|
|
case MANGLE_ITANIUM:
|
|
|
|
postfix[0] = "Ev";
|
|
|
|
postfix[1] = "EP11CBaseEntity";
|
|
|
|
postfix[2] = "EP11CBaseEntityS1_8USE_TYPEf";
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
ASSERT( 0 );
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
prev = from;
|
|
|
|
|
|
|
|
for( i = 0; i < MAX_NESTED_NAMESPACES; i++ )
|
|
|
|
{
|
|
|
|
const char *at = Q_strchr( prev, '@' );
|
|
|
|
uint len;
|
|
|
|
|
|
|
|
if( at ) len = (uint)( at - prev );
|
|
|
|
else len = (uint)Q_strlen( prev );
|
|
|
|
Q_strncpy( symbols[i], prev, Q_min( len + 1, sizeof( symbols[i] )));
|
|
|
|
prev = at + 1;
|
|
|
|
|
|
|
|
if( !at )
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
if( i == MAX_NESTED_NAMESPACES )
|
|
|
|
{
|
|
|
|
Con_DPrintf( "%s: too much nested namespaces: %s\n", __FUNCTION__, from );
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
// only three possible variations
|
|
|
|
*numfuncs = ARRAYSIZE( postfix );
|
|
|
|
ret = Z_Malloc( sizeof( char * ) * ARRAYSIZE( postfix ) );
|
|
|
|
|
|
|
|
Q_strncpy( temp, "_ZN", sizeof( temp ));
|
|
|
|
|
|
|
|
for( ; i >= 0; i-- )
|
|
|
|
{
|
|
|
|
Q_snprintf( temp2, sizeof( temp2 ), "%u%s", (uint)Q_strlen( symbols[i] ), symbols[i] );
|
|
|
|
Q_strncat( temp, temp2, sizeof( temp ));
|
|
|
|
}
|
|
|
|
|
|
|
|
for( i = 0; i < ARRAYSIZE( postfix ); i++ )
|
|
|
|
{
|
|
|
|
Q_snprintf( temp2, sizeof( temp2 ), "%s%s", temp, postfix[i] );
|
|
|
|
ret[i] = copystring( temp2 );
|
|
|
|
}
|
|
|
|
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
const char *COM_GetPlatformNeutralName( const char *in_name )
|
|
|
|
{
|
|
|
|
EFunctionMangleType type = COM_DetectMangleType( in_name );
|
|
|
|
|
|
|
|
switch( type )
|
|
|
|
{
|
|
|
|
case MANGLE_ITANIUM: return COM_GetItaniumName( in_name );
|
|
|
|
case MANGLE_MSVC: return COM_GetMSVCName( in_name );
|
|
|
|
default: return in_name;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
#if XASH_ENGINE_TESTS
|
|
|
|
#include "tests.h"
|
|
|
|
|
|
|
|
static void Test_DetectMangleType( void )
|
|
|
|
{
|
|
|
|
TASSERT(COM_DetectMangleType( "asdf" ) == MANGLE_UNKNOWN );
|
|
|
|
TASSERT(COM_DetectMangleType( "012345" ) == MANGLE_UNKNOWN );
|
|
|
|
TASSERT(COM_DetectMangleType( "?asdf" ) == MANGLE_UNKNOWN );
|
|
|
|
TASSERT(COM_DetectMangleType( "_Zasdf" ) == MANGLE_UNKNOWN );
|
|
|
|
|
|
|
|
TASSERT(COM_DetectMangleType( "ofs:1234" ) == MANGLE_OFFSET );
|
|
|
|
TASSERT(COM_DetectMangleType( "ofs:asdf" ) == MANGLE_OFFSET );
|
|
|
|
TASSERT(COM_DetectMangleType( "ofs:" ) == MANGLE_OFFSET );
|
|
|
|
|
|
|
|
TASSERT(COM_DetectMangleType( "_ZN1f1fEv" ) == MANGLE_ITANIUM );
|
|
|
|
TASSERT(COM_DetectMangleType( "_ZN3foo3barEv" ) == MANGLE_ITANIUM );
|
|
|
|
|
|
|
|
TASSERT(COM_DetectMangleType( "?f@f@@msvcsucks" ) == MANGLE_MSVC );
|
|
|
|
TASSERT(COM_DetectMangleType( "?foo@bar@@IHATEMSVC" ) == MANGLE_MSVC );
|
|
|
|
|
|
|
|
TASSERT(COM_DetectMangleType( "f@f" ) == MANGLE_VALVE );
|
|
|
|
TASSERT(COM_DetectMangleType( "foo@bar" ) == MANGLE_VALVE );
|
|
|
|
|
|
|
|
// Xash3D FWGS extensions test
|
|
|
|
TASSERT(COM_DetectMangleType( "_ZN1f1f1fEv" ) == MANGLE_ITANIUM );
|
|
|
|
TASSERT(COM_DetectMangleType( "_ZN3foo3bar3bazEv" ) == MANGLE_ITANIUM );
|
|
|
|
|
|
|
|
TASSERT(COM_DetectMangleType( "?f@f@f@@msvcsucks" ) == MANGLE_MSVC );
|
|
|
|
TASSERT(COM_DetectMangleType( "?foo@bar@@IHATEMSVC" ) == MANGLE_MSVC );
|
|
|
|
|
|
|
|
TASSERT(COM_DetectMangleType( "f@f@f" ) == MANGLE_VALVE );
|
|
|
|
TASSERT(COM_DetectMangleType( "foo@bar@baz" ) == MANGLE_VALVE );
|
|
|
|
}
|
|
|
|
|
|
|
|
static void Test_GetMSVCName( void )
|
|
|
|
{
|
|
|
|
const char *symbols[] =
|
|
|
|
{
|
|
|
|
"", "",
|
|
|
|
"?f@f@@XYZA", "f@f",
|
|
|
|
"?foo@bar@@QAEXXZ", "foo@bar",
|
|
|
|
"foo", "foo",
|
|
|
|
"?foo", "?foo",
|
|
|
|
"?foo@@", "foo", // not an error?
