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#include "extdll.h"
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#include "util.h"
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#include "cbase.h"
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#include "player.h"
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#include "coop_util.h"
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#include "gravgunmod.h"
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struct SavedCoords g_SavedCoords, s_SavedCoords;
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static float msglimittime1, msglimittime2;
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cvar_t mp_coop = { "mp_coop", "0", FCVAR_SERVER };
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cvar_t mp_coop_changelevel = { "mp_coop_changelevel", "0", FCVAR_SERVER };
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cvar_t mp_coop_nofriendlyfire = { "mp_coop_nofriendlyfire", "0", FCVAR_SERVER };
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cvar_t mp_coop_disabledmap = { "mp_coop_disabledmap", "", FCVAR_SERVER };
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cvar_t mp_coop_reconnect_hack = { "mp_coop_reconnect_hack", "0", FCVAR_SERVER };
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cvar_t mp_coop_noangry = { "mp_coop_noangry", "0", FCVAR_SERVER };
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cvar_t mp_coop_checkpoints = { "mp_coop_checkpoints", "1", FCVAR_SERVER };
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cvar_t mp_skipdefaults = { "mp_skipdefaults", "0", FCVAR_SERVER };
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cvar_t mp_coop_strongcheckpoints = { "mp_coop_strongcheckpoints", "0", FCVAR_SERVER };
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cvar_t mp_unduck = { "mp_unduck", "0", FCVAR_SERVER };
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cvar_t mp_semclip = { "mp_semclip", "0", FCVAR_SERVER };
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cvar_t mp_spectator = { "mp_spectator", "0", FCVAR_SERVER };
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cvar_t materials_txt = { "materials_txt", "sound/materials.txt", FCVAR_SERVER };
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cvar_t sentences_txt = { "sentences_txt", "sound/sentences.txt", FCVAR_SERVER };
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edict_t *COOP_FindLandmark( const char *pLandmarkName )
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{
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edict_t *pentLandmark;
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pentLandmark = FIND_ENTITY_BY_STRING( NULL, "targetname", pLandmarkName );
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while( !FNullEnt( pentLandmark ) )
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{
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// Found the landmark
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if( FClassnameIs( pentLandmark, "info_landmark" ) )
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return pentLandmark;
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else
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pentLandmark = FIND_ENTITY_BY_STRING( pentLandmark, "targetname", pLandmarkName );
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}
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ALERT( at_error, "Can't find landmark %s\n", pLandmarkName );
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return NULL;
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}
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void COOP_ValidateOffset( void )
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{
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if( !g_SavedCoords.validoffset )
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{
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edict_t *landmark = COOP_FindLandmark( g_SavedCoords.landmark );
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if(landmark)
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g_SavedCoords.offset = landmark->v.origin - g_SavedCoords.offset;
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else
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g_SavedCoords.offset = g_vecZero - g_SavedCoords.offset;
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g_SavedCoords.validoffset = true;
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}
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}
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void UTIL_CoopPlayerMessage( CBaseEntity *pPlayer, int channel, float time, unsigned int color1, unsigned int color2, float x, float y, const char *format, ... )
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{
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if( !pPlayer )
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return;
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hudtextparms_t params;
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params.x = x, params.y = y;
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params.fadeinTime = params.fadeoutTime = .5f;
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params.holdTime = time;
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params.r1 = (color1 >> 24) & 0xFF, params.g1 = (color1 >> 16) & 0xFF, params.b1 = (color1 >> 8) & 0xFF, params.a1 = color1 & 0xFF;
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params.r2 = (color2 >> 24) & 0xFF, params.g2 = (color2 >> 16) & 0xFF, params.b2 = (color2 >> 8) & 0xFF, params.a2 = color2 & 0xFF;
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params.channel = channel;
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va_list argptr;
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char string[256];
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va_start( argptr, format );
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int len = vsnprintf( string, 256, format, argptr );
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va_end( argptr );
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string[len] = 0;
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char *pstr = string;
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// set line breaks
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for( int i = 0; *pstr; pstr++,i++ )
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{
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if( *pstr == '\n' )
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i = 0;
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if( i >= 79 )
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*pstr = '\n', i = 0;
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}
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UTIL_HudMessage( pPlayer, params, string );
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}
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void UTIL_CoopHudMessage( int channel, float time, unsigned int color1, unsigned int color2, float x, float y, const char *format, ... )
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{
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if( gpGlobals->time < msglimittime1 )
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return;
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msglimittime1 = gpGlobals->time + 0.4;
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hudtextparms_t params;
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params.x = x, params.y = y;
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params.fadeinTime = params.fadeoutTime = .5f;
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params.holdTime = time;
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params.r1 = (color1 >> 24) & 0xFF, params.g1 = (color1 >> 16) & 0xFF, params.b1 = (color1 >> 8) & 0xFF, params.a1 = color1 & 0xFF;
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params.r2 = (color2 >> 24) & 0xFF, params.g2 = (color2 >> 16) & 0xFF, params.b2 = (color2 >> 8) & 0xFF, params.a2 = color2 & 0xFF;
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params.channel = channel;
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va_list argptr;
