|
|
|
@ -1578,7 +1578,7 @@ void CBasePlayerWeapon::PrintState( void )
@@ -1578,7 +1578,7 @@ void CBasePlayerWeapon::PrintState( void )
|
|
|
|
|
|
|
|
|
|
ALERT( at_console, "m_iclip: %i\n", m_iClip ); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
TYPEDESCRIPTION CRpg::m_SaveData[] = |
|
|
|
|
{ |
|
|
|
|
DEFINE_FIELD( CRpg, m_fSpotActive, FIELD_INTEGER ), |
|
|
|
@ -1586,7 +1586,7 @@ TYPEDESCRIPTION CRpg::m_SaveData[] =
@@ -1586,7 +1586,7 @@ TYPEDESCRIPTION CRpg::m_SaveData[] =
|
|
|
|
|
}; |
|
|
|
|
|
|
|
|
|
IMPLEMENT_SAVERESTORE( CRpg, CBasePlayerWeapon ) |
|
|
|
|
|
|
|
|
|
*/ |
|
|
|
|
TYPEDESCRIPTION CRpgRocket::m_SaveData[] = |
|
|
|
|
{ |
|
|
|
|
DEFINE_FIELD( CRpgRocket, m_flIgniteTime, FIELD_TIME ), |
|
|
|
@ -1605,7 +1605,7 @@ TYPEDESCRIPTION CShotgun::m_SaveData[] =
@@ -1605,7 +1605,7 @@ TYPEDESCRIPTION CShotgun::m_SaveData[] =
|
|
|
|
|
}; |
|
|
|
|
|
|
|
|
|
IMPLEMENT_SAVERESTORE( CShotgun, CBasePlayerWeapon ) |
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
TYPEDESCRIPTION CGauss::m_SaveData[] = |
|
|
|
|
{ |
|
|
|
|
DEFINE_FIELD( CGauss, m_fInAttack, FIELD_INTEGER ), |
|
|
|
@ -1636,4 +1636,4 @@ TYPEDESCRIPTION CSatchel::m_SaveData[] =
@@ -1636,4 +1636,4 @@ TYPEDESCRIPTION CSatchel::m_SaveData[] =
|
|
|
|
|
DEFINE_FIELD( CSatchel, m_chargeReady, FIELD_INTEGER ), |
|
|
|
|
}; |
|
|
|
|
|
|
|
|
|
IMPLEMENT_SAVERESTORE( CSatchel, CBasePlayerWeapon ) |
|
|
|
|
IMPLEMENT_SAVERESTORE( CSatchel, CBasePlayerWeapon )*/ |
|
|
|
|