65 Commits (293f13cdd100086029ebecda4b3ba3c21c0dcc8d)

Author SHA1 Message Date
mittorn c372e64f31 Autosave checkpoint 6 years ago
mittorn 7e8d2c0add Do not remove save files from last map, save file checking 6 years ago
mittorn 6b2a8218a9 Implement autosave clean 6 years ago
mittorn bf9184bcf5 Change save names to make easier cleen automatic saves 6 years ago
mittorn 6f1a8c670c Enable ggm_pause for coop while no players spawned 6 years ago
mittorn 474ed21423 Add function descriptions 6 years ago
mittorn 91e6494b67 Nullify pState when loading or changelevel 6 years ago
mittorn f324c92742 Fix glitch when time not null, clean map states when loading 6 years ago
mittorn 5c721ec162 Fix double ServerActivate checking 6 years ago
mittorn 5d386cf809 Workaround loading bugs 6 years ago
mittorn cf6aa96203 Always connect save bot, dup ServerActivate checking 6 years ago
mittorn 71881e3b5d Do not save at ServerActivate directly 6 years ago
mittorn fc8a277e3b Implement voteload, modify menu 6 years ago
mittorn 472a253943 GGM vote and temp ban system, remove old globalvote and player filter 6 years ago
mittorn 31de8a8b5c Automatic changelevel confirmation without touching trigger again 6 years ago
mittorn d9a68cf5e2 Add trigger vote activation 6 years ago
mittorn d631463662 Autosave, map start save 6 years ago
mittorn c6c589ed7d Implement saving cooperative games 6 years ago
mittorn e35452b6bd Change next map detection 6 years ago
mittorn b8d5f9fc39 Refactoring 6 years ago
mittorn 2ddd855690 Rename (coop) 6 years ago
mittorn 80dc5295f0 Rename (player, ggm) 6 years ago
mittorn f8098cfad2 Renaming (ggmdata) 6 years ago
mittorn db5e688d2f Add autocheckpoint, fix clearing lists, weapon list broadcast 6 years ago
mittorn 7773bbef07 Force clean state 6 years ago
mittorn b55f4aeeb0 Get rid of old SavedCoords struct, rewrite transition code to new system 6 years ago
mittorn ecb31d4533 Get rid of mp_coop_changelevel, merge with mp_coop 6 years ago
mittorn 7286f61fd9 Add qsave/qload commands 6 years ago
mittorn 6b7ebc770b Force SpawnPlayer on restoring checkpoint when player dead 6 years ago
mittorn 197f20fe41 Remove some obsolete unused data 6 years ago
mittorn 8ce5c9d317 Update checkpoint system 6 years ago
mittorn e46a562572 Move landmark transition structs to coop.cpp 6 years ago
mittorn 7180dfb4d7 Experimental landmark transition system 6 years ago
mittorn d46bd7d7c0 Add autologin and logout 6 years ago
mittorn 353b9cba99 Simple player state save/restore and registration 6 years ago
mittorn e8cd7b3152 Fix text messages 6 years ago
mittorn 21b90a964e Fix menu message spamming, fix text messages 6 years ago
mittorn 90ba38d577 Fix vote 6 years ago
mittorn cf7e98aacd Fix weapon list 6 years ago
mittorn 80e6591c73 Do not skip suit 6 years ago
mittorn fe15dc19e0 Restore FL_SPECTATOR 6 years ago
mittorn ab875f9d90 Replace svc_print by ClientPrint 6 years ago
mittorn 48201dfcc3 Observer seems to be complete broken, restore old mode 6 years ago
mittorn 8837e7e188 Clean some dead/unused code 6 years ago
mittorn 42f5503327 Clear triggers.cpp from coop functions 6 years ago
mittorn d249bbfa23 Move global vote class to coop.c 6 years ago
mittorn 7eda9d88d0 Move global menu to new menu interface 6 years ago
mittorn 16c9ac26ed Move local confirm menu to new menu implementation 6 years ago
mittorn b1f6135c62 Partially rewrite coop menus, may be broken now 6 years ago
mittorn 532c37ecde Improve checkpoint system 7 years ago