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#include "extdll.h"
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#include "util.h"
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#include "cbase.h"
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#include "gravgunmod.h"
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#include "player.h"
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#include "coop_util.h"
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cvar_t cvar_allow_gravgun = { "mp_allow_gravgun","1", FCVAR_SERVER };
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cvar_t cvar_allow_ar2 = { "mp_allow_ar2","0", FCVAR_SERVER };
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cvar_t cvar_ar2_mp5 = { "mp_ar2_mp5","0", FCVAR_SERVER };
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cvar_t cvar_ar2_balls = { "mp_ar2_balls","0", FCVAR_SERVER };
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cvar_t cvar_ar2_bullets = { "mp_ar2_bullets","0", FCVAR_SERVER };
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cvar_t cvar_wresptime = { "mp_wresptime","20", FCVAR_SERVER };
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cvar_t cvar_iresptime = { "mp_iresptime","30", FCVAR_SERVER };
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cvar_t cvar_gibtime = { "mp_gibtime","250", FCVAR_SERVER };
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cvar_t cvar_hgibcount = { "mp_hgibcount","12", FCVAR_SERVER };
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cvar_t cvar_agibcount = { "mp_agibcount","8", FCVAR_SERVER };
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cvar_t mp_gravgun_players = { "mp_gravgun_players", "0", FCVAR_SERVER };
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cvar_t mp_fixhornetbug = { "mp_fixhornetbug", "0", FCVAR_SERVER };
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cvar_t mp_checkentities = { "mp_checkentities", "0", FCVAR_SERVER };
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cvar_t mp_touchmenu = { "mp_touchmenu", "1", FCVAR_SERVER };
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void Ent_RunGC_f( void );
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void GGM_RegisterCVars( void )
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{
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CVAR_REGISTER( &cvar_allow_ar2 );
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CVAR_REGISTER( &cvar_allow_gravgun );
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CVAR_REGISTER( &cvar_ar2_mp5 );
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CVAR_REGISTER( &cvar_ar2_bullets );
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CVAR_REGISTER( &cvar_ar2_balls );
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CVAR_REGISTER( &cvar_wresptime );
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CVAR_REGISTER( &cvar_iresptime );
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CVAR_REGISTER( &cvar_gibtime );
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CVAR_REGISTER( &cvar_hgibcount );
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CVAR_REGISTER( &cvar_agibcount );
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CVAR_REGISTER( &mp_gravgun_players );
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CVAR_REGISTER( &mp_fixhornetbug );
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CVAR_REGISTER( &mp_checkentities );
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CVAR_REGISTER( &mp_touchmenu );
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g_engfuncs.pfnAddServerCommand( "ent_rungc", Ent_RunGC_f );
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}
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void Ent_RunGC( bool common, bool enttools, const char *userid )
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{
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int i, count = 0, removed = 0;
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edict_t *ent = g_engfuncs.pfnPEntityOfEntIndex( gpGlobals->maxClients + 5 );
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ALERT( at_warning, "Running garbage collector\n" );
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for( i = gpGlobals->maxClients; i < gpGlobals->maxEntities; i++, ent++ )
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{
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const char *classname = STRING( ent->v.classname );
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if( ent->free )
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continue;
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if( !classname || !ent->v.classname || !classname[0] )
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continue;
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count++;
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if( ent->v.flags & FL_KILLME )
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continue;
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if( common )
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{
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if( !strcmp( classname, "gib" ) )
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{
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ent->v.flags |= FL_KILLME;
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removed++;
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continue;
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}
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if( !strncmp( classname, "monster_", 8 ) && ent->v.health <= 0 || ent->v.deadflag != DEAD_NO )
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{
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ent->v.flags |= FL_KILLME;
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removed++;
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continue;
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}
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}
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if( !enttools )
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{
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if( strncmp( classname, "monster_", 8 ) || strncmp( classname, "weapon_", 7 ) || strncmp( classname, "ammo_", 5 ) )
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continue;
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}
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if( !ent->v.owner && ent->v.spawnflags & SF_NORESPAWN )
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{
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ent->v.flags |= FL_KILLME;
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removed++;
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continue;
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}
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CBaseEntity *entity = CBaseEntity::Instance( ent );
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if( !entity )
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{
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ent->v.flags |= FL_KILLME;
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removed++;
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continue;
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}
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if( enttools && entity->enttools_data.enttools )
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{
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if( !userid || !strcmp( userid, entity->enttools_data.ownerid ) )
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{
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ent->v.flags |= FL_KILLME;
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removed++;
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continue;
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}
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}
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else if( common && !entity->IsInWorld() )
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{
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ent->v.flags |= FL_KILLME;
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removed++;
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continue;
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}
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}
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ALERT( at_notice, "Total %d entities, %d cleaned\n", count, removed );
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}
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void Ent_RunGC_f()
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{
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int enttools = atoi(CMD_ARGV(1));
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Ent_RunGC( !enttools, enttools, NULL );
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}
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int Ent_CheckEntitySpawn( edict_t *pent )
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{
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if( mp_checkentities.value )
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{
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int index = ENTINDEX( pent );
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static unsigned int counter, lastgc;
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counter++;
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if( gpGlobals->maxEntities - index < 10 )
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{
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ALERT( at_error, "REFUSING CREATING ENTITY %s\n", STRING( pent->v.classname ) );
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Ent_RunGC( true, true, NULL );
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return 1;
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}
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if( gpGlobals->maxEntities - index < 100 )
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{
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if( !strncmp( STRING(pent->v.classname), "env_", 4) )
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return 1;
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if( !strcmp( STRING(pent->v.classname), "gib" ) )
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return 1;
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Ent_RunGC( true, false, NULL );