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char string[256];
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va_start( argptr, format );
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int len = vsnprintf( string, 256, format, argptr );
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va_end( argptr );
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string[len] = 0;
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char *pstr = string;
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// set line breaks
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for( int i = 0; *pstr; pstr++,i++ )
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{
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if( *pstr == '\n' )
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i = 0;
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if( i >= 79 )
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*pstr = '\n', i = 0;
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}
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UTIL_HudMessageAll( params, string );
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}
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void UTIL_CoopPrintMessage( const char *format, ... )
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{
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if( gpGlobals->time < msglimittime2 )
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return;
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msglimittime2 = gpGlobals->time + 0.4;
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va_list argptr;
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char string[256];
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va_start( argptr, format );
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int len = vsnprintf( string, 256, format, argptr );
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va_end( argptr );
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string[len] = 0;
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MESSAGE_BEGIN( MSG_ALL, 8, NULL ); // svc_print
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WRITE_BYTE( 3 ); // PRINT_CHAT
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WRITE_STRING( string );
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MESSAGE_END();
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}
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void UTIL_CleanSpawnPoint( Vector origin, float dist )
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{
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CBaseEntity *ent = NULL;
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while( ( ent = UTIL_FindEntityInSphere( ent, origin, dist ) ) != NULL )
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{
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if( ent->IsPlayer() )
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{
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TraceResult tr;
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UTIL_TraceHull( ent->pev->origin + Vector( 0, 0, 36), ent->pev->origin + Vector( RANDOM_FLOAT( -150, 150 ), RANDOM_FLOAT( -150, 150 ), 0 ), dont_ignore_monsters, human_hull, ent->edict(), &tr);
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//UTIL_TraceModel( ent->pev->origin + Vector( 0, 0, 36), ent->pev->origin + Vector( RANDOM_FLOAT( -150, 150 ), RANDOM_FLOAT( -150, 150 ), 0 ), 0, ent->edict(), &tr);
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if( !tr.fAllSolid )
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UTIL_SetOrigin(ent->pev, tr.vecEndPos);
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}
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}
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}
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Vector COOP_FixupSpawnPoint(Vector spawn)
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{
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int i = 0;
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// predict that spawn point is almost correct
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while( i < 2 ) // 2 player heights
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{
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Vector point = spawn + Vector( 0, 0, 36 * i );
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TraceResult tr;
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UTIL_TraceHull( point, point, ignore_monsters, (mp_unduck.value&&g_fSavedDuck)?head_hull:human_hull, NULL, &tr );
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if( !tr.fStartSolid && !tr.fAllSolid )
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return point;
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i = -i;
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if( i >= 0 )
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i++;
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}
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return spawn;
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}
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void UTIL_CoopSaveTrain( CBaseEntity *pPlayer, SavedCoords *coords)
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{
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if( coords->trainsaved )
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return;
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CBaseEntity *train = UTIL_CoopGetPlayerTrain(pPlayer);
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if( !train )
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{
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ALERT( at_console, "^1NO TRAIN!\n");
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return;
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}
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ALERT( at_console, "^1TRAIN IS %s\n", STRING( train->pev->classname ) );
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if( !pPlayer->IsPlayer() )
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{
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// it is trainnitself, try find player on it
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CBaseEntity *pList;
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Vector mins = pPlayer->pev->absmin;
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Vector maxs = pPlayer->pev->absmax;
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maxs.z += 72;
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int count = UTIL_EntitiesInBox( &pList, 1, mins, maxs, FL_ONGROUND );
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if( count && pList && pList->IsPlayer() )
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pPlayer = pList;
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else
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{
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ALERT( at_console, "Train without players\n" );
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return;
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}
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}
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strcpy( coords->trainglobal, STRING(train->pev->globalname) );
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coords->trainoffset = pPlayer->pev->origin - VecBModelOrigin(train->pev);
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coords->trainsaved = true;
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}
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void UTIL_BecomeSpectator( CBasePlayer *pPlayer )
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{
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//pPlayer->m_bDoneFirstSpawn = true;
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pPlayer->pev->takedamage = DAMAGE_NO;
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//pPlayer->pev->flags |= FL_SPECTATOR;
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pPlayer->pev->flags |= FL_NOTARGET;
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pPlayer->pev->effects |= EF_NODRAW;
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pPlayer->pev->solid = SOLID_NOT;
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pPlayer->pev->movetype = MOVETYPE_NOCLIP;
