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@ -5,7 +5,6 @@
@@ -5,7 +5,6 @@
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#include "keydefs.h" |
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cvar_t *sensitivity; |
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cvar_t *in_joystick; |
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#define DLLEXPORT |
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#define PITCH 0 |
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#define YAW 1 |
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#define ROLL 2 |
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@ -208,7 +207,7 @@ void IN_Move( float frametime, usercmd_t *cmd )
@@ -208,7 +207,7 @@ void IN_Move( float frametime, usercmd_t *cmd )
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ac_movecount = 0; |
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} |
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extern "C" void IN_MouseEvent( int mstate ) |
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extern "C" void DLLEXPORT IN_MouseEvent( int mstate ) |
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{ |
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static int mouse_oldbuttonstate; |
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// perform button actions
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@ -230,22 +229,22 @@ extern "C" void IN_MouseEvent( int mstate )
@@ -230,22 +229,22 @@ extern "C" void IN_MouseEvent( int mstate )
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// Stubs
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extern "C" void IN_ClearStates ( void ) |
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extern "C" void DLLEXPORT IN_ClearStates ( void ) |
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{ |
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//gEngfuncs.Con_Printf("IN_ClearStates\n");
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} |
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extern "C" void IN_ActivateMouse ( void ) |
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extern "C" void DLLEXPORT IN_ActivateMouse ( void ) |
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{ |
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//gEngfuncs.Con_Printf("IN_ActivateMouse\n");
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} |
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extern "C" void IN_DeactivateMouse ( void ) |
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extern "C" void DLLEXPORT IN_DeactivateMouse ( void ) |
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{ |
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//gEngfuncs.Con_Printf("IN_DeactivateMouse\n");
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} |
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extern "C" void IN_Accumulate ( void ) |
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extern "C" void DLLEXPORT IN_Accumulate ( void ) |
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{ |
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//gEngfuncs.Con_Printf("IN_Accumulate\n");
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} |
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