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return 0;
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}
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if( index > gpGlobals->maxEntities / 2 && counter - lastgc > 64 )
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{
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lastgc = counter;
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Ent_RunGC( true, false, NULL );
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return 0;
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}
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}
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return 0;
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}
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void GGM_ClientPutinServer(edict_t *pEntity, CBasePlayer *pPlayer)
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{
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if( mp_touchmenu.value && pPlayer->gravgunmod_data.m_state == STATE_UNINITIALIZED )
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g_engfuncs.pfnQueryClientCvarValue2( pEntity, "touch_enable", 111 );
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pPlayer->gravgunmod_data.m_state = STATE_CONNECTED;
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const char *uid = GETPLAYERAUTHID( pPlayer->edict() );
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if( !uid || strstr(uid, "PENDING") )
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uid = g_engfuncs.pfnInfoKeyValue( g_engfuncs.pfnGetInfoKeyBuffer( pPlayer->edict() ), "ip" );
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strncpy( pPlayer->gravgunmod_data.uid, uid, 32 );
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pPlayer->gravgunmod_data.uid[32] = 0;
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pPlayer->gravgunmod_data.m_flEntTime = 0;
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pPlayer->gravgunmod_data.m_flEntScope = 0;
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pPlayer->gravgunmod_data.menu.pPlayer = pPlayer;
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pPlayer->gravgunmod_data.menu.Clear();
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}
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void GGM_ClientFirstSpawn(CBasePlayer *pPlayer)
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{
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// AGHL-like spectator
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if( mp_spectator.value )
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{
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pPlayer->RemoveAllItems( TRUE );
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UTIL_BecomeSpectator( pPlayer );
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}
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}
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edict_t *GGM_PlayerByID( const char *id )
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{
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for( int i = 1; i <= gpGlobals->maxClients; i++ )
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{
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CBaseEntity *plr = UTIL_PlayerByIndex( i );
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if( plr && plr->IsPlayer() )
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{
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CBasePlayer *player = (CBasePlayer *) plr;
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if( !strcmp( player->gravgunmod_data.uid, id ) )
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return player->edict();
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}
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}
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return NULL;
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}
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const char *GGM_GetPlayerID( edict_t *player )
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{
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CBasePlayer *plr = (CBasePlayer*)CBaseEntity::Instance( player );
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if( !plr->IsPlayer() )
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return NULL;
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return plr->gravgunmod_data.uid;
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}
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/*
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===============================
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CMD_ARGV replacement
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We do not have access to engine's COM_TokenizeString,
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so perform all parsing here, allowing to change CMD_ARGV result
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===============================
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*/
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bool cmd_used;
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// CMD_ARGS replacement
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namespace GGM
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{
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static int cmd_argc;
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static char *cmd_args;
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static char *cmd_argv[80];
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static char *COM_ParseFile( char *data, char *token )
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{
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int c, len;
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if( !token )
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return NULL;
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len = 0;
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token[0] = 0;
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if( !data )
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return NULL;
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// skip whitespace
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skipwhite:
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while(( c = ((byte)*data)) <= ' ' )
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{
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if( c == 0 )
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return NULL; // end of file;
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data++;
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}
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// skip // comments
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if( c=='/' && data[1] == '/' )
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{
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while( *data && *data != '\n' )
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data++;
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goto skipwhite;
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}
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// handle quoted strings specially
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if( c == '\"' )
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{
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data++;
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while( 1 )
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{
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c = (byte)*data;
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// unexpected line end
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if( !c )
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{
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token[len] = 0;
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return data;
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}
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data++;
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if( c == '\\' && *data == '"' )
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{
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token[len++] = *data++;
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continue;
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}
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if( c == '\"' )
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{
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token[len] = 0;
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return data;
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}
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token[len] = c;
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len++;
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}
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}
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// parse single characters
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if( c == '{' || c == '}' || c == ')' || c == '(' || c == '\'' || c == ',' )
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{
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token[len] = c;
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len++;
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token[len] = 0;
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return data + 1;
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}
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// parse a regular word
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do
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{
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token[len] = c;
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data++;
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len++;
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c = ((byte)*data);
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if( c == '{' || c == '}' || c == ')' || c == '(' || c == '\'' || c == ',' )
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break;
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} while( c > 32 );
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token[len] = 0;
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return data;
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}
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static void Cmd_TokenizeString( const char *text )
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{
