Browse Source

New menu implementation (unused)

gravgun
mittorn 6 years ago
parent
commit
fb4635d0c5
  1. 28
      dlls/client.cpp
  2. 10
      dlls/enginecallback.h
  3. 278
      dlls/gravgunmod.cpp
  4. 24
      dlls/gravgunmod.h
  5. 17
      dlls/multiplay_gamerules.cpp

28
dlls/client.cpp

@ -666,31 +666,40 @@ void ClientCommand( edict_t *pEntity ) @@ -666,31 +666,40 @@ void ClientCommand( edict_t *pEntity )
else if( FStrEq(pcmd, "m1"))
{
#define MENU_STR(VAR) (#VAR)
if( mp_coop.value )
if( mp_touchmenu.value )
CLIENT_COMMAND( pEntity,
MENU_STR(touch_addbutton "_coops" "*black" "" 0.15 0.1 0.4 0.72 0 0 0 128 334\ntouch_addbutton "_coopst" "#COOP MENU" "" 0.16 0.11 0.41 0.3 0 255 0 255 78 1.5\nm2\n)
MENU_STR(touch_addbutton "_coops" "*black" "" 0.15 0.1 0.4 0.72 0 0 0 128 335\ntouch_addbutton "_coopst" "#" "" 0.16 0.11 0.41 0.3 0 255 0 255 79 1.5\nm2\n)
);
}
else if( FStrEq(pcmd, "m2"))
{
if( mp_coop.value )
if( mp_touchmenu.value )
CLIENT_COMMAND( pEntity,
MENU_STR(touch_addbutton "_coops1" "#1. Join coop" "menuselect 1;touch_hide _coops*" 0.16 0.21 0.39 0.3 255 255 255 255 334 1.5\ntouch_addbutton "_coops2" "#2. Become spectator" "menuselect 2;touch_hide _coops*" 0.16 0.31 0.39 0.4 255 255 255 255 334 1.5\nm3\n)
MENU_STR(touch_addbutton "_coops1" "#" "menuselect 1;touch_hide _coops*" 0.16 0.21 0.39 0.3 255 255 255 255 335 1.5\ntouch_addbutton "_coops2" "#" "menuselect 2;touch_hide _coops*" 0.16 0.31 0.39 0.4 255 255 255 255 335 1.5\nm3\n)
);
}
else if( FStrEq(pcmd, "m3"))
{
if( mp_coop.value )
if( mp_touchmenu.value )
CLIENT_COMMAND( pEntity,
MENU_STR(touch_addbutton "_coops3" "#" "menuselect 3;touch_hide _coops*" 0.16 0.41 0.39 0.5 255 255 255 255 335 1.5\ntouch_addbutton "_coops4" "#" "menuselect 4;touch_hide _coops*" 0.16 0.51 0.39 0.6 255 255 255 255 335 1.5\nm4\n)
);
}
else if( FStrEq(pcmd, "m4"))
{
if( mp_coop.value )
if( mp_touchmenu.value )
CLIENT_COMMAND( pEntity,
MENU_STR(touch_addbutton "_coops5" "#" "menuselect 5;touch_hide _coops*" 0.16 0.61 0.39 0.7 255 255 255 255 335 1.5;wait;slot10\n)
);
if( mp_coop.value )
{
CBasePlayer *pl = GetClassPtr( (CBasePlayer *)pev );
const char *menu[] = {
"Join coop",
"Join spectators"
};
UTIL_CoopShowMenu( pl, "COOP SERVER", ARRAYSIZE( menu ), menu );
}
}
else if( !Ent_ProcessClientCommand( pEntity ) )
{
@ -2094,11 +2103,14 @@ void CreateInstancedBaselines ( void ) @@ -2094,11 +2103,14 @@ void CreateInstancedBaselines ( void )
void CvarValue2( const edict_t *pEnt, int requestID, const char *cvarName, const char *value )
{
if( mp_coop.value && pEnt && requestID == 111 && FStrEq( cvarName , "touch_enable" ) && atoi( value) )
if( pEnt && requestID == 111 && FStrEq( cvarName , "touch_enable" ) && atoi( value) )
{
CBasePlayer *player = (CBasePlayer * ) CBaseEntity::Instance( (edict_t*)pEnt );
player->gravgunmod_data.m_fTouchMenu = !!atof( value );
CLIENT_COMMAND((edict_t*)pEnt, "touch_addbutton \"_coopm\" \"*black\" \"coopmenu\" 0 0.05 0.15 0.11 0 0 0 128 335\ntouch_addbutton \"_coopmt\" \"#COOP MENU\" \"\" 0 0.05 0.16 0.11 255 255 127 255 79 2\nm1\n");
if( mp_coop.value )
CLIENT_COMMAND((edict_t*)pEnt, "touch_addbutton \"_coopm\" \"*black\" \"coopmenu\" 0 0.05 0.15 0.11 0 0 0 128 335\ntouch_addbutton \"_coopmt\" \"#COOP MENU\" \"\" 0 0.05 0.16 0.11 255 255 127 255 79 2\nm1\n");
else if( mp_touchmenu.value )
CLIENT_COMMAND((edict_t*)pEnt, "m1\n");
}
}