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pPlayer->pev->modelindex = 0;
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pPlayer->pev->health = 1;
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pPlayer->m_pGoalEnt = NULL;
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//pPlayer->StopObserver();
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//while( !pPlayer->IsObserver() )
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//pPlayer->StartObserver(pPlayer->pev->origin, pPlayer->pev->angles);
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return;
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}
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void UTIL_SpawnPlayer( CBasePlayer *pPlayer )
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{
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//pPlayer->StopObserver();
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pPlayer->gravgunmod_data.m_state = STATE_SPAWNED;
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pPlayer->m_iRespawnFrames = 0;
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pPlayer->pev->effects &= ~EF_NODRAW;
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pPlayer->pev->takedamage = DAMAGE_YES;
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pPlayer->pev->flags &= ~FL_SPECTATOR;
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pPlayer->pev->movetype = MOVETYPE_WALK;
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pPlayer->Spawn();
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//pPlayer->StopObserver();
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if( mp_coop.value )
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CLIENT_COMMAND( pPlayer->edict(), "touch_show _coopm*\n" );
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}
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char * UTIL_CoopPlayerName( CBaseEntity *pPlayer )
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{
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if( !pPlayer )
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return (char*)"unnamed(NULL)";
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return (char*)( ( pPlayer->pev->netname && STRING( pPlayer->pev->netname )[0] != 0 ) ? STRING( pPlayer->pev->netname ) : "unconnected" );
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}
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bool g_fSavedDuck;
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char *badlist[256] = {
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"player", // does not even can set own name
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"talat",
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"hmse",
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"mhmd",
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"aeman",
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"famas",
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"danek",
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"ame syia",
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"melih",
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"aliance",
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"vladick"
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};
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void UTIL_CoopKickPlayer(CBaseEntity *pPlayer)
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{
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int i;
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if( !pPlayer )
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return;
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char *name = UTIL_CoopPlayerName( pPlayer );
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SERVER_COMMAND( UTIL_VarArgs( "kick %d\n", ENTINDEX(pPlayer->pev->pContainingEntity) - 1 ) );
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if( strlen( name ) < 5 )
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return;
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// find last slot
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for( i = 0; badlist[i]; i++ );
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if( i > 254 )
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return;
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badlist[i] = strdup( name );
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}
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#ifdef __WIN32 // no strcasestr
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#include <windows.h>
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#include <string.h>
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const char *strcasestr( const char *s1, const char *s2 )
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{
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if( s1 == 0 || s2 == 0 )
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return 0;
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size_t n = strlen(s2);
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while(*s1)
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if(!strnicmp(s1++,s2,n))
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return (s1-1);
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return 0;
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}
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#endif
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bool UTIL_CoopIsBadPlayer( CBaseEntity *plr )
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{
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if( !plr )
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return false;
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for( int i = 0; badlist[i];i++ )
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if( strcasestr( (char*)UTIL_CoopPlayerName( plr ), badlist[i] ) )
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return true;
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return false;
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}
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struct checkpoint_s
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{
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char str[32];
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float time;
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Vector origin;
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Vector angles;
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} g_checkpoints[4];
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void COOP_ClearData( void )
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{
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// nullify
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SavedCoords l_SavedCoords = {0};
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g_SavedCoords = l_SavedCoords;
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memset( &g_checkpoints, 0, sizeof( g_checkpoints ) );
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msglimittime1 = msglimittime2 = 0;
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}
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bool g_fPause;
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void COOP_ApplyData( void )
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{
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if( s_SavedCoords.valid )
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{
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struct SavedCoords null1 = {0};
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g_SavedCoords = s_SavedCoords;
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s_SavedCoords = null1;
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g_fSavedDuck = g_SavedCoords.fDuck;
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}
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g_fPause = false;
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ALERT( at_console, "^2CoopApplyData()\n" );
|
|
|
|
memset( &g_checkpoints, 0, sizeof( g_checkpoints ) );
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
int g_iVote;
|
|
|
|
|
|
|
|
// Show to all spawned players: voting, etc..
