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63 lines
2.1 KiB
63 lines
2.1 KiB
#ifndef COOP_UTIL_H |
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#define COOP_UTIL_H |
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#include "gravgunmod.h" |
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extern cvar_t mp_coop; |
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extern cvar_t mp_coop_nofriendlyfire; |
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extern cvar_t mp_coop_checkpoints; |
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extern cvar_t mp_coop_strongcheckpoints; |
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extern cvar_t mp_semclip; |
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extern cvar_t mp_coop_reconnect_hack; |
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extern cvar_t mp_coop_noangry; |
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extern cvar_t sentences_txt; |
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extern cvar_t materials_txt; |
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extern bool g_fSavedDuck; |
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extern bool g_fPause; |
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// triggers.cpp, CChangeLevel |
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struct COOPChangelevelData |
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{ |
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bool fIsBack; |
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bool fSkipSpawnCheck; |
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struct GGMPosition savedPosition; |
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bool fSpawnSaved; |
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bool fUsed; |
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unsigned int bitsTouchCount; |
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float flRepeatTimer; |
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const char *pszMapName; |
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const char *pszLandmarkName; |
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bool fValid; |
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}; |
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void UTIL_CleanSpawnPoint( Vector origin, float radius ); |
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bool COOP_SetDefaultSpawnPosition( CBasePlayer *pPlayer ); |
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void UTIL_CoopPrintMessage( const char *format, ... ); |
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void UTIL_CoopHudMessage( int channel, float time, unsigned int color1, unsigned int color2, float x, float y, const char *format, ... ); |
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void UTIL_CoopPlayerMessage( CBaseEntity *pPlayer, int channel, float time, unsigned int color1, unsigned int color2, float x, float y, const char *format, ... ); |
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bool COOP_PlayerDeath( CBasePlayer *pPlayer ); |
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void COOP_RegisterCVars( void ); |
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bool COOP_ClientCommand( edict_t *pEntity ); |
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bool COOP_ConfirmMenu(CBaseEntity *pTrigger, CBaseEntity *pActivator, int count2, char *mapname ); |
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void COOP_ResetVote( void ); |
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void COOP_ServerActivate( void ); |
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bool COOP_GetOrigin( Vector *pvecNewOrigin, const Vector &vecOrigin, const char *pszMapName ); |
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class CBasePlayer; |
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CBaseEntity *UTIL_CoopGetPlayerTrain( CBaseEntity *pPlayer); |
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void UTIL_SpawnPlayer( CBasePlayer *pPlayer ); |
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void UTIL_BecomeSpectator( CBasePlayer *pPlayer ); |
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void COOP_GiveDefaultWeapons( CBasePlayer *pPlayer ); |
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void COOP_AddDefaultWeapon( const char *pszClassName ); |
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void COOP_WriteState( const char *path ); |
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bool COOP_ReadState( const char *path ); |
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void COOP_AutoSave( CBaseEntity *pPlayer ); |
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bool COOP_PlayerSpawn( CBasePlayer *pPlayer ); |
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void COOP_ClearSaves( void ); |
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struct COOPChangelevelData *COOP_GetTriggerData( CBaseEntity *pTrigger ); |
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#endif // COOP_UTIL_H |
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