The "feefilter" p2p message is used to inform other nodes of your mempool min fee which is the feerate that any new transaction must meet to be accepted to your mempool. This will allow them to filter invs to you according to this feerate.
This corrects a bug the case of tying group size where the code may
fail to select the group with the newest member. Since newest time
is the final selection criteria, failing to break ties on it
on the step before can undermine the final selection.
Tied netgroups are very common.
(cherry picked from commit 8e09f914f8ec66301257358b250e9a61befadd95)
With automatic tor HS support in place we should probably not be providing
absolute protection for local peers, since HS inbound could be used to
attack pretty easily. Instead, this counts on the latency metric inside
AttemptToEvictConnection to privilege actually local peers.
(cherry picked from commit 46dbcd4833115401fecbb052365b4c7725874414)
We used to have a trickle node, a node which was chosen in each iteration of
the send loop that was privileged and allowed to send out queued up non-time
critical messages. Since the removal of the fixed sleeps in the network code,
this resulted in fast and attackable treatment of such broadcasts.
This pull request changes the 3 remaining trickle use cases by random delays:
* Local address broadcast (while also removing the the wiping of the seen filter)
* Address relay
* Inv relay (for transactions; blocks are always relayed immediately)
The code is based on older commits by Patrick Strateman.
- Avoids string typos (by making the compiler check)
- Makes it easier to grep for handling/generation of a certain message type
- Refer directly to documentation by following the symbol in IDE
- Move list of valid message types to protocol.cpp:
protocol.cpp is a more appropriate place for this, and having
the array there makes it easier to keep things consistent.
Mruset setInventoryKnown was reduced to a remarkably small 1000
entries as a side effect of sendbuffer size reductions in 2012.
This removes setInventoryKnown filtering from merkleBlock responses
because false positives there are especially unattractive and
also because I'm not sure if there aren't race conditions around
the relay pool that would cause some transactions there to
be suppressed. (Also, ProcessGetData was accessing
setInventoryKnown without taking the required lock.)
The setAskFor duplicate elimination was too eager and removed entries
when we still had no getdata response, allowing the peer to keep
INVing and not responding.
mapAlreadyAskedFor does not keep track of which peer has a request queued for a
particular tx. As a result, a peer can blind a node to a tx indefinitely by
sending many invs for the same tx, and then never replying to getdatas for it.
Each inv received will be placed 2 minutes farther back in mapAlreadyAskedFor,
so a short message containing 10 invs would render that tx unavailable for 20
minutes.
This is fixed by disallowing a peer from having more than one entry for a
particular inv in mapAlreadyAskedFor at a time.
- Force AUTHCOOKIE size to be 32 bytes: This provides protection against
an attack where a process pretends to be Tor and uses the cookie
authentication method to nab arbitrary files such as the
wallet
- torcontrol logging
- fix cookie auth
- add HASHEDPASSWORD auth, fix fd leak when fwrite() fails
- better error reporting when cookie file is not ok
- better init/shutdown flow
- stop advertizing service when disconnected from tor control port
- COOKIE->SAFECOOKIE auth
Starting with Tor version 0.2.7.1 it is possible, through Tor's control socket
API, to create and destroy 'ephemeral' hidden services programmatically.
https://stem.torproject.org/api/control.html#stem.control.Controller.create_ephemeral_hidden_service
This means that if Tor is running (and proper authorization is available),
bitcoin automatically creates a hidden service to listen on, without user
manual configuration. This will positively affect the number of available
.onion nodes.
- When the node is started, connect to Tor through control socket
- Send `ADD_ONION` command
- First time:
- Make it create a hidden service key
- Save the key in the data directory for later usage
- Make it redirect port 8333 to the local port 8333 (or whatever port we're listening on).
- Keep control socket connection open for as long node is running. The hidden service will
(by default) automatically go away when the connection is closed.
* -maxuploadtarget can be set in MiB
* if <limit> - ( time-left-in-24h-cycle / 600 * MAX_BLOCK_SIZE ) has reach, stop serve blocks older than one week and filtered blocks
* no action if limit has reached, no guarantee that the target will not be surpassed
* add outbound limit informations to rpc getnettotals
Nagle appears to be a significant contributor to latency now that the static
sleeps are gone. Most of our messages are relatively large compared to
IP + TCP so I do not expect this to create enormous overhead.
This may also reduce traffic burstyness somewhat.
- to match the peers.dat handling also supply a debug.log entry for how
many entries were loaded from banlist.dat and how long it took
- add a GUI init message for loading the banlist (same as with peers.dat)
- move the same message for peers.dat upwards in the code, to be able to
reuse the timing variable nStart and also just log, if our read from
peers.dat didn't fail
- only start working on/with banlist data, if reading in the banlist from
disk didn't fail
- as CNode::setBannedIsDirty is false (default) when reading fails, we
don't need to explicitly set it to false to prevent writing
banlist.dat in that case either
`nMinPingUsecTime` was left uninitialized in CNode.
The correct initialization for a minimum-until-now is int64_t's max value, so initialize it to that.
Thanks @MarcoFalke for noticing.
When running the rpc tests in Wine, nodes often fail to listen on localhost
due to a stale socket from a previous run. This aligns the behavior with other
platforms.