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Fix too long line that crashed some clients
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@ -117,11 +117,11 @@ edict_t *CGameRules::GetPlayerSpawnSpot( CBasePlayer *pPlayer )
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params.fadeoutTime = .5;
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params.holdTime = 10;
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params.channel = 0;
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params.y = 0;
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params.x = params.y = -1;
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params.r2 = params.g2 = params.b2 = params.a2 = params.r1 = params.g1 = params.b1 = params.a1 = 255;
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UTIL_HudMessage( pPlayer, params, "Server cannot select a spawnpoint, please fly to it manually and press attack button" );
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UTIL_HudMessage( pPlayer, params, "Server cannot select a spawnpoint\nplease fly to it manually\nand press attack button" );
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// select spawn point
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pPlayer->m_state = STATE_POINT_SELECT;
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pPlayer->m_afButtonPressed = 0;
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