|
|
|
|
class GlobalVote
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
|
|
|
|
int m_iConfirm;
|
|
|
|
int m_iVoteCount;
|
|
|
|
int m_iMaxCount;
|
|
|
|
int m_iBanCount;
|
|
|
|
float m_flTime;
|
|
|
|
const char *maps[5];
|
|
|
|
int votes[5];
|
|
|
|
EHANDLE m_pTrigger;
|
|
|
|
EHANDLE m_pPlayer;
|
|
|
|
void ConfirmMenu( CBasePlayer *pPlayer, CBaseEntity *trigger, const char *mapname );
|
|
|
|
void ShowGlobalMenu( const char *title, int count, const char **menu );
|
|
|
|
void Process( CBasePlayer *pPlayer, int imenu );
|
|
|
|
};
|
|
|
|
|
|
|
|
GlobalVote g_GlobalVote;
|
|
|
|
|
|
|
|
void GlobalVote::Process( CBasePlayer *pPlayer, int imenu )
|
|
|
|
{
|
|
|
|
if( pPlayer->pev->flags & FL_SPECTATOR )
|
|
|
|
return;
|
|
|
|
if( gpGlobals->time - m_flTime > 30 )
|
|
|
|
{
|
|
|
|
g_iVote = 0;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
switch( g_iVote )
|
|
|
|
{
|
|
|
|
case 1: // touch blue trigger
|
|
|
|
m_iVoteCount++;
|
|
|
|
|
|
|
|
if( imenu == 1 ) // confirm
|
|
|
|
{
|
|
|
|
if( m_iBanCount >= 2 )
|
|
|
|
{
|
|
|
|
UTIL_CoopKickPlayer( pPlayer );
|
|
|
|
m_iConfirm-= 5;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
m_iConfirm++;
|
|
|
|
UTIL_CoopPrintMessage( "%s^7 confirmed map change\n", UTIL_CoopPlayerName( pPlayer ));
|
|
|
|
|
|
|
|
}
|
|
|
|
if( imenu == 2 ) // cancel
|
|
|
|
{
|
|
|
|
m_iConfirm--;
|
|
|
|
if( pPlayer == m_pPlayer )
|
|
|
|
m_iConfirm -= 100; // player mistake
|
|
|
|
}
|
|
|
|
if( imenu == 3 )
|
|
|
|
{
|
|
|
|
m_iBanCount++;
|
|
|
|
if( m_iBanCount >= 2 && m_iConfirm > -50 )
|
|
|
|
UTIL_CoopKickPlayer( m_pPlayer );
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
void GlobalVote::ShowGlobalMenu( const char *title, int count, const char **menu )
|
|
|
|
{
|
|
|
|
int count2 = 0;
|
|
|
|
|
|
|
|
for( int i = 1; i <= gpGlobals->maxClients; i++ )
|
|
|
|
{
|
|
|
|
CBaseEntity *plr = UTIL_PlayerByIndex( i );
|
|
|
|
|
|
|
|
if( plr && plr->IsPlayer() && !UTIL_CoopIsBadPlayer( plr ) )
|
|
|
|
{
|
|
|
|
count2++;
|
|
|
|
CBasePlayer *player = (CBasePlayer *) plr;
|
|
|
|
GGM_PlayerMenu &m = player->gravgunmod_data.menu.New( title );
|
|
|
|
for( int j = 0; j < count; j++ )
|
|
|
|
{
|
|
|
|
char cmd[32];
|
|
|
|
sprintf(cmd, "votemenu %d", i );
|
|
|
|
m.Add( menu[j], cmd );
|
|
|
|
}
|
|
|
|
m.Show();
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
m_iMaxCount = count2;
|
|
|
|
m_iBanCount = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
void GlobalVote::ConfirmMenu( CBasePlayer *pPlayer, CBaseEntity *trigger, const char *mapname )
|
|
|
|
{
|
|
|
|
g_iVote = 1;
|
|
|
|
m_flTime = gpGlobals->time;
|
|
|
|
m_pTrigger = trigger;
|
|
|
|
m_pPlayer = pPlayer;
|
|
|
|
const char *menu[] = {
|
|
|
|
"Confirm",
|
|
|
|
"Cancel",
|
|
|
|
"BAN"
|
|
|
|
};
|
|
|
|
|
|
|
|
UTIL_CoopPrintMessage( "%s^7 wants to change map ^1BACK to %s\n", UTIL_CoopPlayerName( pPlayer ), mapname );
|
|
|
|
ShowGlobalMenu(UTIL_VarArgs("Confirm changing map BACK TO %s?", mapname), ARRAYSIZE(menu), menu);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void COOP_NewCheckpoint( entvars_t *pevPlayer )
|
|
|
|
{
|
|
|
|
if( !pevPlayer->netname )
|
|
|
|
return;
|
|
|
|
memmove( &g_checkpoints[1], &g_checkpoints[0], sizeof ( g_checkpoints[0] ) * 3 );
|
|
|
|
