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Do not shadow local variable, cleanup

0.14
Pavel Janík 9 years ago
parent
commit
cce3024c23
  1. 8
      src/blockencodings.h

8
src/blockencodings.h

@ -53,11 +53,11 @@ public:
} }
uint16_t offset = 0; uint16_t offset = 0;
for (size_t i = 0; i < indexes.size(); i++) { for (size_t j = 0; j < indexes.size(); j++) {
if (uint64_t(indexes[i]) + uint64_t(offset) > std::numeric_limits<uint16_t>::max()) if (uint64_t(indexes[j]) + uint64_t(offset) > std::numeric_limits<uint16_t>::max())
throw std::ios_base::failure("indexes overflowed 16 bits"); throw std::ios_base::failure("indexes overflowed 16 bits");
indexes[i] = indexes[i] + offset; indexes[j] = indexes[j] + offset;
offset = indexes[i] + 1; offset = indexes[j] + 1;
} }
} else { } else {
for (size_t i = 0; i < indexes.size(); i++) { for (size_t i = 0; i < indexes.size(); i++) {

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