10
dlls/enginecallback.h

@ -118,9 +118,13 @@ inline void *GET_PRIVATE( edict_t *pent ) @@ -118,9 +118,13 @@ inline void *GET_PRIVATE( edict_t *pent )
#define NAME_FOR_FUNCTION (*g_engfuncs.pfnNameForFunction)
#define TRACE_TEXTURE (*g_engfuncs.pfnTraceTexture)
#define CLIENT_PRINTF (*g_engfuncs.pfnClientPrintf)
#define CMD_ARGS (*g_engfuncs.pfnCmd_Args)
#define CMD_ARGC (*g_engfuncs.pfnCmd_Argc)
#define CMD_ARGV (*g_engfuncs.pfnCmd_Argv)
//#define CMD_ARGS (*g_engfuncs.pfnCmd_Args)
//#define CMD_ARGC (*g_engfuncs.pfnCmd_Argc)
//#define CMD_ARGV (*g_engfuncs.pfnCmd_Argv)
// gravgunmod.cpp hack
extern "C" int CMD_ARGC();
extern "C" const char *CMD_ARGS();
extern "C" const char *CMD_ARGV( int i );
#define GET_ATTACHMENT (*g_engfuncs.pfnGetAttachment)
#define SET_VIEW (*g_engfuncs.pfnSetView)
#define SET_CROSSHAIRANGLE (*g_engfuncs.pfnCrosshairAngle)

