Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.
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#include "extdll.h"
#include "util.h"
#include "cbase.h"
#include "gravgunmod.h"
#include "player.h"
#include "coop_util.h"
cvar_t cvar_allow_gravgun = { "mp_allow_gravgun","1", FCVAR_SERVER };
cvar_t cvar_allow_ar2 = { "mp_allow_ar2","0", FCVAR_SERVER };
cvar_t cvar_ar2_mp5 = { "mp_ar2_mp5","0", FCVAR_SERVER };
cvar_t cvar_ar2_balls = { "mp_ar2_balls","0", FCVAR_SERVER };
cvar_t cvar_ar2_bullets = { "mp_ar2_bullets","0", FCVAR_SERVER };
cvar_t cvar_wresptime = { "mp_wresptime","20", FCVAR_SERVER };
cvar_t cvar_iresptime = { "mp_iresptime","30", FCVAR_SERVER };
cvar_t cvar_gibtime = { "mp_gibtime","250", FCVAR_SERVER };
cvar_t cvar_hgibcount = { "mp_hgibcount","12", FCVAR_SERVER };
cvar_t cvar_agibcount = { "mp_agibcount","8", FCVAR_SERVER };
cvar_t mp_gravgun_players = { "mp_gravgun_players", "0", FCVAR_SERVER };
cvar_t mp_fixhornetbug = { "mp_fixhornetbug", "0", FCVAR_SERVER };
cvar_t mp_checkentities = { "mp_checkentities", "0", FCVAR_SERVER };
void Ent_RunGC_f( void );
void GGM_RegisterCVars( void )
{
CVAR_REGISTER( &cvar_allow_ar2 );
CVAR_REGISTER( &cvar_allow_gravgun );
CVAR_REGISTER( &cvar_ar2_mp5 );
CVAR_REGISTER( &cvar_ar2_bullets );
CVAR_REGISTER( &cvar_ar2_balls );
CVAR_REGISTER( &cvar_wresptime );
CVAR_REGISTER( &cvar_iresptime );
CVAR_REGISTER( &cvar_gibtime );
CVAR_REGISTER( &cvar_hgibcount );
CVAR_REGISTER( &cvar_agibcount );
CVAR_REGISTER( &mp_gravgun_players );
CVAR_REGISTER( &mp_fixhornetbug );
CVAR_REGISTER( &mp_checkentities );
g_engfuncs.pfnAddServerCommand( "ent_rungc", Ent_RunGC_f );
}
void Ent_RunGC( bool common, bool enttools, const char *userid )
{
int i, count = 0, removed = 0;
edict_t *ent = g_engfuncs.pfnPEntityOfEntIndex( gpGlobals->maxClients + 5 );
ALERT( at_warning, "Running garbage collector\n" );
for( i = gpGlobals->maxClients; i < gpGlobals->maxEntities; i++, ent++ )
{
const char *classname = STRING( ent->v.classname );
if( ent->free )
continue;
if( !classname || !ent->v.classname || !classname[0] )
continue;
count++;
if( ent->v.flags & FL_KILLME )
continue;
if( common )
{
if( !strcmp( classname, "gib" ) )
{
ent->v.flags |= FL_KILLME;
removed++;
continue;
}
if( !strncmp( classname, "monster_", 8 ) && ent->v.health <= 0 || ent->v.deadflag != DEAD_NO )
{
ent->v.flags |= FL_KILLME;
removed++;
continue;
}
}
if( !enttools )
{
if( strncmp( classname, "monster_", 8 ) || strncmp( classname, "weapon_", 7 ) || strncmp( classname, "ammo_", 5 ) )
continue;
}
if( !ent->v.owner && ent->v.spawnflags & SF_NORESPAWN )
{
ent->v.flags |= FL_KILLME;
removed++;
continue;
}
CBaseEntity *entity = CBaseEntity::Instance( ent );
if( !entity )
{
ent->v.flags |= FL_KILLME;
removed++;
continue;
}
if( enttools && entity->enttools_data.enttools )
{
if( !userid || !strcmp( userid, entity->enttools_data.ownerid ) )
{
ent->v.flags |= FL_KILLME;
removed++;
continue;
}
}
else if( common && !entity->IsInWorld() )
{
ent->v.flags |= FL_KILLME;
removed++;
continue;
}
}
ALERT( at_notice, "Total %d entities, %d cleaned\n", count, removed );
}
void Ent_RunGC_f()
{
int enttools = atoi(CMD_ARGV(1));
Ent_RunGC( !enttools, enttools, NULL );
}
int Ent_CheckEntitySpawn( edict_t *pent )
{
if( mp_checkentities.value )
{
int index = ENTINDEX( pent );
static unsigned int counter, lastgc;
counter++;
if( gpGlobals->maxEntities - index < 10 )
{
ALERT( at_error, "REFUSING CREATING ENTITY %s\n", STRING( pent->v.classname ) );
Ent_RunGC( true, true, NULL );
return 1;
}
if( gpGlobals->maxEntities - index < 100 )
{
if( !strncmp( STRING(pent->v.classname), "env_", 4) )
return 1;
if( !strcmp( STRING(pent->v.classname), "gib" ) )
return 1;
Ent_RunGC( true, false, NULL );
return 0;
}
if( index > gpGlobals->maxEntities / 2 && counter - lastgc > 64 )
{
lastgc = counter;
Ent_RunGC( true, false, NULL );
return 0;
}
}
return 0;
}
void GGM_ClientPutinServer(edict_t *pEntity, CBasePlayer *pPlayer)
{
if( mp_coop.value && pPlayer->gravgunmod_data.m_state == STATE_UNINITIALIZED )
g_engfuncs.pfnQueryClientCvarValue2( pEntity, "touch_enable", 111 );
pPlayer->gravgunmod_data.m_state = STATE_CONNECTED;
const char *uid = GETPLAYERAUTHID( pPlayer->edict() );
if( strstr(uid, "PENDING") )
uid = g_engfuncs.pfnInfoKeyValue( g_engfuncs.pfnGetInfoKeyBuffer( pPlayer->edict() ), "ip" );
strncpy( pPlayer->gravgunmod_data.uid, uid, 31 );
pPlayer->gravgunmod_data.uid[32] = 0;
pPlayer->gravgunmod_data.m_flEntTime = 0;
pPlayer->gravgunmod_data.m_flEntScope = 0;
}
void GGM_ClientFirstSpawn(CBasePlayer *pPlayer)
{
// AGHL-like spectator
if( mp_spectator.value )
{
pPlayer->RemoveAllItems( TRUE );
UTIL_BecomeSpectator( pPlayer );
}
}
edict_t *GGM_PlayerByID( const char *id )
{
for( int i = 1; i <= gpGlobals->maxClients; i++ )
{
CBaseEntity *plr = UTIL_PlayerByIndex( i );
if( plr && plr->IsPlayer() )
{
CBasePlayer *player = (CBasePlayer *) plr;
if( !strcmp( player->gravgunmod_data.uid, id ) )
return player->edict();
}
}
return NULL;
}
const char *GGM_GetPlayerID( edict_t *player )
{
CBasePlayer *plr = (CBasePlayer*)CBaseEntity::Instance( player );
if( !plr->IsPlayer() )
return NULL;
return plr->gravgunmod_data.uid;
}