557 Commits (51a651c3c0d0174104c33f9c6aae3a12ed1a41f6)
 

Author SHA1 Message Date
Andrey Akhmichin 51a651c3c0 Merge branch 'master' into hltopdown 3 years ago
Andrey Akhmichin 060a6c3269 Update README.md. 3 years ago
Roman Chistokhodov 136ee78cfd
Make msvc builds in release mode with static runtime (#185) 3 years ago
Andrey Akhmichin 3503619bdd Merge https://github.com/ValveSoftware/halflife/pull/3099. 3 years ago
Roman Chistokhodov d86b0bf480 Change ideal monster state in MonsterUse only if monster is idle 3 years ago
Roman Chistokhodov 201206ccfd Fix potential conflict of monster states in scripted_sequence 3 years ago
Alibek Omarov cc4aebd61a wscript: remove dead option 3 years ago
Alibek Omarov f0d53af66d waifulib: xcompile: upgrade again from engine tree, fix motomagx build 3 years ago
Alibek Omarov dd470d6700 waifulib: xcompile: upgrade tool 3 years ago
Andrey Akhmichin 07e438e709 Fix build on windows. 3 years ago
Andrey Akhmichin c23036a405 Merge branch 'master' into hltopdown 3 years ago
Andrey Akhmichin 6e7653eec1 Move M_PI definition to header. 3 years ago
Andrey Akhmichin a94087e98d Merge branch 'master' into hltopdown 3 years ago
Andrey Akhmichin a541a9699c #ifdef->#if. 3 years ago
Bohdan Shulyar fd6f48175f
Comment unused variables (#184) 3 years ago
Bohdan Shulyar 7552c1df5e
Silence useless warning on Windows (#183) 3 years ago
Bohdan Shulyar 662af50306
Bump minimum CMake version (lower versions are deprecated) (#182) 3 years ago
Bohdan Shulyar d95080281f
Fix implicit conversion (#180) 3 years ago
Roman Chistokhodov 5f56ed6816
Build linux version in Steam runtime. Add building with msvc into workflow and upload artifacts. (#181) 3 years ago
Roman Chistokhodov b34b6a0778
Fix windows build (#179) 3 years ago
Andrey Akhmichin 5e06370a95 Revert breaking changes. 3 years ago
Andrey Akhmichin d12cd98581 Merge branch 'master' into hltopdown 3 years ago
Roman Chistokhodov d5d8895b8c
Add mingw workflow (#177) 3 years ago
Andrey Akhmichin da5efc7146 Get rid of project files for MSVC 98. 3 years ago
Andrey Akhmichin 72b7471b89 Get rid of hl.def. 3 years ago
Andrey Akhmichin 6055d3d3eb Avoid .def-file usage. 3 years ago
Andrey Akhmichin 8435857573 #ifdef->#if. 4 years ago
Andrey Akhmichin 9bb2924e59 Merge branch 'master' into hltopdown 4 years ago
Roman Chistokhodov 3f6ab0b2fd
Fix Goldsource build (#176) 4 years ago
Andrey Akhmichin 0557b2dfe3 Fix compilation. 4 years ago
Andrey Akhmichin 0fab78ad24 wscript: update. 4 years ago
Andrey Akhmichin 6d8e1c5d0c Got rid "defined". 4 years ago
Andrey Akhmichin 8366cb170c Fix compilation. 4 years ago
Andrey Akhmichin f0b649f507 wscript: update. 4 years ago
Andrey Akhmichin 0dd90846fe #ifdef->#if 4 years ago
Roman Chistokhodov 27ebf40849
Add github workflow and change the link and badge from travis to github actions (#174) 4 years ago
Andrey Akhmichin 7257bc9932 Merge branch 'master' into hltopdown 4 years ago
Andrey Akhmichin 06dd8a63cd Double promotion fix. 4 years ago
Roman Chistokhodov b4502f7133 Fix removing squad member 4 years ago
Roman Chistokhodov 59508d66da Allow special beam color for houndeye squad of size 5 4 years ago
Roman Chistokhodov 7a999bf987 Check before SetEnemy in squad monster 4 years ago
Andrey Akhmichin 2c9cb0c645 Revert "Merge 33413807d0" 4 years ago
Andrey Akhmichin 593c9185aa Do not override IsUseable for mp5. Merge a9b1d9cda8. 4 years ago
Andrey Akhmichin 464a678b33 Remove WeaponTick and override ItemPostFrame instead. 4 years ago
Roman Chistokhodov 397286021c Try fixing occasional bug with missing mp5 reload animation when holding primary attack after clip was depleted 4 years ago
Roman Chistokhodov 9fecfb50f3 Merge 2ca64e11b0 4 years ago
Andrey Akhmichin ea9eb82646 Set monsteryawspeedfix cvar to 1 by default. 4 years ago
Andrey Akhmichin 6274c601fe Fix trigger_camera fps dependency. Same as https://github.com/ValveSoftware/halflife/issues/2924. 4 years ago
Andrey Akhmichin 2c7e07ef49 Fix egon beam color. Same as https://github.com/ValveSoftware/halflife/issues/3033. 4 years ago
Andrey Akhmichin 8c45ae9bb2 Fix underwater breathing sounds when player not fully in the water. Same as https://github.com/ValveSoftware/halflife/issues/3110. 4 years ago