Roman Chistokhodov
|
d86b0bf480
|
Change ideal monster state in MonsterUse only if monster is idle
|
3 years ago |
Andrey Akhmichin
|
0dd90846fe
|
#ifdef->#if
|
4 years ago |
Andrey Akhmichin
|
47c13ef873
|
server: Use separate cvar instead of macro for monster yaw speed fix.
|
4 years ago |
Logan
|
4be53d8527
|
server: fix monster yaw speed (#137)
This makes the yaw speed for all monsters (scientists, headcrabs, etc.) framerate independent.
Fix by Solokiller with mikela-valve's adjustments:
https://github.com/ValveSoftware/halflife/issues/2458
|
4 years ago |
Andrey Akhmichin
|
e239f3e1a5
|
Set EF_BRIGHTFIELD flag for monsters which stuck in the wall only in developer mode.
|
4 years ago |
Andrey Akhmichin
|
b8825c2039
|
Fix some potential troubles.
Comment some useless code.
|
5 years ago |
Andrey Akhmichin
|
ec9bffedaf
|
Partially fix double promotion.
|
5 years ago |
Roman Chistokhodov
|
467899b99a
|
Set activity before SetYawSpeed so it has the right activity
|
6 years ago |
Andrey Akhmichin
|
9d7ab6acf4
|
Some fixes for FoV, HUD, egon flare and new compilers. (#52)
* Fix warnings.
* Merge some fixes from https://github.com/Fograin/hl-subs-mod.
|
7 years ago |
Night Owl
|
f78471ad1d
|
min->Q_min, max->Q_max.
|
7 years ago |
Night Owl
|
55c3eb674c
|
Merge 35fd286cca
|
7 years ago |
Night Owl
|
ac6d7c4384
|
Merge 5cade5b760
|
8 years ago |
Night Owl
|
2faa732aa1
|
Apply some @AlliedModders's patches.
|
8 years ago |
Night Owl
|
a8b188e1d5
|
Fix -Wshadow.
|
8 years ago |
Night Owl
|
5890ff41ee
|
Server format.
|
8 years ago |
Night Owl
|
1aac42f504
|
Remove extra commas and semicolons. Format.
|
9 years ago |
Night Owl
|
4304846337
|
CRLF to LF all.
|
9 years ago |
Night Owl
|
0adbd65d8a
|
Fix build clang. Fix UB.
|
9 years ago |
mittorn
|
81207e3815
|
Add sed script and convert all SetXXX macros
|
9 years ago |
mittorn
|
0f599684c5
|
Upload first port
|
9 years ago |