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@ -1,5 +1,5 @@ |
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// Copyright (c) 2009-2010 Satoshi Nakamoto
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// Copyright (c) 2009-2010 Satoshi Nakamoto
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// Copyright (c) 2009-2013 The Bitcoin developers
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// Copyright (c) 2009-2014 The Bitcoin developers
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// Distributed under the MIT/X11 software license, see the accompanying
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// Distributed under the MIT/X11 software license, see the accompanying
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// file COPYING or http://www.opensource.org/licenses/mit-license.php.
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// file COPYING or http://www.opensource.org/licenses/mit-license.php.
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@ -19,17 +19,56 @@ inline signed char HexDigit(char c) |
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return p_util_hexdigit[(unsigned char)c]; |
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return p_util_hexdigit[(unsigned char)c]; |
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} |
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} |
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/** Base class without constructors for uint256 and uint160.
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/** Template base class for unsigned big integers. */ |
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* This makes the compiler let you use it in a union. |
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*/ |
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template<unsigned int BITS> |
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template<unsigned int BITS> |
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class base_uint |
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class base_uint |
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{ |
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{ |
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protected: |
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private: |
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enum { WIDTH=BITS/32 }; |
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enum { WIDTH=BITS/32 }; |
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uint32_t pn[WIDTH]; |
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uint32_t pn[WIDTH]; |
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public: |
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public: |
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base_uint() |
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{ |
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for (int i = 0; i < WIDTH; i++) |
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pn[i] = 0; |
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} |
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base_uint(const base_uint& b) |
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{ |
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for (int i = 0; i < WIDTH; i++) |
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pn[i] = b.pn[i]; |
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} |
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base_uint& operator=(const base_uint& b) |
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{ |
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for (int i = 0; i < WIDTH; i++) |
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pn[i] = b.pn[i]; |
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return *this; |
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} |
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base_uint(uint64_t b) |
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{ |
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pn[0] = (unsigned int)b; |
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pn[1] = (unsigned int)(b >> 32); |
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for (int i = 2; i < WIDTH; i++) |
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pn[i] = 0; |
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} |
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explicit base_uint(const std::string& str) |
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{ |
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SetHex(str); |
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} |
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explicit base_uint(const std::vector<unsigned char>& vch) |
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{ |
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if (vch.size() == sizeof(pn)) { |
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memcpy(pn, &vch[0], sizeof(pn)); |
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} else { |
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*this = 0; |
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} |
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} |
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bool operator!() const |
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bool operator!() const |
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{ |
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{ |
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for (int i = 0; i < WIDTH; i++) |
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for (int i = 0; i < WIDTH; i++) |
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@ -292,7 +331,13 @@ public: |
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return (!(a == b)); |
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return (!(a == b)); |
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} |
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} |
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friend inline const base_uint operator+(const base_uint& a, const base_uint& b) { return base_uint(a) += b; } |
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friend inline const base_uint operator-(const base_uint& a, const base_uint& b) { return base_uint(a) -= b; } |
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friend inline const base_uint operator|(const base_uint& a, const base_uint& b) { return base_uint(a) |= b; } |
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friend inline const base_uint operator&(const base_uint& a, const base_uint& b) { return base_uint(a) &= b; } |
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friend inline const base_uint operator^(const base_uint& a, const base_uint& b) { return base_uint(a) ^= b; } |
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friend inline const base_uint operator>>(const base_uint& a, int shift) { return base_uint(a) >>= shift; } |