g_checkpoints[0].time = gpGlobals->time;
|
|
|
|
snprintf( g_checkpoints[0].str, 31, "%5s %d", STRING( pevPlayer->netname ), (int)( gpGlobals->time / 60 ) );
|
|
|
|
g_checkpoints[0].origin = pevPlayer->origin;
|
|
|
|
g_checkpoints[0].angles = pevPlayer->angles;
|
|
|
|
UTIL_CoopHudMessage( 1, 5, 0xFF0000FF, 0xFF0000FF, 0, 0.7, "New checkpoint by %s!\n", STRING( pevPlayer->netname ) );
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool COOP_PlayerDeath( CBasePlayer *pPlayer )
|
|
|
|
{
|
|
|
|
|
|
|
|
if( pPlayer->gravgunmod_data.m_iMenuState == MENUSTATE_CHECKPOINT )
|
|
|
|
return true;
|
|
|
|
|
|
|
|
if( g_checkpoints[0].time )
|
|
|
|
{
|
|
|
|
COOP_CheckpointMenu( pPlayer );
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool UTIL_CoopRestorePlayerCoords(CBaseEntity *player, Vector *origin, Vector *angles )
|
|
|
|
{
|
|
|
|
if(!g_SavedCoords.valid)
|
|
|
|
return false;
|
|
|
|
COOP_ValidateOffset();
|
|
|
|
// compute player by IQ
|
|
|
|
char *ip = g_engfuncs.pfnInfoKeyValue( g_engfuncs.pfnGetInfoKeyBuffer( player->edict() ), "ip" );
|
|
|
|
for( int i = 0;i < g_SavedCoords.iCount;i++)
|
|
|
|
{
|
|
|
|
if(ip && ip[0] && !strcmp(ip, g_SavedCoords.ip[i]) )
|
|
|
|
{
|
|
|
|
TraceResult tr;
|
|
|
|
Vector point = g_SavedCoords.origin[i] + g_SavedCoords.offset;
|
|
|
|
|
|
|
|
UTIL_TraceHull( point, point, missile, (mp_unduck.value&&g_fSavedDuck)?head_hull:human_hull, NULL, &tr );
|
|
|
|
|
|
|
|
g_SavedCoords.ip[i][0] = 0;
|
|
|
|
|
|
|
|
if( tr.fStartSolid || tr.fAllSolid )
|
|
|
|
return false;
|
|
|
|
*origin = point;
|
|
|
|
*angles = g_SavedCoords.angles[i];
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool UTIL_CoopGetSpawnPoint( Vector *origin, Vector *angles)
|
|
|
|
{
|
|
|
|
if(!g_SavedCoords.valid)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
// spawn on elevator or train
|
|
|
|
if( g_SavedCoords.trainsaved )
|
|
|
|
{
|
|
|
|
CBaseEntity *train = UTIL_FindEntityByString( NULL, "globalname", g_SavedCoords.trainglobal );
|
|
|
|
if( !train ) train = UTIL_FindEntityByString( NULL, "classname", g_SavedCoords.trainglobal );
|
|
|
|
if( train && ( !g_SavedCoords.trainuser1 || train->pev->iuser1 == g_SavedCoords.trainuser1 ) )
|
|
|
|
{
|
|
|
|
*angles = g_SavedCoords.triggerangles;
|
|
|
|
*origin = VecBModelOrigin(train->pev) + g_SavedCoords.trainoffset;
|
|
|
|
g_SavedCoords.trainuser1 = train->pev->iuser1;
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
ALERT( at_console, "Failed to get train %s (map design error?)\n", g_SavedCoords.trainglobal );
|
|
|
|
}
|
|
|
|
Vector point = g_SavedCoords.triggerorigin;
|
|
|
|
*angles = g_SavedCoords.triggerangles;
|
|
|
|
if( !g_SavedCoords.validspawnpoint )
|
|
|
|
{
|
|
|
|
TraceResult tr;
|
|
|
|
Vector angle;
|
|
|
|
UTIL_MakeVectorsPrivate( *angles, (float*)&angle, NULL, NULL );
|
|
|
|
COOP_ValidateOffset();
|
|
|
|
point = point + g_SavedCoords.offset;
|
|
|
|
//UTIL_TraceHull( point, point, ignore_monsters, human_hull, NULL, &tr );
|
|
|
|
|
|
|
|
if( mp_unduck.value && g_fSavedDuck && !g_SavedCoords.fUsed )
|
|
|
|
UTIL_TraceHull( point, point + angle * 100, missile, head_hull, NULL, &tr );
|
|
|
|
else
|
|
|
|
UTIL_TraceHull( point, point + angle * 100, ignore_monsters, human_hull, NULL, &tr );
|
|
|
|
|
|
|
|
