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@ -29,25 +29,14 @@ set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wno-write-strings -DLINUX -D_LINUX -Dstricm |
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set(CMAKE_CXX_FLAGS "${CMAKE_C_FLAGS}") |
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set(CMAKE_CXX_FLAGS "${CMAKE_C_FLAGS}") |
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set (CLDLL_SOURCES |
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set (CLDLL_SOURCES |
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../dlls/crossbow.cpp |
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dmc/DMC_Teleporters.cpp |
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../dlls/crowbar.cpp |
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../dlls/egon.cpp |
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../dlls/gauss.cpp |
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../dlls/handgrenade.cpp |
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../dlls/hornetgun.cpp |
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../dlls/mp5.cpp |
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../dlls/python.cpp |
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../dlls/rpg.cpp |
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../dlls/satchel.cpp |
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../dlls/shotgun.cpp |
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../dlls/squeakgrenade.cpp |
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../dlls/tripmine.cpp |
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../dlls/glock.cpp |
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ev_hldm.cpp |
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ev_hldm.cpp |
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hl/hl_baseentity.cpp |
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../dlls/dmc/quake_gun.cpp |
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hl/hl_events.cpp |
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../dlls/dmc/quake_weapons_all.cpp |
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hl/hl_objects.cpp |
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quake/quake_baseentity.cpp |
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hl/hl_weapons.cpp |
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quake/quake_events.cpp |
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quake/quake_objects.cpp |
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quake/quake_weapons.cpp |
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ammo.cpp |
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ammo.cpp |
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ammo_secondary.cpp |
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ammo_secondary.cpp |
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ammohistory.cpp |
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ammohistory.cpp |
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@ -59,7 +48,7 @@ set (CLDLL_SOURCES |
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entity.cpp |
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entity.cpp |
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ev_common.cpp |
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ev_common.cpp |
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events.cpp |
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events.cpp |
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flashlight.cpp |
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# flashlight.cpp |
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GameStudioModelRenderer.cpp |
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GameStudioModelRenderer.cpp |
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geiger.cpp |
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geiger.cpp |
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health.cpp |
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health.cpp |
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@ -91,7 +80,7 @@ set (CLDLL_SOURCES |
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input_xash3d.cpp |
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input_xash3d.cpp |
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scoreboard.cpp |
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scoreboard.cpp |
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MOTD.cpp) |
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MOTD.cpp) |
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include_directories (. hl/ ../dlls ../dlls/wpn_shared ../common ../engine ../pm_shared ../game_shared ../public) |
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include_directories (. hl/ ../dlls ../dlls/wpn_shared ../common ../engine ../pm_shared ../game_shared ../public dmc ../dlls/dmc ) |
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if(USE_VOICEMGR) |
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if(USE_VOICEMGR) |
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#set(CLDLL_SOURCES |
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#set(CLDLL_SOURCES |
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