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Handle SyncTransaction in ActivateBestChain instead of ConnectTrace

This makes a later change to move it all into one per-block callback
simpler.
0.15
Matt Corallo 8 years ago
parent
commit
f404334910
  1. 74
      src/validation.cpp

74
src/validation.cpp

@ -2174,6 +2174,12 @@ static int64_t nTimeFlush = 0;
static int64_t nTimeChainState = 0; static int64_t nTimeChainState = 0;
static int64_t nTimePostConnect = 0; static int64_t nTimePostConnect = 0;
struct PerBlockConnectTrace {
CBlockIndex* pindex = NULL;
std::shared_ptr<const CBlock> pblock;
std::shared_ptr<std::vector<CTransactionRef>> conflictedTxs;
PerBlockConnectTrace() : conflictedTxs(std::make_shared<std::vector<CTransactionRef>>()) {}
};
/** /**
* Used to track blocks whose transactions were applied to the UTXO state as a * Used to track blocks whose transactions were applied to the UTXO state as a
* part of a single ActivateBestChainStep call. * part of a single ActivateBestChainStep call.
@ -2181,15 +2187,22 @@ static int64_t nTimePostConnect = 0;
* This class also tracks transactions that are removed from the mempool as * This class also tracks transactions that are removed from the mempool as
* conflicts (per block) and can be used to pass all those transactions * conflicts (per block) and can be used to pass all those transactions
* through SyncTransaction. * through SyncTransaction.
*
* This class assumes (and asserts) that the conflicted transactions for a given
* block are added via mempool callbacks prior to the BlockConnected() associated
* with those transactions. If any transactions are marked conflicted, it is
* assumed that an associated block will always be added.
*
* This class is single-use, once you call GetBlocksConnected() you have to throw
* it away and make a new one.
*/ */
class ConnectTrace { class ConnectTrace {
private: private:
std::vector<std::pair<CBlockIndex*, std::shared_ptr<const CBlock> > > blocksConnected; std::vector<PerBlockConnectTrace> blocksConnected;
std::vector<std::vector<CTransactionRef> > conflictedTxs;
CTxMemPool &pool; CTxMemPool &pool;
public: public:
ConnectTrace(CTxMemPool &_pool) : conflictedTxs(1), pool(_pool) { ConnectTrace(CTxMemPool &_pool) : blocksConnected(1), pool(_pool) {
pool.NotifyEntryRemoved.connect(boost::bind(&ConnectTrace::NotifyEntryRemoved, this, _1, _2)); pool.NotifyEntryRemoved.connect(boost::bind(&ConnectTrace::NotifyEntryRemoved, this, _1, _2));
} }
@ -2198,29 +2211,32 @@ public:
} }
void BlockConnected(CBlockIndex* pindex, std::shared_ptr<const CBlock> pblock) { void BlockConnected(CBlockIndex* pindex, std::shared_ptr<const CBlock> pblock) {
blocksConnected.emplace_back(pindex, std::move(pblock)); assert(!blocksConnected.back().pindex);
conflictedTxs.emplace_back(); assert(pindex);
} assert(pblock);
blocksConnected.back().pindex = pindex;
std::vector<std::pair<CBlockIndex*, std::shared_ptr<const CBlock> > >& GetBlocksConnected() { blocksConnected.back().pblock = std::move(pblock);
blocksConnected.emplace_back();
}
std::vector<PerBlockConnectTrace>& GetBlocksConnected() {
// We always keep one extra block at the end of our list because
// blocks are added after all the conflicted transactions have
// been filled in. Thus, the last entry should always be an empty
// one waiting for the transactions from the next block. We pop
// the last entry here to make sure the list we return is sane.
assert(!blocksConnected.back().pindex);
assert(blocksConnected.back().conflictedTxs->empty());
blocksConnected.pop_back();
return blocksConnected; return blocksConnected;
} }
void NotifyEntryRemoved(CTransactionRef txRemoved, MemPoolRemovalReason reason) { void NotifyEntryRemoved(CTransactionRef txRemoved, MemPoolRemovalReason reason) {
assert(!blocksConnected.back().pindex);
if (reason == MemPoolRemovalReason::CONFLICT) { if (reason == MemPoolRemovalReason::CONFLICT) {
conflictedTxs.back().push_back(txRemoved); blocksConnected.back().conflictedTxs->emplace_back(std::move(txRemoved));
} }
} }
void CallSyncTransactionOnConflictedTransactions() {
for (const auto& txRemovedForBlock : conflictedTxs) {
for (const auto& tx : txRemovedForBlock) {
GetMainSignals().SyncTransaction(*tx, NULL, CMainSignals::SYNC_TRANSACTION_NOT_IN_BLOCK);
}
}
conflictedTxs.clear();
conflictedTxs.emplace_back();
}
}; };
/** /**
@ -2495,9 +2511,6 @@ bool ActivateBestChain(CValidationState &state, const CChainParams& chainparams,
pindexFork = chainActive.FindFork(pindexOldTip); pindexFork = chainActive.FindFork(pindexOldTip);
fInitialDownload = IsInitialBlockDownload(); fInitialDownload = IsInitialBlockDownload();
// throw all transactions though the signal-interface
connectTrace.CallSyncTransactionOnConflictedTransactions();
// TODO: Temporarily ensure that mempool removals are notified before // TODO: Temporarily ensure that mempool removals are notified before
// connected transactions. This shouldn't matter, but the abandoned // connected transactions. This shouldn't matter, but the abandoned
// state of transactions in our wallet is currently cleared when we // state of transactions in our wallet is currently cleared when we
@ -2506,12 +2519,21 @@ bool ActivateBestChain(CValidationState &state, const CChainParams& chainparams,
// to abandon a transaction and then have it inadvertently cleared by // to abandon a transaction and then have it inadvertently cleared by
// the notification that the conflicted transaction was evicted. // the notification that the conflicted transaction was evicted.
// throw all transactions though the signal-interface
auto blocksConnected = connectTrace.GetBlocksConnected();
for (const PerBlockConnectTrace& trace : blocksConnected) {
assert(trace.conflictedTxs);
for (const auto& tx : *trace.conflictedTxs) {
GetMainSignals().SyncTransaction(*tx, NULL, CMainSignals::SYNC_TRANSACTION_NOT_IN_BLOCK);
}
}
// Transactions in the connected block are notified // Transactions in the connected block are notified
for (const auto& pair : connectTrace.GetBlocksConnected()) { for (const PerBlockConnectTrace& trace : blocksConnected) {
assert(pair.second); assert(trace.pblock && trace.pindex);
const CBlock& block = *(pair.second); const CBlock& block = *(trace.pblock);
for (unsigned int i = 0; i < block.vtx.size(); i++) for (unsigned int i = 0; i < block.vtx.size(); i++)
GetMainSignals().SyncTransaction(*block.vtx[i], pair.first, i); GetMainSignals().SyncTransaction(*block.vtx[i], trace.pindex, i);
} }
} }
// When we reach this point, we switched to a new tip (stored in pindexNewTip). // When we reach this point, we switched to a new tip (stored in pindexNewTip).

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