25 Commits (master)

Author SHA1 Message Date
Roman Chistokhodov abf08e4520
Fix client tripmine body and weapon bodies passed to EV_WeaponAnimation (#298) 2 years ago
Roman Chistokhodov 8d91e9b4c0
Use MAX_WEAPONS constant instead of magic numbers (#294) 2 years ago
Marc-Antoine Lortie 3674e3f154
Fixed RPG client prediction results stored in wrong pointer. (#206) 3 years ago
Andrey Akhmichin a541a9699c #ifdef->#if. 3 years ago
Roman Chistokhodov 397286021c Try fixing occasional bug with missing mp5 reload animation when holding primary attack after clip was depleted 4 years ago
Roman Chistokhodov 06f046430d Fix occasional double playing of reload animations 4 years ago
mittorn 9a08968453 fix undefined symbols and conflicts on OpenWatcom 5 years ago
Andrey Akhmichin b8825c2039 Fix some potential troubles. 5 years ago
Andrey Akhmichin 73397679c2 More double promotion fixes. 5 years ago
Andrey Akhmichin ec9bffedaf Partially fix double promotion. 5 years ago
Roman Chistokhodov f6ffc92d5d Always update gHUD.m_iFOV on SetFOV message. Fix #53 7 years ago
Andrey Akhmichin 9d7ab6acf4 Some fixes for FoV, HUD, egon flare and new compilers. (#52) 7 years ago
Night Owl f78471ad1d min->Q_min, max->Q_max. 7 years ago
Night Owl 70c6e42907 Merge 68c9b7cf6b 7 years ago
Night Owl cf9ba71686 Make UpdateOnRemove() virtual. 7 years ago
Night Owl 2faa732aa1 Apply some @AlliedModders's patches. 8 years ago
Night Owl ecaba0de22 Upload missing file. Fix build. 8 years ago
mittorn 80593d29bd Apply fixes from gravgun branch 8 years ago
Night Owl 156b0ae69a Reformat some strings yet. 8 years ago
Night Owl 7c17f6e042 Rework initialization. 8 years ago
Night Owl 9e7debbb34 Client format. 9 years ago
Night Owl 4304846337 CRLF to LF all. 9 years ago
Night Owl 0adbd65d8a Fix build clang. Fix UB. 9 years ago
mittorn d254f1bd0e Improve client 9 years ago
mittorn 0f599684c5 Upload first port 9 years ago