Andrey Akhmichin
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e239f3e1a5
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Set EF_BRIGHTFIELD flag for monsters which stuck in the wall only in developer mode.
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4 years ago |
Andrey Akhmichin
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895e7b7503
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Move "build" cvar pointer check to GameDLLInit function.
|
5 years ago |
tyabus
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873baccceb
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Replace magic numbers, Put changes under cvar
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6 years ago |
Night Owl
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86229f7926
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Add cvar to skip unicode check(Same as 4cdb80dce7 )
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6 years ago |
Night Owl
|
3915b19d2d
|
Rewrite HUD, weapons and monsters code.
Fix nailguns spread.
Fix xen squasher's projectile.
Lock multiplayer.
Read soundtrack names from sound/soundtrack.txt.
|
6 years ago |
Night Owl
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c9ac2c6dab
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Implement mp_satchelfix cvar.
|
7 years ago |
Night Owl
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51c682c15e
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Merge adb6161537
|
8 years ago |
Night Owl
|
f575e78a9b
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Register allow_spectators cvar.
|
8 years ago |
Night Owl
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cf5b2f9e14
|
Merge https://github.com/ValveSoftware/halflife/pull/1601
|
8 years ago |
Night Owl
|
a522ae20c3
|
Merge some changes from git version of hlsdk.
|
8 years ago |
Night Owl
|
2a0b98bc54
|
Use different damage values for bradnailer and nailgun. Remove cvars which was not found in game.
|
8 years ago |
Night Owl
|
4afee2372b
|
Merge @malortie's patches for Poke646: Vendetta.
|
8 years ago |
Night Owl
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e5b7b8a867
|
Merge @malortie's patches for poke646.
|
8 years ago |
Night Owl
|
5890ff41ee
|
Server format.
|
8 years ago |
Night Owl
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4304846337
|
CRLF to LF all.
|
9 years ago |
mittorn
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0f599684c5
|
Upload first port
|
9 years ago |