.. |
rp
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Fix male assassin snipers behaviour.
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6 years ago |
AI_BaseNPC_Schedule.cpp
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…
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Android.mk
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Use crowbar idle-animation.
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7 years ago |
CMakeLists.txt
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Merge branch 'master' into residual_point
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7 years ago |
Makefile
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Update README.md, update makefiles, add .bat scripts for msvc
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7 years ago |
Wxdebug.cpp
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…
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activity.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
activitymap.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
aflock.cpp
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…
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agrunt.cpp
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…
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airtank.cpp
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…
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animating.cpp
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…
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animation.cpp
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…
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animation.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
apache.cpp
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Update skill cvars.
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7 years ago |
apache.h
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Update skill cvars.
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7 years ago |
barnacle.cpp
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Add linkents for strange entities which was found on some maps.
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7 years ago |
barney.cpp
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Update skill cvars.
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7 years ago |
barney.h
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Update skill cvars.
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7 years ago |
basemonster.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
bigmomma.cpp
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Redefine string_t. Fix wrong variables type.
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7 years ago |
bloater.cpp
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…
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bmodels.cpp
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…
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bullsquid.cpp
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Update skill cvars.
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7 years ago |
bullsquid.h
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Update skill cvars.
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7 years ago |
buttons.cpp
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…
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cbase.cpp
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…
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cbase.h
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Merge branch 'master' into residual_point
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7 years ago |
cdll_dll.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
client.cpp
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Replace snprintf by _snprintf, for MSVC
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7 years ago |
client.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
combat.cpp
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Update skill cvars.
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7 years ago |
compile.bat
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Update README.md, update makefiles, add .bat scripts for msvc
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7 years ago |
controller.cpp
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…
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crossbow.cpp
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Add ammo_m40a1 and weapon_eagle implementations. Fix drop from monsters.
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7 years ago |
crowbar.cpp
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…
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decals.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
defaultai.cpp
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…
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defaultai.h
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…
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doors.cpp
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…
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doors.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
effects.cpp
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Fix item soda precache
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7 years ago |
effects.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
egon.cpp
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…
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enginecallback.h
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…
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explode.cpp
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…
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explode.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
exportdef.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
extdll.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
flyingmonster.cpp
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…
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flyingmonster.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
func_break.cpp
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…
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func_break.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
func_tank.cpp
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
game.cpp
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Update skill cvars.
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7 years ago |
game.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
gamerules.cpp
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Update skill cvars.
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7 years ago |
gamerules.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
gargantua.cpp
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…
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gauss.cpp
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…
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genericmonster.cpp
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…
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ggrenade.cpp
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…
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globals.cpp
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…
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glock.cpp
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Add weapon_silencer, weapon_bloodly_9mmAR and weapon_bloodly_shotgun implementations.
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7 years ago |
gman.cpp
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…
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h_ai.cpp
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…
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h_battery.cpp
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…
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h_cine.cpp
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…
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h_cycler.cpp
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…
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h_export.cpp
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…
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handgrenade.cpp
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…
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hassassin.cpp
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Upload monster_blkop_apache, monster_blkop_osprey and monster_male_assassin implementations.
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7 years ago |
headcrab.cpp
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Add monster_cleansuit_scientist and monsters corpses implementations.
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7 years ago |
healthkit.cpp
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…
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hgrunt.cpp
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Merge remote-tracking branch 'origin/travis' into residual_point
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7 years ago |
hgrunt.h
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Add monster_human_grunt_ally, monster_nari_grunt and monster_zombie_grunt implementations.
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7 years ago |
hl.def
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…
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hl.dsp
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…
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hornet.cpp
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…
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hornet.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
hornetgun.cpp
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…
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houndeye.cpp
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…
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ichthyosaur.cpp
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Add linkents for strange entities which was found on some maps.
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7 years ago |
islave.cpp
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Add monster_xboss implementation.