if( !tr.fStartSolid && !tr.fAllSolid || ENTINDEX( tr.pHit ) && ENTINDEX( tr.pHit ) <= gpGlobals->maxClients )
|
|
|
|
{
|
|
|
|
//g_SavedCoords.triggerorigin = tr.vecEndPos;
|
|
|
|
//g_SavedCoords.validspawnpoint = true;
|
|
|
|
if( tr.pHit && FClassnameIs( tr.pHit, "func_door" ) )
|
|
|
|
tr.pHit->v.solid = SOLID_NOT;
|
|
|
|
ALERT( at_console, "CoopGetSpawnPoint: ^2offset set\n");
|
|
|
|
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
//g_SavedCoords.valid = false;
|
|
|
|
ALERT( at_console, "CoopGetSpawnPoint: ^2trace failed\n");
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
*origin = point;
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
CBaseEntity *UTIL_CoopGetPlayerTrain( CBaseEntity *pPlayer)
|
|
|
|
{
|
|
|
|
CBaseEntity *train = NULL;
|
|
|
|
|
|
|
|
if( !pPlayer)
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
if( !pPlayer->IsPlayer() )
|
|
|
|
{
|
|
|
|
// activated by path track
|
|
|
|
train = pPlayer;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if( FNullEnt(pPlayer->pev->groundentity))
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
train = CBaseEntity::Instance(pPlayer->pev->groundentity);
|
|
|
|
}
|
|
|
|
|
|
|
|
if( !train )
|
|
|
|
return NULL;
|
|
|
|
if( !train->pev->globalname ||!STRING(train->pev->globalname) || !STRING(train->pev->globalname)[0] )
|
|
|
|
return NULL;
|
|
|
|
// doors are elevators
|
|
|
|
if( strcmp( STRING( train->pev->classname ), "func_train") && strcmp( STRING( train->pev->classname ), "func_tracktrain") && strcmp( STRING( train->pev->classname ), "func_door") )
|
|
|
|
return NULL;
|
|
|
|
return train;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// Collect all weapons tat player touchet in coop ant give to all players at spawn
|
|
|
|
|
|
|
|
CWeaponList g_WeaponList;
|
|
|
|
|
|
|
|
void CWeaponList::Clear()
|
|
|
|
{
|
|
|
|
m_iWeapons = 0;
|
|
|
|
}
|
|
|
|
void CWeaponList::GiveToPlayer(CBasePlayer *pPlayer)
|
|
|
|
{
|
|
|
|
for(int i = 0; i < m_iWeapons;i++)
|
|
|
|
pPlayer->GiveNamedItem(weapons[i]);
|
|
|
|
}
|
|
|
|
void CWeaponList::AddWeapon( const char *classname )
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
|
|
|
|
if( !strcmp( classname, "item_suit") )
|
|
|
|
return;
|
|
|
|
|
|
|
|
if( !strcmp( classname, "item_healthkit") )
|
|
|
|
return;
|
|
|
|
|
|
|
|
for(i = 0; i < m_iWeapons;i++)
|
|
|
|
if(!strcmp(weapons[i], classname))
|
|
|
|
return;
|
|
|
|
strcpy(weapons[m_iWeapons++], classname);
|
|
|
|
}
|
|
|
|
|
|
|
|
void COOP_ResetVote( void )
|
|
|
|
{
|
|
|
|
g_iVote = 0;
|
|
|
|
g_GlobalVote.m_iConfirm = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool COOP_ConfirmMenu(CBaseEntity *pTrigger, CBaseEntity *pActivator, int count2, char *mapname )
|
|
|
|
{
|
|
|
|
if( gpGlobals->time - g_GlobalVote.m_flTime > 30 )
|
|
|
|
{
|
|
|
|
g_iVote = 0;
|
|
|
|
g_GlobalVote.m_iConfirm = 0;
|
|
|
|
}
|
|
|
|
if( g_iVote != 1 )
|
|
|
|
{
|
|
|
|
if( !UTIL_CoopIsBadPlayer( pActivator ) )
|
|
|
|
{
|
|
|
|
CBasePlayer *pPlayer = (CBasePlayer*)pActivator;
|
|
|
|
|
|
|
|
if( pPlayer->gravgunmod_data.m_iLocalConfirm == 0 )
|
|
|
|
pPlayer->gravgunmod_data.m_iLocalConfirm = 1;
|
|
|
|
if( pPlayer->gravgunmod_data.m_iLocalConfirm < 3 )
|
|
|
|
{
|
|
|
|
pPlayer->gravgunmod_data.menu.New("This will change map back. Are you sure?")
