@ -145,8 +145,6 @@ class PlayerService : Service() {
CommandBus.get().collect { command ->
when (command) {
is Command.RefreshService -> {
EventBus.send(Event.QueueChanged)
if (queue.metadata.isNotEmpty()) {
CommandBus.send(Command.RefreshTrack(queue.current()))
EventBus.send(Event.StateChanged(player.playWhenReady))