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35 lines
746 B
35 lines
746 B
//++ BulliT |
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#include "hud.h" |
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#include "cl_util.h" |
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#include "const.h" |
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#include "entity_state.h" |
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#include "cl_entity.h" |
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#include "pm_defs.h" |
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#include "event_api.h" |
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#include "r_efx.h" |
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#include "aglocation.h" |
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////////////////////////////////////////////////////////////////////// |
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// Construction/Destruction |
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////////////////////////////////////////////////////////////////////// |
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AgLocation::AgLocation() |
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{ |
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m_vPosition = Vector(0,0,0); |
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} |
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AgLocation::~AgLocation() |
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{ |
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} |
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void AgLocation::Show() |
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{ |
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int iSpot = gEngfuncs.pEventAPI->EV_FindModelIndex( "sprites/laserdot.spr" ); |
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gEngfuncs.pEfxAPI->R_TempSprite( m_vPosition, vec3_origin, 1, iSpot, kRenderTransAlpha, kRenderFxNoDissipation, 255.0, 10, FTENT_SPRCYCLE ); |
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} |
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//-- Martin Webrant |
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