|
|
|
|
.Add("Confirm", "confirmchangelevel")
|
|
|
|
.Add("Cancel", "")
|
|
|
|
.Show();
|
|
|
|
}
|
|
|
|
else
|
|
|
|
g_GlobalVote.ConfirmMenu(pPlayer, pTrigger, mapname );
|
|
|
|
}
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
if( g_GlobalVote.m_iConfirm < count2 )
|
|
|
|
return false;
|
|
|
|
if( mp_coop_strongcheckpoints.value )
|
|
|
|
{
|
|
|
|
// do not allow go back if there are checkpoints, but not near changelevel
|
|
|
|
if( g_checkpoints[0].time && (g_checkpoints[0].origin - VecBModelOrigin(pTrigger->pev)).Length() > 150 )
|
|
|
|
{
|
|
|
|
g_GlobalVote.m_iConfirm = 0;
|
|
|
|
UTIL_CoopPlayerMessage( pActivator, 1, 5, 0xFF0000FF, 0xFF0000FF, 0, 0.7, "Changelevel back locked by checkpoint\nCheckpoint here to activate trigger!");
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
//if( count2 < 2 )
|
|
|
|
//return;
|
|
|
|
}
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
void COOP_CheckpointMenu( CBasePlayer *pPlayer )
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
|
|
|
|
if( !mp_coop_checkpoints.value )
|
|
|
|
return;
|
|
|
|
|
|
|
|
GGM_PlayerMenu &m = pPlayer->gravgunmod_data.menu.New("Select checkpoint");
|
|
|
|
|
|
|
|
if( pPlayer->gravgunmod_data.m_state == STATE_SPECTATOR || pPlayer->gravgunmod_data.m_state == STATE_SPECTATOR_BEGIN || pPlayer->pev->health <= 0 )
|
|
|
|
m.Add("Map begin", "respawn");
|
|
|
|
else
|
|
|
|
m.Add("New checkpoint", "newcheckpoint");
|
|
|
|
|
|
|
|
for( i = 1; g_checkpoints[i-1].time; i++ )
|
|
|
|
{
|
|
|
|
char cmd[32];
|
|
|
|
sprintf(cmd, "loadcheckpoint %d", i-1 );
|
|
|
|
m.Add(g_checkpoints[i-1].str, cmd);
|
|
|
|
}
|
|
|
|
|
|
|
|
m.Show();
|
|
|
|
}
|
|
|
|
|
|
|
|
bool COOP_ClientCommand( edict_t *pEntity )
|
|
|
|
{
|
|
|
|
const char *pcmd = CMD_ARGV(0);
|
|
|
|
CBasePlayer *pPlayer = (CBasePlayer*)GET_PRIVATE(pEntity);
|
|
|
|
entvars_t *pev = &pEntity->v;
|
|
|
|
if( !mp_coop.value )
|
|
|
|
return false;
|
|
|
|
|
|
|
|
else if( FStrEq(pcmd, "unblock") )
|
|
|
|
{
|
|
|
|
if( pPlayer->gravgunmod_data.m_state != STATE_SPAWNED )
|
|
|
|
return false;
|
|
|
|
UTIL_CleanSpawnPoint( pev->origin, 150 );
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
else if( FStrEq( pcmd, "joincoop" ) )
|
|
|
|
{
|
|
|
|
if( pPlayer->gravgunmod_data.m_state == STATE_SPAWNED )
|
|
|
|
return false;
|
|
|
|
if( mp_coop_checkpoints.value && g_checkpoints[0].str[0] )
|
|
|
|
COOP_CheckpointMenu( pPlayer );
|
|
|
|
else
|
|
|
|
{
|
|
|
|
UTIL_SpawnPlayer( pPlayer );
|
|
|
|
pPlayer->RemoveAllItems( TRUE );
|
|
|
|
pPlayer->gravgunmod_data.m_state = STATE_SPAWNED;
|
|
|
|
}
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
else if( FStrEq( pcmd, "coopmenu" ) )
|
|
|
|
{
|
|
|
|
//UTIL_CoopMenu( pPlayer );
|
|
|
|
if( pPlayer->gravgunmod_data.m_state == STATE_SPAWNED )
|
|
|
|
{
|
|
|
|
