|
|
|
@ -151,9 +151,9 @@ void CMP5::PrimaryAttack()
@@ -151,9 +151,9 @@ void CMP5::PrimaryAttack()
|
|
|
|
|
Vector vecAiming = m_pPlayer->GetAutoaimVector( AUTOAIM_5DEGREES ); |
|
|
|
|
Vector vecDir; |
|
|
|
|
#ifdef CLIENT_DLL |
|
|
|
|
if( !bIsMultiplayer() ) |
|
|
|
|
if( bIsMultiplayer() ) |
|
|
|
|
#else |
|
|
|
|
if( !g_pGameRules->IsMultiplayer() ) |
|
|
|
|
if( g_pGameRules->IsMultiplayer() ) |
|
|
|
|
#endif |
|
|
|
|
{ |
|
|
|
|
// optimized multiplayer. Widened to make it easier to hit a moving player
|
|
|
|
|