#ifndef COOP_UTIL_H #define COOP_UTIL_H #include "gravgunmod.h" extern cvar_t mp_coop; extern cvar_t mp_coop_nofriendlyfire; extern cvar_t mp_coop_checkpoints; extern cvar_t mp_coop_strongcheckpoints; extern cvar_t mp_semclip; extern cvar_t mp_coop_reconnect_hack; extern cvar_t mp_coop_noangry; extern cvar_t sentences_txt; extern cvar_t materials_txt; extern bool g_fSavedDuck; extern bool g_fPause; // triggers.cpp, CChangeLevel struct COOPChangelevelData { bool fIsBack; bool fSkipSpawnCheck; struct GGMPosition savedPosition; bool fSpawnSaved; bool fUsed; unsigned int bitsTouchCount; float flRepeatTimer; const char *pszMapName; const char *pszLandmarkName; bool fValid; }; void UTIL_CleanSpawnPoint( Vector origin, float radius ); bool COOP_SetDefaultSpawnPosition( CBasePlayer *pPlayer ); void UTIL_CoopPrintMessage( const char *format, ... ); void UTIL_CoopHudMessage( int channel, float time, unsigned int color1, unsigned int color2, float x, float y, const char *format, ... ); void UTIL_CoopPlayerMessage( CBaseEntity *pPlayer, int channel, float time, unsigned int color1, unsigned int color2, float x, float y, const char *format, ... ); bool COOP_PlayerDeath( CBasePlayer *pPlayer ); void COOP_RegisterCVars( void ); bool COOP_ClientCommand( edict_t *pEntity ); bool COOP_ConfirmMenu(CBaseEntity *pTrigger, CBaseEntity *pActivator, int count2, char *mapname ); void COOP_ResetVote( void ); void COOP_ServerActivate( void ); bool COOP_GetOrigin( Vector *pvecNewOrigin, const Vector &vecOrigin, const char *pszMapName ); class CBasePlayer; CBaseEntity *UTIL_CoopGetPlayerTrain( CBaseEntity *pPlayer); void UTIL_SpawnPlayer( CBasePlayer *pPlayer ); void UTIL_BecomeSpectator( CBasePlayer *pPlayer ); void COOP_GiveDefaultWeapons( CBasePlayer *pPlayer ); void COOP_AddDefaultWeapon( const char *pszClassName ); void COOP_WriteState( const char *path ); bool COOP_ReadState( const char *path ); void COOP_AutoSave( CBaseEntity *pPlayer ); bool COOP_PlayerSpawn( CBasePlayer *pPlayer ); void COOP_ClearSaves( void ); struct COOPChangelevelData *COOP_GetTriggerData( CBaseEntity *pTrigger ); #endif // COOP_UTIL_H