@ -82,6 +82,7 @@ int CGlock::GetItemInfo( ItemInfo *p )
p->iFlags = 0;
p->iId = m_iId = WEAPON_GLOCK;
p->iWeight = GLOCK_WEIGHT;
p->weaponName = "9mm Handgun";
return 1;
}
@ -399,6 +399,7 @@ int CTripmine::GetItemInfo( ItemInfo *p )
p->iPosition = 2;
p->iId = m_iId = WEAPON_TRIPMINE;
p->iWeight = TRIPMINE_WEIGHT;
p->weaponName = "Laser Tripmine";
p->iFlags = ITEM_FLAG_LIMITINWORLD | ITEM_FLAG_EXHAUSTIBLE;