|
|
|
|
"?foo@bar@baz@@gotstrippedanyway","foo@bar@baz"
|
|
|
|
};
|
|
|
|
int i;
|
|
|
|
|
|
|
|
for( i = 0; i < ARRAYSIZE( symbols ); i += 2 )
|
|
|
|
{
|
|
|
|
Msg( "Checking if MSVC '%s' converts to '%s'...\n", symbols[i], symbols[i+1] );
|
|
|
|
|
|
|
|
TASSERT( !Q_strcmp( COM_GetMSVCName( symbols[i] ), symbols[i+1] ));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void Test_GetItaniumName( void )
|
|
|
|
{
|
|
|
|
const char *symbols[] =
|
|
|
|
{
|
|
|
|
"", NULL,
|
|
|
|
"_", NULL,
|
|
|
|
"_Z", NULL,
|
|
|
|
"_ZN", NULL,
|
|
|
|
"_ZNv", NULL,
|
|
|
|
"_ZN4barr3foo", NULL,
|
|
|
|
"_ZN3bar3foov", NULL,
|
|
|
|
"_ZN4bar3fooEv", NULL,
|
|
|
|
"_ZN3bar3fooEv", "foo@bar",
|
|
|
|
"_Z3foov", NULL,
|
|
|
|
"_ZN3fooEv", "foo", // not possible?
|
|
|
|
"_ZN3baz3bar3fooEdontcare", "foo@bar@baz",
|
|
|
|
};
|
|
|
|
int i;
|
|
|
|
|
|
|
|
for( i = 0; i < ARRAYSIZE( symbols ); i += 2 )
|
|
|
|
{
|
|
|
|
Msg( "Checking if Itanium '%s' converts to '%s'...\n", symbols[i], symbols[i+1] );
|
|
|
|
|
|
|
|
TASSERT( !Q_strcmp( COM_GetItaniumName( symbols[i] ), symbols[i+1] ));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void Test_ConvertFromValveToLocal( void )
|
|
|
|
{
|
|
|
|
const char *symbols[] =
|
|
|
|
{
|
|
|
|
"", "_ZN",
|
|
|
|
"foo", "_ZN3foo",
|
|
|
|
"xash3d@fwgs", "_ZN4fwgs6xash3d",
|
|
|
|
"foo@bar@bazz", "_ZN4bazz3bar3foo"
|
|
|
|
};
|
|
|
|
int i;
|
|
|
|
|
|
|
|
for( i = 0; i < ARRAYSIZE( symbols ); i += 2 )
|
|
|
|
{
|
|
|
|
char **ret;
|
|
|
|
size_t numfuncs;
|
|
|
|
size_t symlen = Q_strlen( symbols[i + 1] );
|
|
|
|
|
|
|
|
Msg( "Checking if Valve '%s' converts to Itanium '%s'...\n", symbols[i], symbols[i+1] );
|
|
|
|
|
|
|
|
ret = COM_ConvertToLocalPlatform( MANGLE_ITANIUM, symbols[i], &numfuncs );
|
|
|
|
|
|
|
|
TASSERT( numfuncs == 3 );
|
|
|
|
TASSERT( !Q_strncmp( ret[0], symbols[i+1], symlen ));
|
|
|
|
TASSERT( !Q_strncmp( ret[1], symbols[i+1], symlen ));
|
|
|
|
TASSERT( !Q_strncmp( ret[2], symbols[i+1], symlen ));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void Test_RunLibCommon( void )
|
|
|
|
{
|
|
|
|
TRUN( Test_DetectMangleType() );
|
|
|
|
TRUN( Test_GetMSVCName() );
|
|
|
|
TRUN( Test_GetItaniumName() );
|
|
|
|
TRUN( Test_ConvertFromValveToLocal() );
|
|
|
|
}
|
|
|
|
#endif /* XASH_ENGINE_TESTS */
|