278
dlls/gravgunmod.cpp

@ -20,6 +20,7 @@ cvar_t mp_gravgun_players = { "mp_gravgun_players", "0", FCVAR_SERVER }; @@ -20,6 +20,7 @@ cvar_t mp_gravgun_players = { "mp_gravgun_players", "0", FCVAR_SERVER };
cvar_t mp_fixhornetbug = { "mp_fixhornetbug", "0", FCVAR_SERVER };
cvar_t mp_checkentities = { "mp_checkentities", "0", FCVAR_SERVER };
cvar_t mp_touchmenu = { "mp_touchmenu", "1", FCVAR_SERVER };
void Ent_RunGC_f( void );
@ -38,6 +39,7 @@ void GGM_RegisterCVars( void ) @@ -38,6 +39,7 @@ void GGM_RegisterCVars( void )
CVAR_REGISTER( &mp_gravgun_players );
CVAR_REGISTER( &mp_fixhornetbug );
CVAR_REGISTER( &mp_checkentities );
CVAR_REGISTER( &mp_touchmenu );
g_engfuncs.pfnAddServerCommand( "ent_rungc", Ent_RunGC_f );
}
@ -174,7 +176,7 @@ int Ent_CheckEntitySpawn( edict_t *pent ) @@ -174,7 +176,7 @@ int Ent_CheckEntitySpawn( edict_t *pent )
void GGM_ClientPutinServer(edict_t *pEntity, CBasePlayer *pPlayer)
{
if( mp_coop.value && pPlayer->gravgunmod_data.m_state == STATE_UNINITIALIZED )
if( mp_touchmenu.value && pPlayer->gravgunmod_data.m_state == STATE_UNINITIALIZED )
g_engfuncs.pfnQueryClientCvarValue2( pEntity, "touch_enable", 111 );
pPlayer->gravgunmod_data.m_state = STATE_CONNECTED;
@ -187,6 +189,8 @@ void GGM_ClientPutinServer(edict_t *pEntity, CBasePlayer *pPlayer) @@ -187,6 +189,8 @@ void GGM_ClientPutinServer(edict_t *pEntity, CBasePlayer *pPlayer)
pPlayer->gravgunmod_data.uid[32] = 0;
pPlayer->gravgunmod_data.m_flEntTime = 0;
pPlayer->gravgunmod_data.m_flEntScope = 0;
pPlayer->gravgunmod_data.menu.pPlayer = pPlayer;
pPlayer->gravgunmod_data.menu.Clear();
}
void GGM_ClientFirstSpawn(CBasePlayer *pPlayer)
@ -227,3 +231,275 @@ const char *GGM_GetPlayerID( edict_t *player ) @@ -227,3 +231,275 @@ const char *GGM_GetPlayerID( edict_t *player )
return plr->gravgunmod_data.uid;
}
/*
===============================
CMD_ARGV replacement
We do not have access to engine's COM_TokenizeString,
so perform all parsing here, allowing to change CMD_ARGV result
===============================
*/
bool cmd_used;
// CMD_ARGS replacement
namespace GGM
{
static int cmd_argc;
static char *cmd_args;
static char *cmd_argv[80];
static char *COM_ParseFile( char *data, char *token )
{
int c, len;
if( !token )
return NULL;
len = 0;
token[0] = 0;
if( !data )
return NULL;
// skip whitespace
skipwhite:
while(( c = ((byte)*data)) <= ' ' )
{
if( c == 0 )
return NULL; // end of file;
data++;
}
// skip // comments
if( c=='/' && data[1] == '/' )
{
while( *data && *data != '\n' )
data++;
goto skipwhite;
}
// handle quoted strings specially
if( c == '\"' )
{
data++;
while( 1 )
{
c = (byte)*data;
// unexpected line end
if( !c )
{
token[len] = 0;
return data;
}
data++;
if( c == '\\' && *data == '"' )
{
token[len++] = *data++;
continue;
}
if( c == '\"' )
{
token[len] = 0;
return data;
}
token[len] = c;
len++;
}
}
// parse single characters
if( c == '{' || c == '}' || c == ')' || c == '(' || c == '\'' || c == ',' )
{
token[len] = c;
len++;
token[len] = 0;
return data + 1;
}
// parse a regular word
do
{
token[len] = c;
data++;
len++;
c = ((byte)*data);
if( c == '{' || c == '}' || c == ')' || c == '(' || c == '\'' || c == ',' )
break;
} while( c > 32 );
token[len] = 0;
return data;
}
static void Cmd_TokenizeString( const char *text )
{
char cmd_token[256];
int i;
// clear the args from the last string
for( i = 0; i < cmd_argc; i++ )
{
delete [] cmd_argv[i];
cmd_argv[i] = 0;
}
cmd_argc = 0; // clear previous args
cmd_args = NULL;
cmd_used = true;
if( !text ) return;
while( 1 )
{
// skip whitespace up to a /n
while( *text && ((byte)*text) <= ' ' && *text != '\r' && *text != '\n' )
text++;
if( *text == '\n' || *text == '\r' )
{
// a newline seperates commands in the buffer
if( *text == '\r' && text[1] == '\n' )
text++;
text++;
break;
}
if( !*text )
return;
if( cmd_argc == 1 )
cmd_args = (char*)text;
text = COM_ParseFile( (char*)text, cmd_token );
if( !text ) return;
if( cmd_argc < 80 )
{
cmd_argv[cmd_argc] = new char[strlen(cmd_token)+1];
strcpy(cmd_argv[cmd_argc], cmd_token);
cmd_argc++;
}
}
}
static void Cmd_Reset( void )
{
cmd_used = false;
}
}
extern "C" int CMD_ARGC()
{
if( cmd_used )
{
return GGM::cmd_argc;
}
return g_engfuncs.pfnCmd_Argc();
}
extern "C" const char *CMD_ARGS()
{
if( cmd_used )
{
if(!GGM::cmd_args)
return "";
return GGM::cmd_args;
}
return g_engfuncs.pfnCmd_Args();
}
extern "C" const char *CMD_ARGV( int i )
{
if( cmd_used )
{
if( i < 0 || i >= GGM::cmd_argc|| !GGM::cmd_argv[i] )
return "";
return GGM::cmd_argv[i];
}
return g_engfuncs.pfnCmd_Argv( i );
}
GGM_PlayerMenu &GGM_PlayerMenu::Add(const char *name, const char *command)
{
if( m_iCount > 4 )
{
ALERT( at_error, "GGM_PlayerMenu::Add: Only 5 menu items supported" );
return *this;
}
strncpy( m_items[m_iCount].name, name, sizeof(m_items[m_iCount].name) - 1 );
strncpy( m_items[m_iCount].command, command, sizeof(m_items[m_iCount].command) - 1 );
m_iCount++;
return *this;
}
GGM_PlayerMenu &GGM_PlayerMenu::Clear()
{
m_iCount = 0;
return *this;
}
GGM_PlayerMenu &GGM_PlayerMenu::SetTitle(const char *title)
{
strncpy( m_sTitle, title, sizeof(m_sTitle) - 1);
return *this;
}
GGM_PlayerMenu &GGM_PlayerMenu::New(const char *title)
{
SetTitle(title);
return Clear();
}
extern int gmsgShowMenu;
void GGM_PlayerMenu::Show()
{
if( pPlayer->gravgunmod_data.m_fTouchMenu)
{
char buf[256];
#define MENU_STR(VAR) (#VAR)
sprintf( buf, MENU_STR(slot10\ntouch_hide _coops*\ntouch_show _coops\ntouch_addbutton "_coopst" "#%s" "" 0.16 0.11 0.41 0.3 0 255 0 255 78 1.5\n), m_sTitle);
CLIENT_COMMAND( pPlayer->edict(), buf);
for( int i = 0; i < m_iCount; i++ )
{
sprintf( buf, MENU_STR(touch_settexture _coops%d "#%d. %s"\ntouch_show _coops%d\n), i+1, i+1, m_items[i].name, i + 1 );
CLIENT_COMMAND( pPlayer->edict(), buf);
}
}
else
{
char buf[128], *pbuf = buf;
short int flags = 1<<9;
pbuf += sprintf( pbuf, "^2%s:\n", m_sTitle );
for( int i = 0; i < m_iCount; i++ )
{
pbuf += sprintf( pbuf, "^3%d.^7 %s\n", i+1, m_items[i].name);
flags |= 1<<i;
}
MESSAGE_BEGIN(MSG_ONE, gmsgShowMenu, NULL, pPlayer->pev);
WRITE_SHORT( flags ); // slots
WRITE_CHAR( 255 ); // show time
WRITE_BYTE( 0 ); // need more
WRITE_STRING( buf );
MESSAGE_END();
}
}
// client.cpp
void ClientCommand( edict_t *pEntity );
bool GGM_PlayerMenu::MenuSelect( int select )
{
if( select > m_iCount || select < 1 )
return false;
GGM::Cmd_TokenizeString( m_items[select-1].command );
ClientCommand( pPlayer->edict() );
GGM::Cmd_Reset();
}