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friend inline const base_uint operator<<(const base_uint& a, int shift) { return base_uint(a) <<= shift; } |
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std::string GetHex() const |
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std::string GetHex() const |
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{ |
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{ |
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@ -373,263 +418,42 @@ public: |
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return pn[0] | (uint64_t)pn[1] << 32; |
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return pn[0] | (uint64_t)pn[1] << 32; |
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} |
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} |
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// unsigned int GetSerializeSize(int nType=0, int nVersion=PROTOCOL_VERSION) const
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unsigned int GetSerializeSize(int nType, int nVersion) const |
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unsigned int GetSerializeSize(int nType, int nVersion) const |
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{ |
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{ |
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return sizeof(pn); |
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return sizeof(pn); |
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} |
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} |
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template<typename Stream> |
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template<typename Stream> |
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// void Serialize(Stream& s, int nType=0, int nVersion=PROTOCOL_VERSION) const
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void Serialize(Stream& s, int nType, int nVersion) const |
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void Serialize(Stream& s, int nType, int nVersion) const |
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{ |
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{ |
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s.write((char*)pn, sizeof(pn)); |
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s.write((char*)pn, sizeof(pn)); |
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} |
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} |
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template<typename Stream> |
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template<typename Stream> |
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// void Unserialize(Stream& s, int nType=0, int nVersion=PROTOCOL_VERSION)
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void Unserialize(Stream& s, int nType, int nVersion) |
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void Unserialize(Stream& s, int nType, int nVersion) |
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{ |
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{ |
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s.read((char*)pn, sizeof(pn)); |
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s.read((char*)pn, sizeof(pn)); |
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} |
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} |
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friend class uint160; |
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friend class uint256; |
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}; |
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}; |
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typedef base_uint<160> base_uint160; |
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/** 160-bit unsigned big integer. */ |
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typedef base_uint<256> base_uint256; |
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class uint160 : public base_uint<160> { |
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//
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// uint160 and uint256 could be implemented as templates, but to keep
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// compile errors and debugging cleaner, they're copy and pasted.
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//
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//////////////////////////////////////////////////////////////////////////////
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//
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// uint160
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//
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/** 160-bit unsigned integer */ |
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class uint160 : public base_uint160 |
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{ |
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public: |
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public: |
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typedef base_uint160 basetype; |
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uint160() {} |
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uint160(const base_uint<160>& b) : base_uint<160>(b) {} |
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uint160() |
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uint160(uint64_t b) : base_uint<160>(b) {} |
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{ |
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explicit uint160(const std::string& str) : base_uint<160>(str) {} |
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for (int i = 0; i < WIDTH; i++) |
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explicit uint160(const std::vector<unsigned char>& vch) : base_uint<160>(vch) {} |
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pn[i] = 0; |
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} |
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uint160(const basetype& b) |
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{ |
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for (int i = 0; i < WIDTH; i++) |
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pn[i] = b.pn[i]; |
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} |
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uint160& operator=(const basetype& b) |
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{ |
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for (int i = 0; i < WIDTH; i++) |
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pn[i] = b.pn[i]; |
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return *this; |
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} |
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uint160(uint64_t b) |
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{ |
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pn[0] = (unsigned int)b; |
