23 Commits (cbf8c17fb328b7cc9240c79961ca2227bef799ed)

Author SHA1 Message Date
mittorn 136994c97f
Remove some debug code 7 years ago
mittorn f5426c5d21 Fix prop owner, fix bouncing without damage on nearest targets 7 years ago
mittorn e444f097c2 Network gravgun hacks. fake prop position to reduce visible lag 7 years ago
mittorn 64de53674f make gravgun pull not depend on network rates 7 years ago
mittorn 0819d23771 Time-based gravgun grab prediction 7 years ago
mittorn 635759e3b6 Enable gateofbabylon, make spawners defination private until it used somewhere else 8 years ago
a1batross 13f9cd9564 Make custom weapons id public. Fix minor bugs, like wrong slashes or missing check for WIN32 8 years ago
mittorn d46a9e493a Gravgun optimization, fix mad jumping weapons 8 years ago
mittorn 4642ef3ee0 Rework gravgun sounds 8 years ago
mittorn da57ee5cf3 Remove some debug 8 years ago
mittorn 01be8a39ba Rework sounds on AR2 8 years ago
mittorn 86cf57a7c8 Do not add player velocity when stage != 2 9 years ago
mittorn c99eca226f Fix gibs and small objects pulling 9 years ago
mittorn 28bc8113a3 Fix primary fire 9 years ago
mittorn 4b805c8a00 Update gravgun code 9 years ago
mittorn 9c36b3d4f5 Simple trace check 9 years ago
mittorn d548085f7c Improve weapon and bmodels support 9 years ago
mittorn e8a8fd4930 Allow pull weapons and items (need to fix respawn) 9 years ago
mittorn 7e37c5449b Refactor again, change push mechanizm 9 years ago
mittorn 19a4378397 rework filter 9 years ago
mittorn e11a9d997a 3-stage gravgun 9 years ago
mittorn 911791590e Refactor, change pull behaviour 9 years ago
mittorn f13af98943 gravgun.cpp 9 years ago