24
dlls/gravgunmod.h

@ -17,6 +17,7 @@ extern cvar_t cvar_agibcount; @@ -17,6 +17,7 @@ extern cvar_t cvar_agibcount;
extern cvar_t mp_spectator;
extern cvar_t mp_fixhornetbug;
extern cvar_t mp_checkentities;
extern cvar_t mp_touchmenu;
void GGM_RegisterCVars( void );
void Ent_RunGC( bool common, bool enttools, const char *userid );
@ -45,6 +46,28 @@ enum PlayerMenuState @@ -45,6 +46,28 @@ enum PlayerMenuState
MENUSTATE_LOCAL_CONFIRM
};
class GGM_PlayerMenu
{
struct GGM_MenuItem
{
char command[256];
char name[32];
} m_items[5];
int m_iCount;
char m_sTitle[32];
public:
CBasePlayer *pPlayer;
bool MenuSelect( int select );
GGM_PlayerMenu &SetTitle(const char *title);
GGM_PlayerMenu &New(const char *title);
GGM_PlayerMenu &Add( const char *name, const char *command );
GGM_PlayerMenu &Clear();
void Show();
};
struct GGMData
{
float m_flSpawnTime;
@ -56,6 +79,7 @@ struct GGMData @@ -56,6 +79,7 @@ struct GGMData
float m_flEntScope;
float m_flEntTime;
char uid[33];
GGM_PlayerMenu menu;
};
#endif // GRAVGUNMOD_H

17
dlls/multiplay_gamerules.cpp

@ -138,14 +138,7 @@ BOOL CHalfLifeMultiplay::ClientCommand( CBasePlayer *pPlayer, const char *pcmd ) @@ -138,14 +138,7 @@ BOOL CHalfLifeMultiplay::ClientCommand( CBasePlayer *pPlayer, const char *pcmd )
return TRUE;
}
if( FStrEq( pcmd, "menuselect" ) )
{
int imenu = atoi( CMD_ARGV( 1 ) );
UTIL_CoopProcessMenu( pPlayer, imenu );
return TRUE;
}
if( FStrEq( pcmd, "coopmenu" ) )
{
UTIL_CoopMenu( pPlayer );
@ -154,6 +147,16 @@ BOOL CHalfLifeMultiplay::ClientCommand( CBasePlayer *pPlayer, const char *pcmd ) @@ -154,6 +147,16 @@ BOOL CHalfLifeMultiplay::ClientCommand( CBasePlayer *pPlayer, const char *pcmd )
}
}
if( FStrEq( pcmd, "menuselect" ) )
{
int imenu = atoi( CMD_ARGV( 1 ) );
if( mp_coop.value )
UTIL_CoopProcessMenu( pPlayer, imenu );
return pPlayer->gravgunmod_data.menu.MenuSelect(imenu);
}
return CGameRules::ClientCommand( pPlayer, pcmd );
}

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