Benoit Marty
1 year ago
committed by
Benoit Marty
2 changed files with 127 additions and 64 deletions
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/* |
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* Copyright (c) 2023 New Vector Ltd |
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* |
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* Licensed under the Apache License, Version 2.0 (the "License"); |
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* you may not use this file except in compliance with the License. |
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* You may obtain a copy of the License at |
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* |
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* http://www.apache.org/licenses/LICENSE-2.0 |
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* |
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* Unless required by applicable law or agreed to in writing, software |
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* distributed under the License is distributed on an "AS IS" BASIS, |
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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* See the License for the specific language governing permissions and |
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* limitations under the License. |
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*/ |
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package io.element.android.libraries.designsystem.swipe |
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import androidx.compose.animation.core.Animatable |
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import androidx.compose.animation.core.tween |
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import androidx.compose.foundation.MutatePriority |
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import androidx.compose.foundation.gestures.DraggableState |
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import androidx.compose.runtime.Composable |
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import androidx.compose.runtime.Stable |
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import androidx.compose.runtime.State |
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import androidx.compose.runtime.getValue |
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import androidx.compose.runtime.mutableStateOf |
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import androidx.compose.runtime.remember |
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import androidx.compose.runtime.setValue |
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/** |
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* Inspired from https://github.com/bmarty/swipe/blob/trunk/swipe/src/main/kotlin/me/saket/swipe/SwipeableActionsState.kt |
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*/ |
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@Composable |
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fun rememberSwipeableActionsState(): SwipeableActionsState { |
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return remember { SwipeableActionsState() } |
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} |
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@Stable |
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class SwipeableActionsState { |
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/** |
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* The current position (in pixels) of the content. |
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*/ |
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val offset: State<Float> get() = offsetState |
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private var offsetState = mutableStateOf(0f) |
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/** |
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* Whether the content is currently animating to reset its offset after it was swiped. |
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*/ |
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var isResettingOnRelease: Boolean by mutableStateOf(false) |
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private set |
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val draggableState = DraggableState { delta -> |
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val targetOffset = offsetState.value + delta |
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val isAllowed = isResettingOnRelease || targetOffset > 0f |
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offsetState.value += if (isAllowed) delta else 0f |
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} |
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suspend fun resetOffset() { |
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draggableState.drag(MutatePriority.PreventUserInput) { |
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isResettingOnRelease = true |
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try { |
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Animatable(offsetState.value).animateTo( |
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targetValue = 0f, |
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animationSpec = tween(durationMillis = 300), |
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) { |
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dragBy(value - offsetState.value) |
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} |
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} finally { |
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isResettingOnRelease = false |
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} |
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} |
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} |
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} |
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