The use of mocktime in test logic means that comparisons between
GetTime() and GetTimeMicros()/1000000 are unreliable since the former
can use mocktime values while the latter always gets the system clock;
this changes the networking code's inactivity checks to consistently
use the system clock for inactivity comparisons.
Also remove some hacks from setmocktime() that are no longer needed,
now that we're using the system clock for nLastSend and nLastRecv.
Analogue to ConnectTrace that tracks transactions that have been removed from the mempool due to conflicts and then passes them through SyncTransaction at the end of its scope.
Add notification signals to make it possible to subscribe to mempool
changes:
- NotifyEntryAdded(CTransactionRef)>
- NotifyEntryRemoved(CTransactionRef, MemPoolRemovalReason)>
Also add a mempool removal reason enumeration, which is passed to the
removed notification based on why the transaction was removed from
the mempool.
Prior to this commit the err variable was not guaranteed to be set before
the check ...
BOOST_CHECK_MESSAGE(err != SCRIPT_ERR_OK, ScriptErrorString(err));
This adds a comment to the new logic for setting HB peers based
on block validation (and aligns the code below to reflect the comment).
It's not obvious why we're checking mapBlocksInFlight. Add a comment to
explain.
The additional initializer is for the named arguments, which are unused
in the test (and unfilled global fields will be initialized to 0
anyhow), so this is a no-op apart from the warning.
The old Bitcoin alert system has long since been retired.
( See also: https://bitcoin.org/en/alert/2016-11-01-alert-retirement )
This change causes each node to send any old peers that
it connects with a copy of the final alert.
The alert it hardcode cancels all other alerts including
other final alerts.
This command allows a user to increase the fee on a wallet transaction T, creating a "bumper" transaction B.
T must signal that it is BIP-125 replaceable.
T's change output is decremented to pay the additional fee. (B will not add inputs to T.)
T cannot have any descendant transactions.
Once B bumps T, neither T nor B's outputs can be spent until either T or (more likely) B is mined.
Includes code by @jonasschnelli and @ryanofsky
This forces the message handling thread to make another full
iteration of SendMessages prior to going back to sleep, ensuring
we announce the new block to all peers before sleeping.
Technically cs_sendProcessing is entirely useless now because it
is only ever taken on the one MessageHandler thread, but because
there may be multiple of those in the future, it is left in place
cs_vSend is used for two purposes - to lock the datastructures used
to queue messages to place on the wire and to only call
SendMessages once at a time per-node. I believe SendMessages used
to access some of the vSendMsg stuff, but it doesn't anymore, so
these locks do not need to be on the same mutex, and also make
deadlocking much more likely.