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7 years ago |
items.cpp
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…
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items.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
leech.cpp
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Add linkents for strange entities which was found on some maps.
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7 years ago |
lights.cpp
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Fix #62 ligthting issue.
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6 years ago |
maprules.cpp
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…
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maprules.h
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…
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monsterevent.h
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…
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monstermaker.cpp
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…
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monsters.cpp
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Merge branch 'master' into residual_point
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7 years ago |
monsters.h
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Merge remote-tracking branch 'origin/travis' into residual_point
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7 years ago |
monsterstate.cpp
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…
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mortar.cpp
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Redefine string_t. Fix wrong variables type.
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7 years ago |
mp5.cpp
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Add weapon_silencer, weapon_bloodly_9mmAR and weapon_bloodly_shotgun implementations.
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7 years ago |
mpstubb.cpp
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…
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multiplay_gamerules.cpp
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Do not break motd(Revert old changes).
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7 years ago |
nihilanth.cpp
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…
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nodes.cpp
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…
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nodes.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
observer.cpp
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…
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osprey.cpp
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Update skill cvars.
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7 years ago |
osprey.h
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Update skill cvars.
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7 years ago |
pathcorner.cpp
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…
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physcallback.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
plane.cpp
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…
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plane.h
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Add missing #include guards.
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7 years ago |
plats.cpp
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Redefine string_t. Fix wrong variables type.
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7 years ago |
player.cpp
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Do not show flashlight sprite in spectator mode.
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7 years ago |
player.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
playermonster.cpp
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All copyright symbols to (c)
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7 years ago |
prop.cpp
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…
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python.cpp
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Add ammo_m40a1 and weapon_eagle implementations. Fix drop from monsters.
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7 years ago |
rat.cpp
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…
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replace.sh
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…
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roach.cpp
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…
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rpg.cpp
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…
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satchel.cpp
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…
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saverestore.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
schedule.cpp
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…
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schedule.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
scientist.cpp
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Fix scientist models.
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7 years ago |
scripted.cpp
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
scripted.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
scriptevent.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
shotgun.cpp
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Add weapon_silencer, weapon_bloodly_9mmAR and weapon_bloodly_shotgun implementations.
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7 years ago |
singleplay_gamerules.cpp
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…
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skill.cpp
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…
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skill.h
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Merge remote-tracking branch 'origin/travis' into residual_point
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7 years ago |
sound.cpp
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Remove old TEXTURETYPE code
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7 years ago |
soundent.cpp
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…
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soundent.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
spectator.cpp
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…
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spectator.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
squad.h
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All copyright symbols to (c)
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7 years ago |
squadmonster.cpp
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…
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squadmonster.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
squeakgrenade.cpp
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Add linkents for strange entities which was found on some maps.
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7 years ago |
stats.cpp
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All copyright symbols to (c)
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7 years ago |
subs.cpp
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…
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talkmonster.cpp
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Update talkmonster friend list.
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7 years ago |
talkmonster.h
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Merge remote-tracking branch 'origin/travis' into residual_point
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7 years ago |
teamplay_gamerules.cpp
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…
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teamplay_gamerules.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
tempmonster.cpp
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…
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tentacle.cpp
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Add linkents for strange entities which was found on some maps.
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7 years ago |
trains.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
triggers.cpp
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
tripmine.cpp
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…
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turret.cpp
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…
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util.cpp
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Fix typo.
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7 years ago |
util.h
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Fix amd64 build
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7 years ago |
vector.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
weapons.cpp
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Add ammo_m40a1 and weapon_eagle implementations. Fix drop from monsters.
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7 years ago |
weapons.h
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Give only 1 handgrenade.
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6 years ago |
world.cpp
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Remove old TEXTURETYPE code
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7 years ago |
wxdebug.h
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…
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xen.cpp
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…
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zombie.cpp
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Fix some warnings.
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7 years ago |
zombie.h
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Upload monster_pitdrone, monster_gonome and monster_otis implementations.
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7 years ago |