677 Commits (6b43f5af255eb93579928bafdba08d7fb84bfbc5)
 

Author SHA1 Message Date
fgsfds 6b43f5af25 scripts: waf: psvita: remove fsigned-char and GNU_SOURCE 2 years ago
fgsfds a98ed47403 cmake: fix psvita builds 2 years ago
fgsfds 2326ad038d Merge branch 'master' of https://github.com/FWGS/hlsdk-xash3d into vita-hl 2 years ago
Roman Chistokhodov ad6fb5fe07
Fix crash on older GoldSource versions that didn't have m_rawinput cvar (#357) 2 years ago
fgsfds 0efa8a6388 Merge branch 'master' of https://github.com/FWGS/hlsdk-xash3d into vita-hl 2 years ago
fgsfds fa29254828 psvita support 2 years ago
Andrey Akhmichin d11f853464
Update README.md 2 years ago
nekonomicon d45fffc231
Merge pull request #354 from FreeSlave/rawinput_fixes 2 years ago
nekonomicon 7d1d2aad85
Merge pull request #353 from fgsfdsfgs/switch-hl 2 years ago
fgsfds 0c1868f17e
readme: include nswitch build instructions 2 years ago
fgsfds b01237f698 scripts: revert the arm64->aarch64 change 2 years ago
fgsfds c6da23892f nswitch: do not link libstdc++ to game libraries 2 years ago
fgsfds d32df80822 nswitch support 2 years ago
Bohdan Shulyar eceb28a304
Remove useless macro from weapons.h (#352) 2 years ago
FreeSlave e0279920c7 Access m_rawinput cvar via pointer instead of CVAR_GET_FLOAT 2 years ago
FreeSlave 06424ce6fa Track m_rawinput changes when weapon prediction is disabled 2 years ago
Andrey Akhmichin 63e3769c46
Fix animation code accessing invalid sequence descriptor. 2 years ago
Roman Chistokhodov 1c80e4bbcd
Add a cvar fixing pushable excessive acceleration (#343) 2 years ago
Andrey Akhmichin 813aa0ae91
More safe string copying. 2 years ago
Alibek Omarov 4ba4f5a9bc wscript: keep lib prefix only on selected platforms, e.g. Android 2 years ago
Andrey Akhmichin c8438f3fd7
scripts: waifulib: library_naming: fix wrong library naming scheme for i386. 2 years ago
Andrey Akhmichin 73301aa716
Use capital letters instead of strupr usage. 2 years ago
Andrey Akhmichin 58f78b4f1c
More safe strncpy usage. 2 years ago
Andrey Akhmichin 368fdf1259
More safe _snprintf usage. 2 years ago
Andrey Akhmichin cea0903626
More safe strncat usage. 2 years ago
Andrey Akhmichin 7cffbef773
More safe _snprintf usage. 2 years ago
Andrey Akhmichin 4ad82ee541
Fix strange sprintf usage. 2 years ago
Andrey Akhmichin e761d1d405
Remove mod-specific code under macros. 2 years ago
Andrey Akhmichin 7fb1dab079
Remove useless files overview.cpp/.h. 2 years ago
Andrey Akhmichin 8b62867643
Initialize string instead of incorrect copying using sprintf. 2 years ago
Andrey Akhmichin 60bd3121fb
Prevent possible null pointer dereference. 2 years ago
Roman Chistokhodov 06521e8950
Update github actions (#341) 2 years ago
Roman Chistokhodov 901d1947fb
Fix tripmines blowing up after loading save game in c1a3d with TRIPMINE_BEAM_DUPLICATION_FIX enabled (#332) 2 years ago
Roman Chistokhodov 5db68d4076
Revert changes to LinearMove (#331) 2 years ago
Alibek Omarov 63ce6eda31
client: view: fix reading from uninitialized variable when setting model angles from camera angles (#329) 2 years ago
Alibek Omarov 1394637ce8
server: func_tank: prevent domain error on barrel adjust (#328) 2 years ago
Roman Chistokhodov 99dc2c519f
Fix HUD_ChatInputPosition qualifier (#323) 2 years ago
Roman Chistokhodov 939237df71
Update README.md. Add a note about mods [ci skip] (#321) 2 years ago
Alibek Omarov 8f5c36dc62 client: fix GoldSrc input being enabled for Android on x86 2 years ago
Roman Chistokhodov e12d1aa743
Replace usage of m_ForceSendAnimations with entvars to avoid changing the class data layout (#306) 2 years ago
Roman Chistokhodov d9d46bcc2b
Include changelog in README.md [ci skip] (#302) 2 years ago
Roman Chistokhodov ae4d65439c
Don't play tripmine draw animation after placing the last tripmine (#300) 2 years ago
Roman Chistokhodov 4053dca7a9
Fix deploy animations sometimes not playing on weapon pickup (#299) 2 years ago
Roman Chistokhodov abf08e4520
Fix client tripmine body and weapon bodies passed to EV_WeaponAnimation (#298) 2 years ago
Alibek Omarov 70516c988f scripts: upgrade to Android NDK 25 2 years ago
Roman Chistokhodov 8d91e9b4c0
Use MAX_WEAPONS constant instead of magic numbers (#294) 2 years ago
Roman Chistokhodov 5d64c9ceb4
Fix building with msvc 6 (#295) 2 years ago
Roman Chistokhodov 4678d49392
Add manual workflow (#296) 2 years ago
Roman Chistokhodov b69d37e30e
Fix scientist's voice pitch selection (#292) 2 years ago
Roman Chistokhodov 3b0046cb3d
Fix func_button's sparks origin when func_button has origin brush (#291) 2 years ago