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[Qt] small changes to sendcoinsdialog

- add newly added variables to the constructor init
- move an already existing bool also to constructor init
- move a connect call to setClientModel and add a NULL pointer check
0.10
Philip Kaufmann 10 years ago
parent
commit
a328dd60a7
  1. 14
      src/qt/sendcoinsdialog.cpp

14
src/qt/sendcoinsdialog.cpp

@ -12,12 +12,12 @@ @@ -12,12 +12,12 @@
#include "guiutil.h"
#include "optionsmodel.h"
#include "sendcoinsentry.h"
#include "wallet.h"
#include "walletmodel.h"
#include "base58.h"
#include "coincontrol.h"
#include "ui_interface.h"
#include "wallet.h"
#include <QMessageBox>
#include <QScrollBar>
@ -27,7 +27,10 @@ @@ -27,7 +27,10 @@
SendCoinsDialog::SendCoinsDialog(QWidget *parent) :
QDialog(parent),
ui(new Ui::SendCoinsDialog),
model(0)
clientModel(0),
model(0),
fNewRecipientAllowed(true),
fFeeMinimized(true)
{
ui->setupUi(this);
@ -106,13 +109,15 @@ SendCoinsDialog::SendCoinsDialog(QWidget *parent) : @@ -106,13 +109,15 @@ SendCoinsDialog::SendCoinsDialog(QWidget *parent) :
ui->checkBoxMinimumFee->setChecked(settings.value("fPayOnlyMinFee").toBool());
ui->checkBoxFreeTx->setChecked(settings.value("fSendFreeTransactions").toBool());
minimizeFeeSection(settings.value("fFeeSectionMinimized").toBool());
fNewRecipientAllowed = true;
}
void SendCoinsDialog::setClientModel(ClientModel *clientModel)
{
this->clientModel = clientModel;
if (clientModel) {
connect(clientModel, SIGNAL(numBlocksChanged(int)), this, SLOT(updateSmartFeeLabel()));
}
}
void SendCoinsDialog::setModel(WalletModel *model)
@ -143,7 +148,6 @@ void SendCoinsDialog::setModel(WalletModel *model) @@ -143,7 +148,6 @@ void SendCoinsDialog::setModel(WalletModel *model)
coinControlUpdateLabels();
// fee section
connect(clientModel, SIGNAL(numBlocksChanged(int)), this, SLOT(updateSmartFeeLabel()));
connect(ui->sliderSmartFee, SIGNAL(valueChanged(int)), this, SLOT(updateSmartFeeLabel()));
connect(ui->sliderSmartFee, SIGNAL(valueChanged(int)), this, SLOT(updateGlobalFeeVariables()));
connect(ui->sliderSmartFee, SIGNAL(valueChanged(int)), this, SLOT(coinControlUpdateLabels()));

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