diff --git a/dlls/zx/uzi.cpp b/dlls/zx/uzi.cpp index ffe98db5..8f5f660a 100644 --- a/dlls/zx/uzi.cpp +++ b/dlls/zx/uzi.cpp @@ -174,7 +174,7 @@ void CUZI::PrimaryAttack() // HEV suit - indicate out of ammo condition m_pPlayer->SetSuitUpdate("!HEV_AMO0", FALSE, 0); - m_flNextPrimaryAttack = GetNextAttackDelay( 0.01 ); + m_flNextPrimaryAttack = GetNextAttackDelay( 0.1 ); if ( m_flNextPrimaryAttack < UTIL_WeaponTimeBase() ) m_flNextPrimaryAttack = UTIL_WeaponTimeBase() + 0.01;