Fix uzi's attack speed.

This commit is contained in:
Andrey Akhmichin 2019-08-04 15:24:04 +05:00
parent e65265495a
commit 6a58dc7625

View File

@ -174,7 +174,7 @@ void CUZI::PrimaryAttack()
// HEV suit - indicate out of ammo condition // HEV suit - indicate out of ammo condition
m_pPlayer->SetSuitUpdate("!HEV_AMO0", FALSE, 0); m_pPlayer->SetSuitUpdate("!HEV_AMO0", FALSE, 0);
m_flNextPrimaryAttack = GetNextAttackDelay( 0.01 ); m_flNextPrimaryAttack = GetNextAttackDelay( 0.1 );
if ( m_flNextPrimaryAttack < UTIL_WeaponTimeBase() ) if ( m_flNextPrimaryAttack < UTIL_WeaponTimeBase() )
m_flNextPrimaryAttack = UTIL_WeaponTimeBase() + 0.01; m_flNextPrimaryAttack = UTIL_WeaponTimeBase() + 0.01;