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pn[1] = (unsigned int)(b >> 32); |
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for (int i = 2; i < WIDTH; i++) |
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pn[i] = 0; |
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} |
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uint160& operator=(uint64_t b) |
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{ |
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pn[0] = (unsigned int)b; |
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pn[1] = (unsigned int)(b >> 32); |
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for (int i = 2; i < WIDTH; i++) |
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pn[i] = 0; |
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return *this; |
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} |
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explicit uint160(const std::string& str) |
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{ |
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SetHex(str); |
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} |
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explicit uint160(const std::vector<unsigned char>& vch) |
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{ |
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if (vch.size() == sizeof(pn)) |
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memcpy(pn, &vch[0], sizeof(pn)); |
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else |
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*this = 0; |
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} |
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}; |
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}; |
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inline bool operator==(const uint160& a, uint64_t b) { return (base_uint160)a == b; } |
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/** 256-bit unsigned big integer. */ |
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inline bool operator!=(const uint160& a, uint64_t b) { return (base_uint160)a != b; } |
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class uint256 : public base_uint<256> { |
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inline const uint160 operator<<(const base_uint160& a, unsigned int shift) { return uint160(a) <<= shift; } |
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inline const uint160 operator>>(const base_uint160& a, unsigned int shift) { return uint160(a) >>= shift; } |
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inline const uint160 operator<<(const uint160& a, unsigned int shift) { return uint160(a) <<= shift; } |
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inline const uint160 operator>>(const uint160& a, unsigned int shift) { return uint160(a) >>= shift; } |
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inline const uint160 operator^(const base_uint160& a, const base_uint160& b) { return uint160(a) ^= b; } |
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inline const uint160 operator&(const base_uint160& a, const base_uint160& b) { return uint160(a) &= b; } |
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inline const uint160 operator|(const base_uint160& a, const base_uint160& b) { return uint160(a) |= b; } |
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inline const uint160 operator+(const base_uint160& a, const base_uint160& b) { return uint160(a) += b; } |
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inline const uint160 operator-(const base_uint160& a, const base_uint160& b) { return uint160(a) -= b; } |
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inline bool operator<(const base_uint160& a, const uint160& b) { return (base_uint160)a < (base_uint160)b; } |
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inline bool operator<=(const base_uint160& a, const uint160& b) { return (base_uint160)a <= (base_uint160)b; } |
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inline bool operator>(const base_uint160& a, const uint160& b) { return (base_uint160)a > (base_uint160)b; } |
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inline bool operator>=(const base_uint160& a, const uint160& b) { return (base_uint160)a >= (base_uint160)b; } |
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inline bool operator==(const base_uint160& a, const uint160& b) { return (base_uint160)a == (base_uint160)b; } |
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inline bool operator!=(const base_uint160& a, const uint160& b) { return (base_uint160)a != (base_uint160)b; } |
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inline const uint160 operator^(const base_uint160& a, const uint160& b) { return (base_uint160)a ^ (base_uint160)b; } |
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inline const uint160 operator&(const base_uint160& a, const uint160& b) { return (base_uint160)a & (base_uint160)b; } |
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inline const uint160 operator|(const base_uint160& a, const uint160& b) { return (base_uint160)a | (base_uint160)b; } |
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inline const uint160 operator+(const base_uint160& a, const uint160& b) { return (base_uint160)a + (base_uint160)b; } |
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inline const uint160 operator-(const base_uint160& a, const uint160& b) { return (base_uint160)a - (base_uint160)b; } |
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inline bool operator<(const uint160& a, const base_uint160& b) { return (base_uint160)a < (base_uint160)b; } |
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inline bool operator<=(const uint160& a, const base_uint160& b) { return (base_uint160)a <= (base_uint160)b; } |
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inline bool operator>(const uint160& a, const base_uint160& b) { return (base_uint160)a > (base_uint160)b; } |
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inline bool operator>=(const uint160& a, const base_uint160& b) { return (base_uint160)a >= (base_uint160)b; } |
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inline bool operator==(const uint160& a, const base_uint160& b) { return (base_uint160)a == (base_uint160)b; } |
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inline bool operator!=(const uint160& a, const base_uint160& b) { return (base_uint160)a != (base_uint160)b; } |
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inline const uint160 operator^(const uint160& a, const base_uint160& b) { return (base_uint160)a ^ (base_uint160)b; } |
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inline const uint160 operator&(const uint160& a, const base_uint160& b) { return (base_uint160)a & (base_uint160)b; } |
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inline const uint160 operator|(const uint160& a, const base_uint160& b) { return (base_uint160)a | (base_uint160)b; } |