GGM_PlayerMenu &m = pPlayer->gravgunmod_data.menu.New( "COOP MENU" )
|
|
|
|
.Add( "Force respawn", "respawn" )
|
|
|
|
.Add( "Unblock", "unblock" )
|
|
|
|
.Add( "Become spectator", "spectate" );
|
|
|
|
if( mp_coop_checkpoints.value )
|
|
|
|
m.Add( "Checkpoints", "checkpointmenu" );
|
|
|
|
m.Add( "Cancel", "" );
|
|
|
|
m.Show();
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
else if( pPlayer->gravgunmod_data.m_state == STATE_SPECTATOR )
|
|
|
|
{
|
|
|
|
pPlayer->gravgunmod_data.menu.New( "COOP MENU" )
|
|
|
|
.Add( "Join game", "joincoop" )
|
|
|
|
.Add( "Cancel", "" )
|
|
|
|
.Show();
|
|
|
|
return true;
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if( FStrEq( pcmd, "respawn" ) )
|
|
|
|
{
|
|
|
|
pPlayer->RemoveAllItems( TRUE );
|
|
|
|
UTIL_SpawnPlayer( pPlayer );
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
else if( FStrEq( pcmd, "checkpointmenu") )
|
|
|
|
{
|
|
|
|
if( !mp_coop_checkpoints.value )
|
|
|
|
return false;
|
|
|
|
COOP_CheckpointMenu( pPlayer );
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
else if( FStrEq( pcmd, "loadcheckpoint") )
|
|
|
|
{
|
|
|
|
int i = atoi(CMD_ARGV(1));
|
|
|
|
if( i > 4 )
|
|
|
|
return false;
|
|
|
|
pPlayer->RemoveAllItems( TRUE );
|
|
|
|
UTIL_SpawnPlayer( pPlayer );
|
|
|
|
pPlayer->pev->origin = g_checkpoints[i].origin;
|
|
|
|
pPlayer->pev->angles = g_checkpoints[i].angles;
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
else if( FStrEq( pcmd, "newcheckpoint") )
|
|
|
|
{
|
|
|
|
if( !mp_coop_checkpoints.value )
|
|
|
|
return false;
|
|
|
|
if( !UTIL_CoopIsBadPlayer( pPlayer ) )
|
|
|
|
COOP_NewCheckpoint( pPlayer->pev );
|
|
|
|
else
|
|
|
|
return false;
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
else if( FStrEq( pcmd, "confirmchangelevel" ) )
|
|
|
|
{
|
|
|
|
if( pPlayer->gravgunmod_data.m_iLocalConfirm )
|
|
|
|
pPlayer->gravgunmod_data.m_iLocalConfirm++;
|
|
|
|
else
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
else if( FStrEq( pcmd, "votemenu" ) )
|
|
|
|
{
|
|
|
|
int i = atoi( CMD_ARGV(1) );
|
|
|
|
g_GlobalVote.Process(pPlayer, i);
|
|
|
|
}
|
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
void COOP_RegisterCVars()
|
|
|
|
{
|
|
|
|
CVAR_REGISTER( &mp_coop );
|
|
|
|
CVAR_REGISTER( &mp_coop_changelevel );
|
|
|
|
CVAR_REGISTER( &mp_coop_nofriendlyfire );
|
|
|
|
CVAR_REGISTER( &mp_coop_disabledmap );
|
|
|
|
CVAR_REGISTER( &mp_unduck );
|
|
|
|
CVAR_REGISTER( &mp_semclip );
|
|
|
|
CVAR_REGISTER( &mp_coop_reconnect_hack );
|
|
|
|
CVAR_REGISTER( &mp_coop_noangry );
|
|
|
|
CVAR_REGISTER( &mp_spectator );
|
|
|
|
CVAR_REGISTER( &mp_coop_checkpoints );
|
|
|
|
CVAR_REGISTER( &mp_skipdefaults );
|
|
|
|
CVAR_REGISTER( &mp_coop_strongcheckpoints );
|
|
|
|
|
|
|
|
CVAR_REGISTER( &sentences_txt );
|
|
|
|
CVAR_REGISTER( &materials_txt );
|
|
|
|
}
|