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Fix uzi's attack speed.
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@ -174,7 +174,7 @@ void CUZI::PrimaryAttack()
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// HEV suit - indicate out of ammo condition
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// HEV suit - indicate out of ammo condition
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m_pPlayer->SetSuitUpdate("!HEV_AMO0", FALSE, 0);
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m_pPlayer->SetSuitUpdate("!HEV_AMO0", FALSE, 0);
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m_flNextPrimaryAttack = GetNextAttackDelay( 0.01 );
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m_flNextPrimaryAttack = GetNextAttackDelay( 0.1 );
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if ( m_flNextPrimaryAttack < UTIL_WeaponTimeBase() )
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if ( m_flNextPrimaryAttack < UTIL_WeaponTimeBase() )
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m_flNextPrimaryAttack = UTIL_WeaponTimeBase() + 0.01;
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m_flNextPrimaryAttack = UTIL_WeaponTimeBase() + 0.01;
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