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inline const uint160 operator+(const uint160& a, const base_uint160& b) { return (base_uint160)a + (base_uint160)b; } |
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inline const uint160 operator-(const uint160& a, const base_uint160& b) { return (base_uint160)a - (base_uint160)b; } |
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inline bool operator<(const uint160& a, const uint160& b) { return (base_uint160)a < (base_uint160)b; } |
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inline bool operator<=(const uint160& a, const uint160& b) { return (base_uint160)a <= (base_uint160)b; } |
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inline bool operator>(const uint160& a, const uint160& b) { return (base_uint160)a > (base_uint160)b; } |
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inline bool operator>=(const uint160& a, const uint160& b) { return (base_uint160)a >= (base_uint160)b; } |
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inline bool operator==(const uint160& a, const uint160& b) { return (base_uint160)a == (base_uint160)b; } |
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inline bool operator!=(const uint160& a, const uint160& b) { return (base_uint160)a != (base_uint160)b; } |
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inline const uint160 operator^(const uint160& a, const uint160& b) { return (base_uint160)a ^ (base_uint160)b; } |
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inline const uint160 operator&(const uint160& a, const uint160& b) { return (base_uint160)a & (base_uint160)b; } |
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inline const uint160 operator|(const uint160& a, const uint160& b) { return (base_uint160)a | (base_uint160)b; } |
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inline const uint160 operator+(const uint160& a, const uint160& b) { return (base_uint160)a + (base_uint160)b; } |
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inline const uint160 operator-(const uint160& a, const uint160& b) { return (base_uint160)a - (base_uint160)b; } |
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//////////////////////////////////////////////////////////////////////////////
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//
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// uint256
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//
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/** 256-bit unsigned integer */ |
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class uint256 : public base_uint256 |
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{ |
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public: |
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public: |
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typedef base_uint256 basetype; |
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uint256() {} |
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uint256(const base_uint<256>& b) : base_uint<256>(b) {} |
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uint256() |
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uint256(uint64_t b) : base_uint<256>(b) {} |
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{ |
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explicit uint256(const std::string& str) : base_uint<256>(str) {} |
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for (int i = 0; i < WIDTH; i++) |
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explicit uint256(const std::vector<unsigned char>& vch) : base_uint<256>(vch) {} |
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pn[i] = 0; |
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} |
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uint256(const basetype& b) |
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{ |
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for (int i = 0; i < WIDTH; i++) |
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pn[i] = b.pn[i]; |
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} |
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uint256& operator=(const basetype& b) |
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{ |
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for (int i = 0; i < WIDTH; i++) |
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pn[i] = b.pn[i]; |
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return *this; |
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} |
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uint256(uint64_t b) |
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{ |
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pn[0] = (unsigned int)b; |
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pn[1] = (unsigned int)(b >> 32); |
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for (int i = 2; i < WIDTH; i++) |
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pn[i] = 0; |
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} |
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uint256& operator=(uint64_t b) |
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{ |
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pn[0] = (unsigned int)b; |
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pn[1] = (unsigned int)(b >> 32); |
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for (int i = 2; i < WIDTH; i++) |
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pn[i] = 0; |
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return *this; |
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} |
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explicit uint256(const std::string& str) |
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{ |
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SetHex(str); |
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} |
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explicit uint256(const std::vector<unsigned char>& vch) |
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{ |
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if (vch.size() == sizeof(pn)) |
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memcpy(pn, &vch[0], sizeof(pn)); |
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else |
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*this = 0; |
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} |
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}; |
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}; |
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inline bool operator==(const uint256& a, uint64_t b) { return (base_uint256)a == b; } |
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inline bool operator!=(const uint256& a, uint64_t b) { return (base_uint256)a != b; } |
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inline const uint256 operator<<(const base_uint256& a, unsigned int shift) { return uint256(a) <<= shift; } |