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char cmd_token[256];
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int i;
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// clear the args from the last string
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for( i = 0; i < cmd_argc; i++ )
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{
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delete [] cmd_argv[i];
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cmd_argv[i] = 0;
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}
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cmd_argc = 0; // clear previous args
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cmd_args = NULL;
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cmd_used = true;
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if( !text ) return;
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while( 1 )
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{
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// skip whitespace up to a /n
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while( *text && ((byte)*text) <= ' ' && *text != '\r' && *text != '\n' )
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text++;
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if( *text == '\n' || *text == '\r' )
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{
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// a newline seperates commands in the buffer
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if( *text == '\r' && text[1] == '\n' )
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text++;
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text++;
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break;
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}
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if( !*text )
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return;
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if( cmd_argc == 1 )
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cmd_args = (char*)text;
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text = COM_ParseFile( (char*)text, cmd_token );
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if( !text ) return;
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if( cmd_argc < 80 )
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{
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cmd_argv[cmd_argc] = new char[strlen(cmd_token)+1];
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strcpy(cmd_argv[cmd_argc], cmd_token);
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cmd_argc++;
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}
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}
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}
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static void Cmd_Reset( void )
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{
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cmd_used = false;
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}
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}
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extern "C" int CMD_ARGC()
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{
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if( cmd_used )
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{
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return GGM::cmd_argc;
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}
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return g_engfuncs.pfnCmd_Argc();
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}
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extern "C" const char *CMD_ARGS()
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{
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if( cmd_used )
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{
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if(!GGM::cmd_args)
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return "";
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return GGM::cmd_args;
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}
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return g_engfuncs.pfnCmd_Args();
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}
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extern "C" const char *CMD_ARGV( int i )
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{
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if( cmd_used )
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{
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if( i < 0 || i >= GGM::cmd_argc|| !GGM::cmd_argv[i] )
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return "";
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return GGM::cmd_argv[i];
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}
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return g_engfuncs.pfnCmd_Argv( i );
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}
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GGM_PlayerMenu &GGM_PlayerMenu::Add(const char *name, const char *command)
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{
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if( m_iCount > 4 )
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{
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ALERT( at_error, "GGM_PlayerMenu::Add: Only 5 menu items supported" );
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return *this;
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}
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strncpy( m_items[m_iCount].name, name, sizeof(m_items[m_iCount].name) - 1 );
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strncpy( m_items[m_iCount].command, command, sizeof(m_items[m_iCount].command) - 1 );
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m_iCount++;
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return *this;
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}
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GGM_PlayerMenu &GGM_PlayerMenu::Clear()
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{
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m_iCount = 0;
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return *this;
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}
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GGM_PlayerMenu &GGM_PlayerMenu::SetTitle(const char *title)
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{
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strncpy( m_sTitle, title, sizeof(m_sTitle) - 1);
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return *this;
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}
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GGM_PlayerMenu &GGM_PlayerMenu::New(const char *title)
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{
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SetTitle(title);
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return Clear();
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}
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extern int gmsgShowMenu;
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void GGM_PlayerMenu::Show()
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{
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if( pPlayer->gravgunmod_data.m_fTouchMenu)
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{
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char buf[256];
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#define MENU_STR(VAR) (#VAR)
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sprintf( buf, MENU_STR(slot10\ntouch_hide _coops*\ntouch_show _coops\ntouch_addbutton "_coopst" "#%s" "" 0.16 0.11 0.41 0.3 0 255 0 255 78 1.5\n), m_sTitle);
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CLIENT_COMMAND( pPlayer->edict(), buf);
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for( int i = 0; i < m_iCount; i++ )
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{
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sprintf( buf, MENU_STR(touch_settexture _coops%d "#%d. %s"\ntouch_show _coops%d\n), i+1, i+1, m_items[i].name, i + 1 );
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CLIENT_COMMAND( pPlayer->edict(), buf);
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}
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}
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else
|
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|
|
{
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|
char buf[128], *pbuf = buf;
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short int flags = 1<<9;
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pbuf += sprintf( pbuf, "^2%s:\n", m_sTitle );
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for( int i = 0; i < m_iCount; i++ )
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|
{
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|
pbuf += sprintf( pbuf, "^3%d.^7 %s\n", i+1, m_items[i].name);
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flags |= 1<<i;
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}
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MESSAGE_BEGIN(MSG_ONE, gmsgShowMenu, NULL, pPlayer->pev);
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WRITE_SHORT( flags ); // slots
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WRITE_CHAR( 255 ); // show time
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WRITE_BYTE( 0 ); // need more
|
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|
WRITE_STRING( buf );
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|
MESSAGE_END();
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}
|
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}
|
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// client.cpp
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|
|
void ClientCommand( edict_t *pEntity );
|
|
|
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|
|
bool GGM_PlayerMenu::MenuSelect( int select )
|
|
|
|
{
|
|
|
|
if( select > m_iCount || select < 1 )
|
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|
|
return false;
|
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|
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|
|
GGM::Cmd_TokenizeString( m_items[select-1].command );
|
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|
|
ClientCommand( pPlayer->edict() );
|
|
|
|
GGM::Cmd_Reset();
|
|
|
|
}
|