diff --git a/dlls/gamerules.cpp b/dlls/gamerules.cpp index aeb652f8..74bc17e8 100644 --- a/dlls/gamerules.cpp +++ b/dlls/gamerules.cpp @@ -117,11 +117,11 @@ edict_t *CGameRules::GetPlayerSpawnSpot( CBasePlayer *pPlayer ) params.fadeoutTime = .5; params.holdTime = 10; params.channel = 0; - params.y = 0; + params.x = params.y = -1; params.r2 = params.g2 = params.b2 = params.a2 = params.r1 = params.g1 = params.b1 = params.a1 = 255; - UTIL_HudMessage( pPlayer, params, "Server cannot select a spawnpoint, please fly to it manually and press attack button" ); + UTIL_HudMessage( pPlayer, params, "Server cannot select a spawnpoint\nplease fly to it manually\nand press attack button" ); // select spawn point pPlayer->m_state = STATE_POINT_SELECT; pPlayer->m_afButtonPressed = 0;