376b3c2 Make the cs_sendProcessing a LOCK instead of a TRY_LOCK (Matt Corallo)
d7c58ad Split CNode::cs_vSend: message processing and message sending (Matt Corallo)
This command allows a user to increase the fee on a wallet transaction T, creating a "bumper" transaction B.
T must signal that it is BIP-125 replaceable.
T's change output is decremented to pay the additional fee. (B will not add inputs to T.)
T cannot have any descendant transactions.
Once B bumps T, neither T nor B's outputs can be spent until either T or (more likely) B is mined.
Includes code by @jonasschnelli and @ryanofsky
The big notice at the top of the release note is not interesting
to most users now and apparently comes across poorly to some.
Better to provide more information about what we do support.
This forces the message handling thread to make another full
iteration of SendMessages prior to going back to sleep, ensuring
we announce the new block to all peers before sleeping.
Adds a qa testcase testing the new "-assumevalid" option. The testcase builds
a chain that includes and invalid signature for one of the transactions and
sends that chain to three nodes:
- node0 has no -assumevalid parameter and rejects the invalid chain.
- node1 has -assumevalid set and accepts the invalid chain.
- node2 has -assumevalid set but the invalid block is not buried deep
enough to assume invalid, and so rejects the invalid chain.
Their buildsystem insists on using the installed ltranslate, but gets confused
about how to find it. Since we manually control the build order, just drop the
dependency.
4b06e41 Add unit test for FindEarliestAtLeast (Suhas Daftuar)
997a98a Replace FindLatestBefore used by importmuti with FindEarliestAtLeast. (Gregory Maxwell)
02ee4eb Make most_recent_compact_block a pointer to a const (Matt Corallo)
73666ad Add comment to describe callers to ActivateBestChain (Matt Corallo)
962f7f0 Call ActivateBestChain without cs_main/with most_recent_block (Matt Corallo)
0df777d Use a temp pindex to avoid a const_cast in ProcessNewBlockHeaders (Matt Corallo)
c1ae4fc Avoid holding cs_most_recent_block while calling ReadBlockFromDisk (Matt Corallo)
9eb67f5 Ensure we meet the BIP 152 old-relay-types response requirements (Matt Corallo)
5749a85 Cache most-recently-connected compact block (Matt Corallo)
9eaec08 Cache most-recently-announced block's shared_ptr (Matt Corallo)
c802092 Relay compact block messages prior to full block connection (Matt Corallo)
6987219 Add a CValidationInterface::NewPoWValidBlock callback (Matt Corallo)
180586f Call AcceptBlock with the block's shared_ptr instead of CBlock& (Matt Corallo)
8baaba6 [qa] Avoid race in preciousblock test. (Matt Corallo)
9a0b2f4 [qa] Make compact blocks test construction using fetch methods (Matt Corallo)
8017547 Make CBlockIndex*es in net_processing const (Matt Corallo)
Technically cs_sendProcessing is entirely useless now because it
is only ever taken on the one MessageHandler thread, but because
there may be multiple of those in the future, it is left in place
cs_vSend is used for two purposes - to lock the datastructures used
to queue messages to place on the wire and to only call
SendMessages once at a time per-node. I believe SendMessages used
to access some of the vSendMsg stuff, but it doesn't anymore, so
these locks do not need to be on the same mutex, and also make
deadlocking much more likely.
e60360e net: remove cs_vRecvMsg (Cory Fields)
991955e net: add a flag to indicate when a node's send buffer is full (Cory Fields)
c6e8a9b net: add a flag to indicate when a node's process queue is full (Cory Fields)
4d712e3 net: add a new message queue for the message processor (Cory Fields)
c5a8b1b net: rework the way that the messagehandler sleeps (Cory Fields)
c72cc88 net: remove useless comments (Cory Fields)
ef7b5ec net: Add a simple function for waking the message handler (Cory Fields)
f5c36d1 net: record bytes written before notifying the message processor (Cory Fields)
60befa3 net: handle message accounting in ReceiveMsgBytes (Cory Fields)
56212e2 net: set message deserialization version when it's actually time to deserialize (Cory Fields)
0e973d9 net: remove redundant max sendbuffer size check (Cory Fields)
6042587 net: wait until the node is destroyed to delete its recv buffer (Cory Fields)
f6315e0 net: only disconnect if fDisconnect has been set (Cory Fields)
5b4a8ac net: make GetReceiveFloodSize public (Cory Fields)
e5bcd9c net: make vRecvMsg a list so that we can use splice() (Cory Fields)
53ad9a1 net: fix typo causing the wrong receive buffer size (Cory Fields)
This disentangles the script validation skipping from checkpoints.
A new option is introduced "assumevalid" which specifies a block whos
ancestors we assume all have valid scriptsigs and so we do not check
them when they are also burried under the best header by two weeks
worth of work.
Unlike checkpoints this has no influence on consensus unless you set
it to a block with an invalid history. Because of this it can be
easily be updated without risk of influencing the network consensus.
This results in a massive IBD speedup.
This approach was independently recommended by Peter Todd and Luke-Jr
since POW based signature skipping (see PR#9180) does not have the
verifiable properties of a specific hash and may create bad incentives.
The downside is that, like checkpoints, the defaults bitrot and older
releases will sync slower. On the plus side users can provide their
own value here, and if they set it to something crazy all that will
happen is more time will be spend validating signatures.
Checkblocks and checklevel are also moved to the hidden debug options:
Especially now that checkblocks has a low default there is little need
to change these settings, and users frequently misunderstand them as
influencing security or IBD speed. By hiding them we offset the
space added by this new option.
vRecvMsg is now only touched by the socket handler thread.
The accounting vars (nRecvBytes/nLastRecv/mapRecvBytesPerMsgCmd) are also
only used by the socket handler thread, with the exception of queries from
rpc/gui. These accesses are not threadsafe, but they never were. This needs to
be addressed separately.
Also, update comment describing data flow
Similar to the recv flag, but this one indicates whether or not the net's send
buffer is full.
The socket handler checks the send queue when a new message is added and pauses
if necessary, and possibly unpauses after each message is drained from its buffer.