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begin db, pthread mutex added

pull/1/head
Pieter Wuille 13 years ago
parent
commit
e45e41c0c5
  1. 44
      db.h
  2. 29
      util.h

44
db.h

@ -0,0 +1,44 @@
#include <stdint.h>
#include <pair>
#include <set>
#include <map>
#include <vector>
#include <deque>
#include "netbase.h"
#include "protocol.h"
#include "util.h"
class CAddrInfo {
private:
CIP ip;
uint64_t services;
uint32_t lastTry;
uint32_t ourLastTry;
double reliabity;
double weight;
}
class CAddrDb {
private:
CCriticalSection cs;
int nId; // number of address id's
map<int, CAddrInfo> idToInfo; // map address id to address info
map<CIP, int> ipToId; // map ip to id
deque<int> ourId; // sequence of tracked nodes, in order we have tried connecting to them
set<int> unkId; // set of nodes not yet tried
set<int> goodId; // set of good nodes
map<CIP, pair<uint32_t, uint32_t> > banned; // nodes that are banned, with their from/to ban time
public:
void Add(const CAddress &addr);
void Add(const vector<CAddress> &vAddr);
void Good(const CIP &addr);
void Bad(const CIP &addr, int fail);
CIP Get();
}
extern "C" {
int GetIPv4Address(struct in_addr *addr, int max);
}

29
util.h

@ -1,6 +1,8 @@
#ifndef _UTIL_H_ #ifndef _UTIL_H_
#define _UTIL_H_ 1 #define _UTIL_H_ 1
#include <pthread.h>
#define loop for (;;) #define loop for (;;)
#define BEGIN(a) ((char*)&(a)) #define BEGIN(a) ((char*)&(a))
#define END(a) ((char*)&((&(a))[1])) #define END(a) ((char*)&((&(a))[1]))
@ -34,4 +36,31 @@ inline int myclosesocket(SOCKET& hSocket)
} }
#define closesocket(s) myclosesocket(s) #define closesocket(s) myclosesocket(s)
// Wrapper to automatically initialize mutex
class CCriticalSection
{
protected:
pthread_mutex_t mutex;
public:
explicit CCriticalSection() { pthread_mutex_init(&mutex, NULL); }
~CCriticalSection() { pthread_mutex_destroy(&mutex); }
void Enter() { pthread_mutex_lock(&mutex); }
void Leave() { pthread_mutex_unlock(&mutex); }
};
// Automatically leave critical section when leaving block, needed for exception safety
class CCriticalBlock
{
protected:
CCriticalSection* pcs;
public:
CCriticalBlock(CCriticalSection& cs) : pcs(&cs) { pcs->Enter(); }
operator bool() const { return true; }
~CCriticalBlock() { pcs->Leave(); }
};
#define CRITICAL_BLOCK(cs) \
if (CCriticalBlock criticalblock = CCriticalBlock(cs))
#endif #endif

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