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inline const uint256 operator>>(const base_uint256& a, unsigned int shift) { return uint256(a) >>= shift; } |
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inline const uint256 operator<<(const uint256& a, unsigned int shift) { return uint256(a) <<= shift; } |
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inline const uint256 operator>>(const uint256& a, unsigned int shift) { return uint256(a) >>= shift; } |
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inline const uint256 operator^(const base_uint256& a, const base_uint256& b) { return uint256(a) ^= b; } |
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inline const uint256 operator&(const base_uint256& a, const base_uint256& b) { return uint256(a) &= b; } |
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inline const uint256 operator|(const base_uint256& a, const base_uint256& b) { return uint256(a) |= b; } |
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inline const uint256 operator+(const base_uint256& a, const base_uint256& b) { return uint256(a) += b; } |
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inline const uint256 operator-(const base_uint256& a, const base_uint256& b) { return uint256(a) -= b; } |
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inline bool operator<(const base_uint256& a, const uint256& b) { return (base_uint256)a < (base_uint256)b; } |
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inline bool operator<=(const base_uint256& a, const uint256& b) { return (base_uint256)a <= (base_uint256)b; } |
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inline bool operator>(const base_uint256& a, const uint256& b) { return (base_uint256)a > (base_uint256)b; } |
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inline bool operator>=(const base_uint256& a, const uint256& b) { return (base_uint256)a >= (base_uint256)b; } |
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inline bool operator==(const base_uint256& a, const uint256& b) { return (base_uint256)a == (base_uint256)b; } |
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inline bool operator!=(const base_uint256& a, const uint256& b) { return (base_uint256)a != (base_uint256)b; } |
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inline const uint256 operator^(const base_uint256& a, const uint256& b) { return (base_uint256)a ^ (base_uint256)b; } |
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inline const uint256 operator&(const base_uint256& a, const uint256& b) { return (base_uint256)a & (base_uint256)b; } |
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inline const uint256 operator|(const base_uint256& a, const uint256& b) { return (base_uint256)a | (base_uint256)b; } |
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inline const uint256 operator+(const base_uint256& a, const uint256& b) { return (base_uint256)a + (base_uint256)b; } |
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inline const uint256 operator-(const base_uint256& a, const uint256& b) { return (base_uint256)a - (base_uint256)b; } |
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inline bool operator<(const uint256& a, const base_uint256& b) { return (base_uint256)a < (base_uint256)b; } |
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inline bool operator<=(const uint256& a, const base_uint256& b) { return (base_uint256)a <= (base_uint256)b; } |
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inline bool operator>(const uint256& a, const base_uint256& b) { return (base_uint256)a > (base_uint256)b; } |
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inline bool operator>=(const uint256& a, const base_uint256& b) { return (base_uint256)a >= (base_uint256)b; } |
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inline bool operator==(const uint256& a, const base_uint256& b) { return (base_uint256)a == (base_uint256)b; } |
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inline bool operator!=(const uint256& a, const base_uint256& b) { return (base_uint256)a != (base_uint256)b; } |
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inline const uint256 operator^(const uint256& a, const base_uint256& b) { return (base_uint256)a ^ (base_uint256)b; } |
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inline const uint256 operator&(const uint256& a, const base_uint256& b) { return (base_uint256)a & (base_uint256)b; } |
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inline const uint256 operator|(const uint256& a, const base_uint256& b) { return (base_uint256)a | (base_uint256)b; } |
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inline const uint256 operator+(const uint256& a, const base_uint256& b) { return (base_uint256)a + (base_uint256)b; } |
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inline const uint256 operator-(const uint256& a, const base_uint256& b) { return (base_uint256)a - (base_uint256)b; } |
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inline bool operator<(const uint256& a, const uint256& b) { return (base_uint256)a < (base_uint256)b; } |
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inline bool operator<=(const uint256& a, const uint256& b) { return (base_uint256)a <= (base_uint256)b; } |
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inline bool operator>(const uint256& a, const uint256& b) { return (base_uint256)a > (base_uint256)b; } |
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inline bool operator>=(const uint256& a, const uint256& b) { return (base_uint256)a >= (base_uint256)b; } |
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inline bool operator==(const uint256& a, const uint256& b) { return (base_uint256)a == (base_uint256)b; } |
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inline bool operator!=(const uint256& a, const uint256& b) { return (base_uint256)a != (base_uint256)b; } |
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inline const uint256 operator^(const uint256& a, const uint256& b) { return (base_uint256)a ^ (base_uint256)b; } |
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inline const uint256 operator&(const uint256& a, const uint256& b) { return (base_uint256)a & (base_uint256)b; } |
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inline const uint256 operator|(const uint256& a, const uint256& b) { return (base_uint256)a | (base_uint256)b; } |
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inline const uint256 operator+(const uint256& a, const uint256& b) { return (base_uint256)a + (base_uint256)b; } |
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inline const uint256 operator-(const uint256& a, const uint256& b) { return (base_uint256)a - (base_uint256)b; } |
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#endif |
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#endif |
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