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Fix implicit conversion (#180)

hl_urbicide
Bohdan Shulyar 3 years ago committed by GitHub
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  1. 3
      cl_dll/cl_util.h

3
cl_dll/cl_util.h

@ -108,7 +108,8 @@ inline int TextMessageDrawChar( int x, int y, int number, int r, int g, int b ) @@ -108,7 +108,8 @@ inline int TextMessageDrawChar( int x, int y, int number, int r, int g, int b )
inline int DrawConsoleString( int x, int y, const char *string )
{
if( hud_textmode->value == 1 )
return gHUD.DrawHudString( x, y, 9999, (char*)string, 255 * g_hud_text_color[0], 255 * g_hud_text_color[1], 255 * g_hud_text_color[2] );
return gHUD.DrawHudString( x, y, 9999, (char*)string, (int)( (float)g_hud_text_color[0] * 255.0f ),
(int)( (float)g_hud_text_color[1] * 255.0f ), (int)( (float)g_hud_text_color[2] * 255.0f ) );
return gEngfuncs.pfnDrawConsoleString( x, y, (char*) string );
}

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